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MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Old 01-11-2011, 12:17 AM   #201
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Originally Posted by Alistair
How damn hard is it to include rain delays though?? It's not exactly a major coding overhaul. What's so hard about scheduling the occasional double header? I thought it would be a no brained this year
I hate rain delays in real life. So why in the world would i want them interrupting my MLB 11 playing time, i'm glad we don't have them!!
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Old 01-11-2011, 01:10 AM   #202
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Originally Posted by BravesBoy
I hate rain delays in real life. So why in the world would i want them interrupting my MLB 11 playing time, i'm glad we don't have them!!
Well, it wouldn't be a delay like in a real game...lol (sorry, just the picture in my head of some guy sitting in front of his delayed videogame with a "WTF" expression on his face makes me giggle). Heck, I'm sure there would even be something you can skip through to get to the point.

It would be good for strategy purposes. It forces more rotation and bench management for when the game resumes and if it's canceled, it can cause double headers which allows for more roster management as well (might be nice to give that young arm in AAA a shot to fill in one of the games, for example).

They'll be in the game in the future and I'm sure once they get it done a lot of franchise players (at least) will be very happy to have them once they see what they can add to the experience.
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Old 01-11-2011, 09:00 AM   #203
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Originally Posted by SoxFan01605
Well, it wouldn't be a delay like in a real game...lol (sorry, just the picture in my head of some guy sitting in front of his delayed videogame with a "WTF" expression on his face makes me giggle). Heck, I'm sure there would even be something you can skip through to get to the point.

It would be good for strategy purposes. It forces more rotation and bench management for when the game resumes and if it's canceled, it can cause double headers which allows for more roster management as well (might be nice to give that young arm in AAA a shot to fill in one of the games, for example).

They'll be in the game in the future and I'm sure once they get it done a lot of franchise players (at least) will be very happy to have them once they see what they can add to the experience.
It was a joke more than anything...
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Old 01-11-2011, 06:19 PM   #204
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Originally Posted by dmbfan1970
One thing I wanted to check on at CES but forgot was the OF'ers humping of the wall that was annoying last year. Maybe Ramone or the CD guys can enlighten us if that was worked on for this year.
Yeah, automatic extra base for the runner
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Old 01-11-2011, 08:48 PM   #205
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Originally Posted by Scottdau
Did you not think they move good last year? Because if you didn't then it probably is the same. I think they move really good especially last year the way they would take angles to ball. You may be able to check our some of the videos. I believe they have the fielders running in some of them.
Well, in the "hands-on" impression thread, I'm sort of interested in an answer from the guy who went hands on.
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Old 01-11-2011, 10:22 PM   #206
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Well, in the "hands-on" impression thread, I'm sort of interested in an answer from the guy who went hands on.
My bad sorry.
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Old 01-12-2011, 01:44 AM   #207
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being the statistician type person i am, i just wanna know how they changed the historical stats (i'm tired of trying to break the same 20 some records i've been trying to break since mlb 06) i'd personally like to see some obscure stats, for the fun of it, and to make our baseball cards show ALL of our stats, and career stats (like stolen bases, and such), i'd also like them to at some point (be it when you get to the hall of fame, or put it on the baseball card) to show how many MVP's, silver sluggers, cy youngs and so on a player has won (kinda dumb, but i wish i knew how many mvp's my guy won, i dont keep track of things that well), also, make it a little more difficult for a pitcher to win the MVP, i constantly had a guy win the mvp year in and year out that was a pitcher and never really did anything worth an MVP. also, i think the gold gloves should be fixed (i've had many occasions where a guy with a .992 fielding percentage beat out a guy with a .997 fielding percentage, and the guy with the .997 played more games, more assists, and putouts, so i dont know what would cause the other guy to win) also, make it that so someone OUTSIDE of the Orioles and Braves can win a gold glove at the pitcher position, lol. lastly, make more than one silver slugger, one for every position, like real life. dont get me wrong, i loved mlb 10, but these are things i'd like to see improved (oh yeah add new franchise things, i dont know what, but cool things, lol)
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Old 01-13-2011, 04:29 AM   #208
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I was just wondering do you know if they changed the career player baseball cards? what i mean is can we finally have the option to make our own unique picture to go on our card? It was kinda lame to see the same picture on 50 other guys cards when we could just take a beautiful snap shot our-self.
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