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Madden NFL Designers Podcast #3

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Old 12-10-2010, 07:04 PM   #49
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Well it seems like Franchise is what gamers want the most.

Good to Ian jumping in on the thread about comments.

With that being said, Ian, when the time comes to put out information/videos about Madden 12, instead of a flood of visual upgrades, online features or new casual gamer injections, would you guys go deeper into what the Dynasty will offer?

Also, what we're finding on the NCAA side is that gamers are very smart and are finding things to enhance gameplay through their extensive testing.

With staff being limited, why not allow gamers the ability to test an open editor on the current Madden?
This way you can get direct gamer feedback on thresholds and boundaries within the game if given access.

With so many complaints, it allows the gamer to really have "Some" input into next years game.

Ian, there is an abundant of FREE staff (gamers) here willing to man hours of tinkering and testing to help you guys provide the best football gaming experience.

We're here. Let us help you beyond worded suggestions noted on gaming forums.

Did I mention it wouldn't be cost to EA.
That's FREE workers.
From a business point of view, it gets no better than that.
Free Labor!!!

Oh well, I can only offer an alternative to customer complaining (some are true), but many times s good idea simply falls to the wayside.

I'll be renting 1st as I've done since '07.
Unfortunately, I have yet to invest $60 in a Madden since '06.
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Old 12-10-2010, 07:16 PM   #50
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Re: Madden NFL Designers Podcast #3

Here is why I didn't like the podcast and why I think alot didn't despite being told HC09 will make it into Madden in the future.

Quote:
Originally Posted by Josh Looman on Madden 10 franchise mode
I know some folks may be expecting the entire NFL Head Coach ’09 game to be dropped into Madden this year, but that’s not going to happen. We have a lot of work to do and it’s going to take us some time to start with the core of franchise mode and take it where we all want it to be.
My reaction: Not what I was hoping for but at least in a couple of years we will have a great franchise mode.

Quote:
Originally Posted by Phil Frazier on Madden 11 franchise mode
As console technology has evolved, it’s become increasingly more difficult to evolve the mode in-kind, since we are handcuffed by the limitations of the code from so many years in the past. To re-write Franchise mode to take full advantage of the PS3 and Xbox 360 would take well over a year to do, which is why we’ve taken the approach we have up until now. With that in mind, we made the decision to focus this year’s development on making the core areas of Madden NFL better, namely the AI, animations, playcall, and online play
My reaction: Thought they were rebuilding last year but at least in a couple of years we will have a great franchise mode.

Quote:
Originally Posted by Ian Cummings on franchise mode
It's such a shame to think that when that game (HC09) was done all that code just sat there on a perforce server and started collecting dust and so I think we're obviously using that now as the base for our long term franchise goals, some this year, some next year, some five years from now.
My reaction: Not what I was hoping for but at least in a couple of years we will have a great franchise mode.

Fool me once shame on you.
Fool me twice shame on me.
Fool me thrice and I just might be hateful tweet of the week.
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Old 12-10-2010, 07:20 PM   #51
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Re: Madden NFL Designers Podcast #3

Quote:
Originally Posted by rooney8
Here is why I didn't like the podcast and why I think alot didn't despite being told HC09 will make it into Madden in the future.



My reaction: Not what I was hoping for but at least in a couple of years we will have a great franchise mode.



My reaction: Thought they were rebuilding last year but at least in a couple of years we will have a great franchise mode.



My reaction: Not what I was hoping for but at least in a couple of years we will have a great franchise mode.

Fool me once shame on you.
Fool me twice shame on me.
Fool me thrice and I just might be hateful tweet of the week.
Isn't that Phil commenting on Madden 11, he wasn't a part of the podcast, was he?

Unles I'm not reading into this correctly.
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Old 12-10-2010, 07:32 PM   #52
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Re: Madden NFL Designers Podcast #3

Quote:
Originally Posted by roadman
Isn't that Phil commenting on Madden 11, he wasn't a part of the podcast, was he?

Unles I'm not reading into this correctly.

I think his main point is we hear the same garbage every year.

I think we need to accept, until proven otherwise, that EA either doesnt want to or simply cannot do what they have promised to do/fix in the past.
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Old 12-10-2010, 07:40 PM   #53
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Re: Madden NFL Designers Podcast #3

Quote:
Originally Posted by roadman
Isn't that Phil commenting on Madden 11, he wasn't a part of the podcast, was he?

Unles I'm not reading into this correctly.
LOL. You thought that first quote was Josh from the podcast. That was him two years ago just saying the same thing we heard today.
And yeah that was Phil commenting on M11.
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Old 12-10-2010, 07:48 PM   #54
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Re: Madden NFL Designers Podcast #3

Quote:
Originally Posted by rooney8
LOL. You thought that first quote was Josh from the podcast. That was him two years ago just saying the same thing we heard today.
And yeah that was Phil commenting on M11.
Oh, ok, now it makes sense.

Frankly, the last few years they have said very little about franchise mode and done very little about franchise mode. If that is garbage, then it's true garbage.

At least they are telling us this year franchise mode is getting some love. I'm assuming they have to carry out that message like they carried out the message of very little being done with FM.

It's no excuse, but it is what it is.
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Old 12-10-2010, 07:51 PM   #55
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Re: Madden NFL Designers Podcast #3

I'm going to be that jerk: Look at NBA 2K10 and at 2K11. Multiple layers of gigantic improvements in different areas.

I'm a franchise guy, and as such didn't buy Madden 11, but was intrigued when Madden 12 was tabbed as "the year of the franchise."

Now, I'm not sure.

Here's a thought: All of this "... in the future" garbage can be solved if, following what I'm becoming more and more concerned will be yet another disappointment from the Madden franchise in 2012, 2K's bid to get NFL exclusivity in 2013 is a successful one: http://gofanboy.com/go-fanboy-news/3...icensing-deal/

Here's to hoping that if "in five years, we'll have a complete game" is the approach, then they won't get the chance.
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Old 12-10-2010, 07:55 PM   #56
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Re: Madden NFL Designers Podcast #3

I wish they would stop talking about what they can't do, and start talking about what they can do.

All this "we don't have time" stuff is just excuses. I realize you only have so much time, that is a fact. However, we as a community need to hear these guys being more positive and proactive. Tell us about what you can do. Do something innovative. Give us a reason to buy Madden. Don't keep telling us we don't have time to get the things we want in the game.

I hate to bring this up because its been beaten to death, but until this stuff is in its still a valid point. We still don't have in-game saves, and still don't have a working IR. The community has been begging for these two things for years now. Yet we always get the same responses. "We don't have time" or "Its to hard". We don't care if its to hard, and its been years. More than enough time.
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