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NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Old 11-26-2010, 12:33 PM   #425
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by Goffs
im actually getting the hang of shooting i played as Utah against my brother and i was able to hit plenty of shots with DWill...

the trick is not to shoot at the peak of the shot, you need to release it just before the very top...you just need to get the feel for it..

i was practicing this pre-patch as the jumpers just looked smoother to me whenever i shot the ball but now with the patch you actually need to shoot before the peak of the jumper..

im actually liking it now...i never needed that green indicator as i really dont pay attention to it..

EDIT: this is for offline as i havent ventured online yet...
From my experiment, that's not the case. Some players you still shoot at the peak of the jumper, some don't.
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Old 11-26-2010, 12:38 PM   #426
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by Yeah...THAT Guy
I'm not about to dig through this thread, but I was wondering if this patch actually fixed the stuff in Association mode like it's supposed to have done.
IMO yes it did.

No more trade value bug, you can now run plays in intra squad scrimmages.

Those were the only 2 bugs I had noticed. I don't sim games. I play every single one (82 games season). So as far as AI logic...I have not seen any really dumb trades at all thus far.
and I am a week away from the trade dealine.


The game is a marvel...go enjoy it.
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Old 11-26-2010, 01:10 PM   #427
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

man, i love how the myplayer plays so far im not freelacing antmore im really play basketball as a team and my teammates are playing and scoring better. I also love the gameplay changes that were made; like going to the hole is more realistic and i love how i can make a pass now without having to be right next to my teammate and passing to him and not getting him doubled, and i like the rebounding and the shot blocking. thank you 2k
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Old 11-26-2010, 01:30 PM   #428
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

I still feel this game was just find out of the box. All that really needed changes IMO were the glitches And bugs, the defensive wall created while driving(seriously why is that still there), and tightening up the controls.
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Old 11-26-2010, 01:32 PM   #429
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by ballin095
I still feel this game was just find out of the box. All that really needed changes IMO were the glitches And bugs, the defensive wall created while driving(seriously why is that still there), and tightening up the controls.

100% agree. But to my delight they made the game even better with the patch and my fear was they would dumb it down....they did not IMO.
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Old 11-26-2010, 01:35 PM   #430
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

please dont make no more changes to the gameplay and the game will be great.
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Old 11-26-2010, 01:36 PM   #431
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Quote:
Originally Posted by Goffs
im actually getting the hang of shooting i played as Utah against my brother and i was able to hit plenty of shots with DWill...

the trick is not to shoot at the peak of the shot, you need to release it just before the very top...you just need to get the feel for it..

i was practicing this pre-patch as the jumpers just looked smoother to me whenever i shot the ball but now with the patch you actually need to shoot before the peak of the jumper..

im actually liking it now...i never needed that green indicator as i really dont pay attention to it..

EDIT: this is for offline as i havent ventured online yet...
That makes zero sense, in real basketball you want to shoot at the top of your jump but and that is how it was pre patch but now its not that way. That does not make any sense. They ruined shooting with this new patch, they need to go back to the way it was or at least let use choose what gameplay patch we want to use.
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Old 11-26-2010, 02:00 PM   #432
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

my second impression of this patch is not so good....i mean they fixed a lot of things that were broken but all of a sudden defence is a major problem. i played enough games to say that the take charge is still off depending on who ur trying to take a charge from and points in the paint have sky rocketed because guys just seem to run around you and get way with brutally overuse of the turbo button to get to the rim for a dunk..the whole less bumping has made defence just fragile enough to say the least.jumpshots work well for most players but some of them relise a lot now on memory that actually looking to c when the shooter is just about to peek to release the shot by that time the shot is already in the red for late.stepen curry's shot has to b release by memory cause the animation would mislead u to still b holding the shoot button.(u actually release the shot even b4 his hand is a a position to even shot the ball based on the visual of the animation...check it out for yourselve for reference)this kinda penalize a good shooter with i very difficult release IMO
the avoide shot animation is still a problem after a diffender attempt a shot block going for the fake..the shooter still does an avoide animation even if the defender flew by or even if u relocate sometime and then shoot the shooter still does a low percentage fade away avoid contact animation for no reason regarding human input
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