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NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Old 11-24-2010, 12:01 PM   #65
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Re: NBA 2K Patch Impressions Thread

Quote:
Originally Posted by Dontkillbill
I just played a game against the Thunder and Durant still shooting pretty much 90% of the time.. Thunder are still running hte same 2 - 3 plays for him every possession...
Thanks for the headsup!
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Old 11-24-2010, 12:02 PM   #66
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Re: NBA 2K Patch Impressions Thread

Quote:
Originally Posted by kpax1º1
Looks like the high bank lay ups are gone.
Are you on PS3?
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Old 11-24-2010, 12:03 PM   #67
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Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

Questions:

Does anyone notice that the CPU use a variety of plays in their playbook when playing against them instead of using the same 1-2 playbook plays?

How is shot selection by the cpu on offense? Do they still jack up random outside/mid-range shots on a fastbreak resulting in a high FGA by the team overall when playing 12min/quarter?

Is there more randomization in the offense for the opposing cpu team and are role players getting more shots up instead of star players jacking up 25-30 FGA?

When starting a new Association, do teams still reset their rotations or do they use the same rotations (minutes) before you enter a new association?

Is cpu substitution more logical? Does the CPU effectively utilize players with their 2ndary positions?

I know it's alot of questions but if someone would kindly answer them that would be great . Still waiting here for the PC patch :P
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Old 11-24-2010, 12:05 PM   #68
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Re: NBA 2K Patch Impressions Thread

I need to know if the around the league segment at the half is working in association. Thanks guys.
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Old 11-24-2010, 12:05 PM   #69
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Re: NBA 2K Patch Impressions Thread

Questions:

Does anyone notice that the CPU use a variety of plays in their playbook when playing against them instead of using the same 1-2 playbook plays?

How is shot selection by the cpu on offense? Do they still jack up random outside/mid-range shots on a fastbreak resulting in a high FGA by the team overall when playing 12min/quarter?

Is there more randomization in the offense for the opposing cpu team and are role players getting more shots up instead of star players jacking up 25-30 FGA?

When starting a new Association, do teams still reset their rotations or do they use the same rotations (minutes) before you enter a new association?

Is cpu substitution more logical? Does the CPU effectively utilize players with their 2ndary positions?

I know it's alot of questions but if someone would kindly answer them that would be great . Still waiting here for the PC patch :P
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Old 11-24-2010, 12:10 PM   #70
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Re: NBA 2K Patch Impressions Thread

playing the Magic and they arent running that same curl play for Carter anymore....
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Old 11-24-2010, 12:12 PM   #71
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Re: NBA 2K Patch Impressions Thread

Just had quitter number 2!! This mug quit 3 minutes into the first quarter LOL
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Last edited by Mos1ted; 11-24-2010 at 12:14 PM.
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Old 11-24-2010, 12:17 PM   #72
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Re: NBA 2K Patch Impressions Thread

Quote:
Originally Posted by greenegt
Do you have your steal sliders (attempts/success/etc.) at default 50?
Yup on Hall of Fame...
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