Home

Madden: Editing Player Ratings in Franchise - Need Your Thoughts

This is a discussion on Madden: Editing Player Ratings in Franchise - Need Your Thoughts within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 11-27-2010, 10:49 AM   #121
TNA & WWE thanks you
 
CWood2's Arena
 
OVR: 20
Join Date: May 2004
Location: Boston, MA
Posts: 4,360
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Yes, yes, and please, YES.

I'm sitting here in front of my TV on a Saturday morning, trying to avoid seeing AJ Green show up in my draft class with dreads. We should be able to edit appearances for both created free agents, and draft classes. And playing ratings is obvious ... if we start a franchise, and players progress drastically (or regress), we should have the power to apply those changes.

Take a flyer from MLB the Show and make it happen guys. Thanks for putting the question out.
CWood2 is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-27-2010, 11:24 AM   #122
MVP
 
Palo20's Arena
 
OVR: 21
Join Date: Dec 2006
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Just had a thought: Is there any way that a special code could be put in place to unlock the ratings screen for "Johnny Sim User?"

Then "Sammy Super Cheeser" can't break the game, but the sim users who really want the ability to edit ratings can come to message boards such as OS to get a code to unlock the screen.
Palo20 is offline  
Reply With Quote
Old 11-27-2010, 02:38 PM   #123
TNA & WWE thanks you
 
CWood2's Arena
 
OVR: 20
Join Date: May 2004
Location: Boston, MA
Posts: 4,360
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Quote:
Originally Posted by Palo20
Just had a thought: Is there any way that a special code could be put in place to unlock the ratings screen for "Johnny Sim User?"

Then "Sammy Super Cheeser" can't break the game, but the sim users who really want the ability to edit ratings can come to message boards such as OS to get a code to unlock the screen.
Johnny and Sammy should go out for beers and bridge the sim/arcade gap ...
CWood2 is offline  
Reply With Quote
Old 11-27-2010, 03:24 PM   #124
Rookie
 
grapedrink's Arena
 
OVR: 0
Join Date: Nov 2010
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Trent Richardson and AJ Green consistently show up in my draft class with dreds. Same thing with Jermaine Gresham last year. NCAA needs to bring back hairstyles like in 06 and 07.
grapedrink is offline  
Reply With Quote
Old 11-27-2010, 05:27 PM   #125
Rookie
 
OVR: 14
Join Date: May 2010
Blog Entries: 17
Really though Im not gonna update any teams players other than my teams players. I want Player Progression based on how the player is playing and being able to fix the NCAA imported draft classes when you import them. Then you should be able to make the players draft projection. that would be cool.
patsfan188 is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-27-2010, 06:48 PM   #126
Hall Of Fame
 
KBLover's Arena
 
OVR: 40
Join Date: Aug 2009
Blog Entries: 14
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Quote:
Originally Posted by AmazingMets
This is something that is sorely needed. In Madden 10, I signed a quarterback from the FA pool for the Raiders, Chase Daniel. He did terrific for me, however he could not progress very much as he only had a C or D potential, don't remember which one. If someone throws for over 2,500 yards and 25 or so touchdowns with 10-15 interceptions, he should progress a very good amount. Over a C or D potential.


Of course, if you can get an average QB 2500 yds and a 2:1 TD/INT ratio...why is he rated average in the first place? Does the average ratings in Madden = that kind of production? I think step one for Madden is make it hard for an average player to be anything more than average. The user's stick skills or whatever should be getting the player to do what he can do, not exceed his rated skills. If the user sucks on the sticks, the player won't perform, if the user is good, then the player shows what HE can do, not become superman. Otherwise, who cares? Just get good at the sticks and win with a cheap salary roster of C's and D's. Why have stars if you can just stick skill mediocrity into good-great?

What Madden needs is CHANGING potential. Potential isn't a fixed thing. A drafted player that constantly sucks is not going to be considered the great hope anymore (see: Reggie Bush, for example. He was all that and then some. Houston were fools for passing him up - except...what has he done? He should no longer be A potential)

The game also needs potential to just increase. A kid could come out of nowhere because he works hard and maybe he picks up on something in films or by working with a vet at his position, etc. Of course, Madden would actually need this kind of thing in the game. Bring back drills. Bring in a weekly prep or a practice system. Bring in a personality system and have one be a "mentor" personality that helps younger players along. Make coaching more impacting. Bring in POSITIONAL coaches like Head Coach had. That's how players improve in real life. They don't improve by playing better football. What made them play better football in the first place? Magic?

Injuries should have a lasting impact if they are serious/frequent enough. Like in OOTP, a player that gets hurt long term and see their skills and potential decline over time until they heal - and sometimes even after. This would make injuries and injury ratings meaningful. Losing that hot stud QB to a season-ending injury could put you on pins and needles for the rest of his career. That A potential might be a C when he comes back, or his ratings drop down the crapper until he heals and can work his way back.

That and the fact you knew that QB was, without a doubt, C potential is also a problem. We need mystery around potential, especially on unproven/rookies players. This brings up more "Brady situations" where a kid gets passed over, and then makes everyone look stupid because, "OMG he's way better than we all thought!" That doesn't happen now not because potential ratings exist, but because we know what they are and they never can change so that some C/D potential 6th rounder can never improve his potential - even though it can happen in real life if he works hard off the field and learns some things, especially if he has physical/athletic ability, or scouts were just wrong to begin with and it didn't so much "improve" but they realize, "hey, we were wrong about this kid".

Last edited by KBLover; 11-27-2010 at 06:52 PM.
KBLover is offline  
Reply With Quote
Old 11-28-2010, 12:11 AM   #127
I bent my Wookiee!
 
alifeincomplete's Arena
 
OVR: 11
Join Date: Jul 2008
Posts: 1,263
Blog Entries: 20
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Chiming back into this thread for a quick post: would this be something Ian's considering for patching into Madden 11 or for making it an addition to Madden 12?
__________________
The Last of Us is the Citizen Kane of video-games. It is better than every game that has ever come before it, and is the new benchmark for all games to follow. It is nothing short of a work of art.
alifeincomplete is offline  
Reply With Quote
Old 11-28-2010, 01:05 PM   #128
Banned
 
OVR: 6
Join Date: Jul 2009
Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

The one thing I think most of all we need to be able to edit is player models. If you look closely you can tell that they are using the player model sliders as ncaa so why cant we use them. Im just sick of plares like shonn greene being smaller than l.t. Can you patch that in
DeceptiveBlaze is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:24 PM.
Top -