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NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Old 11-25-2010, 01:04 AM   #281
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by Erithtotl
I am guessing the main reason people are missing so many jumpers is that the shot timing was changed to be later? My myplayer SG already had a slow release and now its even slower.

One thing I really wish they had done is allow for different lengths of season for myplayer. 82 games is just WAY too much to get to experience most of the mode. At the rates points come in you basically play a whole career in one year.
My buddy who is an avid My Player mode player told me today he was having a hard time hitting jumpshots after the patch. At first I thought he was joking because I was playing my Association earlier and it seems it's easier to hit jumpshots after the patch including 3pt shots. I guess he's not alone.
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Old 11-25-2010, 01:07 AM   #282
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Since the patch the game freezes after saving then exiting season to go back to the main menu.
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Old 11-25-2010, 01:21 AM   #283
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Ive already started an association pre patch, if i dl the patch now will the features of the patch work in my association?
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Old 11-25-2010, 01:22 AM   #284
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^Yes......
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Old 11-25-2010, 01:26 AM   #285
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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^Yes......
^_^ sweet.
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Old 11-25-2010, 01:38 AM   #286
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by 2kfanatic
Well are you the "floor general"? Did your team give you that responsibility? Maybe you can call plays if your the floor general? In my case, everyone gets a good number of shot attempts and for a 70+ guy I am satisfied with my touches.
It's not my touches, and it's not me calling plays that I want. It's forcing people into motion so I don't have to waste time calling plays and can pay more attention to who is open on the fly rather than who "might" be open in 5seconds.

Also, you might of noticed, that you can no longer set picks on the fly which makes getting good grades a lot harder. My poor center can't get an A+ in 5 min quarters to save his life (sucks that he's been getting an A every time, and it wants an A+ because he avgs A+).
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Old 11-25-2010, 01:44 AM   #287
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by nry20
It's not my touches, and it's not me calling plays that I want. It's forcing people into motion so I don't have to waste time calling plays and can pay more attention to who is open on the fly rather than who "might" be open in 5seconds.

Also, you might of noticed, that you can no longer set picks on the fly which makes getting good grades a lot harder. My poor center can't get an A+ in 5 min quarters to save his life (sucks that he's been getting an A every time, and it wants an A+ because he avgs A+).
Yup I noticed the picks not being used unless if its for a play. Well that's a valid point but I just will not agree with you that it became harder since in my experience it was really easier to win this time.

I guess that's their way of balancing this "exploit" (milking the picks to have an A+ grade). I don't think that's the best way to balance it but it sure does work. They should use picks if the play is broken, I agree with that.
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Old 11-25-2010, 01:51 AM   #288
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Are the new black timberwolves uniforms on there?
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