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Submit Your NASCAR The Game 2011 Producer Interview Questions Here

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Old 10-05-2010, 10:52 PM   #41
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can you have your own driver, an have a customization for for your charater if u can have one...make your own car like what brand..an your own decals ( customization decals) an yea
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Old 10-06-2010, 03:47 PM   #42
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Thanks for including us.

I play sports games for the franchise/career modes, so hopefully there will be a career mode in NASCAR The Game. Assuming there will be, here are some questions.

1. How will you progress? In EA's NASCAR 09, you collected points and used those points to improve your car. I would prefer a system similar to the one in NASCAR Thunder 2002, where you won money and used that money to improve your car and team. So for example I start out dirt poor, but as I win races and collect prize money, I can enhance my car. As I enhance my car, I win more races. As I win more races, I get offered new sponsor offers and team contract offers. As I sign new and more lucrative team contracts and sponsorship deals, I'd enhance my car. And so on and so on...

In other words, will progress/development be based on money?

2. Along the same line, how critical will your pit crew and crew chief be? Using an example from EA's NFL Head Coach. The better your General Manager was, the better you drafted. This made your team better. Will we be able to hire crew chiefs that will improve the pit crew? Will we be able to hire better crew members?

3. Customization question - How customizable will this game be? I love playing these types of games, but to be honest, I'm not very good. There didn't seem to be too much wiggle room in terms of difficulty level with EA's last NASCAR effort. For me, at least, I either crushed the competition because I wasn't good enough, or I was getting crushed, again because I wasn't good enough. Any chance that we can have a close to sim game without being too arcade-ish, something, I would hope, that can be set using sliders?

4. Will there be any Victory Lane experience? Doing donuts in the infield is all well and good, but how about a real moment in Victory Lane, with confetti, Coke/Beer being splashed around, the crew there and, of course, the Spring girls?
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Old 10-06-2010, 03:49 PM   #43
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And one more...

5. I think I can safely say that anyone who played NASCAR 09 thoroughly enjoyed the fully-customizable Paint Booth that allowed us to use a template and create our own cars in Photoshop, Paint Shop Pro or similar program. Will there be a similar feature in this game?
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Old 10-06-2010, 03:50 PM   #44
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Re: Submit Your NASCAR The Game 2011 Producer Interview Questions Here

And finally...

6. Any chance we'll be able to race as some legends?
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Old 10-06-2010, 07:00 PM   #45
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Re: Submit Your NASCAR The Game 2011 Producer Interview Questions Here

Who are the "play by play" guys in the booth?
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Old 10-06-2010, 09:23 PM   #46
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Re: Submit Your NASCAR The Game 2011 Producer Interview Questions Here

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Originally Posted by Block-O
Who are the "play by play" guys in the booth?
Doug Rice and Mark Garrow, from PRN Radio.

Also, the spotter is Ty Norris, who works for MWR.
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Old 10-07-2010, 04:10 PM   #47
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Re: Submit Your NASCAR The Game 2011 Producer Interview Questions Here

Quote:
Originally Posted by mwjr

1. How will you progress? In EA's NASCAR 09, you collected points and used those points to improve your car. I would prefer a system similar to the one in NASCAR Thunder 2002, where you won money and used that money to improve your car and team. So for example I start out dirt poor, but as I win races and collect prize money, I can enhance my car. As I enhance my car, I win more races. As I win more races, I get offered new sponsor offers and team contract offers. As I sign new and more lucrative team contracts and sponsorship deals, I'd enhance my car. And so on and so on...

In other words, will progress/development be based on money?

2. Along the same line, how critical will your pit crew and crew chief be? Using an example from EA's NFL Head Coach. The better your General Manager was, the better you drafted. This made your team better. Will we be able to hire crew chiefs that will improve the pit crew? Will we be able to hire better crew members?

3. Customization question - How customizable will this game be? I love playing these types of games, but to be honest, I'm not very good. There didn't seem to be too much wiggle room in terms of difficulty level with EA's last NASCAR effort. For me, at least, I either crushed the competition because I wasn't good enough, or I was getting crushed, again because I wasn't good enough. Any chance that we can have a close to sim game without being too arcade-ish, something, I would hope, that can be set using sliders?
Chiming in one more time as I read these and think about it more...these really sum it up for me. What is career like? And will I have multiple ways to customize the difficulty?

In an ideal world, I could either be a driver/owner, and manage all aspects of the garage and car, or I could just to just be a driver, and sign with new teams as I get better and get better equipment that way.
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Old 10-12-2010, 01:01 PM   #48
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Re: Submit Your NASCAR The Game 2011 Producer Interview Questions Here

Quote:
Originally Posted by bluengold34_OS
Hey, just to let you guys know that the interview has been moved back to Monday the 11th. I will be doing it with Ed Martin( lead producer ), but they have been/will be traveling this whole week, so it was rescheduled by a couple of days.
so did this happen?
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