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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-22-2010, 05:04 PM   #937
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This game had great potential. I learned the new controls pretty quickly and grew pretty fond of them, but if I had to make two recommendations, they would have to be smoothness/animations and graphics.
-Graphics- pretty self-explanatory.
-Smoothness/animations- Some examples are:
Someone jogs down the court, gets an open lane, takes no more steps and explodes for a dunk twice as fast as he was going.
People somewhat slide across the floor so sometimes steps are missed.
Etc.
Overall, this demo shows a lot of promise, but the game will only be on the same level as NBA 2K11, is when they fix what I said.
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Old 09-22-2010, 05:08 PM   #938
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by JWiLL02
I've lost count of the number of times Rondo just dribbled around like an idiot before throwing up a nonsensical shot that he would never, ever attempt. This is on all star or superstar too.

It's one thing to ignore animations, it's another to ignore AI. I mean, you really have to nail one or the other for it to be anything close to a quality game of basketball.
Hmmmm

Didin't see any of that happening once i switched from Pro. I used both teams Fisher and Rondo never did this on Super Star.

I felt Fisher was too aggressive on Super Star but that happens on any level with the PG's IMO.

I won't say they play smarter on Super Star because i don't think the CPU even gets an awareness boost. But they seem to be more active on offense like trying to attack you much better.

Kobe Bryant went 4 straight possessions taking a shot after the Lakers got the ball in his hands.
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Last edited by Playmakers; 09-22-2010 at 05:11 PM.
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Old 09-22-2010, 05:08 PM   #939
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by JWiLL02
I've lost count of the number of times Rondo just dribbled around like an idiot before throwing up a nonsensical shot that he would never, ever attempt. This is on all star or superstar too.

Yup. CPU PG aggression has been a issue for nearly a decade.
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Old 09-22-2010, 05:28 PM   #940
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

This game is MAJOR for me. i see alot of hate towards the game but in truth, some of it seems to be the same complaints from before the demo was released.

The developers told us from the start what they were trying to do so they should be judged upon that. and based on the level of control and the ability to see the difference in the skill of different people.

Also the way the ball interacts is better than any other b-ball game ever imo. its not scripted at all and can be beautiful at times.

the difference between an elite player and a normal guy is also visible. with kobe i was lightning quick and able to get in the lane and reak havoc. where as with my created baller in the showcase i was sluggish. thats nice. gonna be fun to get on the online league and exploit lower level players.

The shooting is by far the best yet. I hit two game winners. 1st over John Wall with my player and the next over paul peirce with kobe. and let me say this. "I made them shots not the cpu or other factors.

I strongly believe that when everybody gets good. elite will be respected more amoung the sim ballers.
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Old 09-22-2010, 05:47 PM   #941
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by B-Ball Life
I strongly believe that when everybody gets good. elite will be respected more amoung the sim ballers.
I'm confused here

How does making yourself better at the game improve the AI?

The AI doesn't play SIM ball doesn't even look like SIM ball what are you saying?

Head to head might be possible but then you have to find SIM players right...

Offline this game is no where near a SIM and even if the USER learns all the controls how does that effect the AI on the court playing SIM

The USER isn't all of sudden going to make Rondo look like a real creative PG on the floor just because the USER got better with the stick skills
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Old 09-22-2010, 05:48 PM   #942
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by B-Ball Life
This game is MAJOR for me. i see alot of hate towards the game but in truth, some of it seems to be the same complaints from before the demo was released.

The developers told us from the start what they were trying to do so they should be judged upon that. and based on the level of control and the ability to see the difference in the skill of different people.

Also the way the ball interacts is better than any other b-ball game ever imo. its not scripted at all and can be beautiful at times.

the difference between an elite player and a normal guy is also visible. with kobe i was lightning quick and able to get in the lane and reak havoc. where as with my created baller in the showcase i was sluggish. thats nice. gonna be fun to get on the online league and exploit lower level players.

The shooting is by far the best yet. I hit two game winners. 1st over John Wall with my player and the next over paul peirce with kobe. and let me say this. "I made them shots not the cpu or other factors.

I strongly believe that when everybody gets good. elite will be respected more amoung the sim ballers.

I'm sorry but I have to do this
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Old 09-22-2010, 05:49 PM   #943
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

http://www.youtube.com/watch?v=6z2bA...layer_embedded#!
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Old 09-22-2010, 05:54 PM   #944
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by Playmakers
I'm confused here

How does making yourself better at the game improve the AI?

The AI doesn't play SIM ball doesn't even look like SIM ball what are you saying?

Head to head might be possible but then you have to find SIM players right...

Offline this game is no where near a SIM and even if the USER learns all the controls how does that effect the AI on the court playing SIM

The USER isn't all of sudden going to make Rondo look like a real creative PG on the floor just because the USER got better with the stick skills
Even user vs. user is a lost cause, IMO. You still have 8 AI controlled players out there sliding, rocket jumping for blocks and rebounds, and just all around not acting like NBA players.

Blah.
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