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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-21-2010, 10:35 AM   #417
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by fatleg3
its like auto-strafe is auto when i have the ball. My player is always facing the basket and not the direction he is running and it seems as if turbo is tied into that. When you are going towards the basket turbo is on but other then that the player is in sort of a jogging dribbling animation.

Can this be fixed re or at least if enough people want turbo can it be patched in as an option like on madden?
agree with this %1000000...that for me would make all the diff in the world for me
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Old 09-21-2010, 10:35 AM   #418
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Too much to discuss, so just a short overview for now.

Wow. I've played about 20 games now, gotten somewhat used to the controls (still a ways to go) but wow... I can't believe this game.... in a bad way.

I've been all over these forums so I knew what ti expect. I knew this would be a bit rough around the edges, but I really did not expect this.

I just need to get 3 things off my chest and yell them out loud:
- THE PLAYER MODELS ARE SOOOOO SKINNY
- THE LIGHTING ON THEM IS SOOOO DARK
- PLAYER MOVEMENT IS SO MUCH WORSE THAN I EXPECTED

I'll give a proper write up later, but the most disappointing thing for me is how much of a jump it is from the tutorial to 5 on 5 gameplay. Shoot around by yourself is good, kind of how I was expecting Elite to pan out, but 5 on 5 is just bad as what has been mentioned.

There's some positives (not many) and i'll post all of that after some sleep.

wow
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Old 09-21-2010, 10:35 AM   #419
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Jumped on the 360 version.

-Went straight to the alternate controls. Much better.

ReAnimator, Is ICON PASSING (LT+RTplus button) any faster in the retail version. The activation of it and the initial pressing takes too long. its basically useless.

-ON ALLSTAR, a hand in the face or not, the CPU scores at will. There is no context to them making or missing.

-LOTS of in the paint ball mrphing THROUGH other players. I can't play D like that. It's wrose than LIVE 10

-anyone finding it hard to gain separation with Kobe against Ray Allen

-CPU teammates leave their man and arent quick enough to realize that they need to rotate back.


I can see the potential on a USER vs. USER front, as there is great control (not enough contact still imo) but a decent amount.. USER vs. CPU players, look away.

EDIT:GASOL was being guarded by RAY ALLEN in the post. I know how to activate the backdown mechanic (push in L stick) but how do you actually back down? I cant back down anyone with my body.

Last edited by RubenDouglas; 09-21-2010 at 10:46 AM.
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Old 09-21-2010, 10:36 AM   #420
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Nothing wrong with the graphics in my book. . .players look good. I have to get used to the controls, and the playcalling. This game really needs a turbo button, I still don't know why they took it out. It really sucks that you can't sprint in this game

In honesty about the controls. .

I think the controls are better for modes like Become a Legend mode and online Team Play. Cause you only control one player. This complex control scheme for a 5v5 game is too much to grasp, maybe that's why they are so many conplaints. I see where they are going with the gameplay. . .and to be honest, the game next year could be a lot better than Live 10. If they add all the things Live 10 had, all the custom things.

I honestly had more fun in Become A Legend than the actual Finals game. But playing with the CPU is a drag,

I think even once you master the controls, the animation of the gameplay is so limited IMO that I don't think you can play a whole dynasty and enjoy it. Like I said, the controls are better for 1 player control. That's just my opinion
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Old 09-21-2010, 10:37 AM   #421
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Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

Quote:
Originally Posted by drss
What's RIGHT about Elite:

Controls. People who hate it are probably hardcore BBall game fans. You spent YEARS with the old control scheme, asking you to adapt in a day's time is unrealistic. That's natural; and it is why rEA is saying "give it time".

Once you get used to it, I think most opinions will change (except there are always some who would still prefer the old methods). For me, it was an easy transition (no old games baggage). I like it, it feels natural, and I can't imagine going back to the old ways.

whats WRONG WRONG WRONG about Elite:

1. Graphics: I read rEA saying this is Live 10 + improvements. May be graphics SHOULD be better, but they are not. Whatever EA did to it, made it look worse to most people, myself included. I think may be it is the matte finish on the models.

2. Animations: Some stuff looks very weird. The tweening between animations are often awkward. ELite has awesome controls, but no animations to match them.

3. AI: I saw bunching up of players. I saw ineffective, almost silly plays. I saw the way the Defensive AI sticking to me like glue: INSTANTLY reacting to my every action.

4. Frame Rate issues: especially noticable when ball goes out of bounds, and I get to throw the ball back in. Choppy as hell. This is also apparent, but less severe, during many moments in broadcast mode. I ran an AI vs AI match just to be sure.

5. Weird Logic: AI keeps fouling me when I am ahead in the game, and less than a minute is left.

6. Rocket propelled dunks still in the game. Youtube video also proved it.

7. Speed. Run a AI vs AI match in broadcast mode. Watch it, and tell me there is nothing wrong there. Too fast. All the above mentioned AI weirdness are also more apparent.

Conclusion:

The only thing that was right = Controls. Great direction there. It has to change sometime, and when change happens there are bound to be people not used to it. I'm sure Tony Hawk pros couldnt get used to Skate at first either.

But thats the only, VERY RIGHT thing for me.

EVERYTHING else was disappointing. Not necessarily bad, but just highly unpolished. It is especially saddening since I like the controls. If only other parts of the game are better. It is a real shame.
I had the same felling at first as if the ai guarding me knew what i was going to do before i did it. He matched my exact motion but as im getting better with controls i am able to get more separation

Can you explain more on the weird logic. Isnt that what they are pose to do if they are down late in the game with not enough time to make stops and score?
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Old 09-21-2010, 10:38 AM   #422
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Hmmm ok. Just played 2 quarters of the ps3 version and 2 quarters of the 360 version. And the 360 version Is miles ahead of the ps3 version in looks, control, and gameplay.

But with that said, I just called walmart and cancelled my pre-order for this game even though I am only really going to pay $39 for it. I just don't see this getting any time from me or my 9 year old son this year, as the game just feels wrong.

This year feels like. Huge step back from last year, and feels like this is an arcade game now and not a simulation. My son will stick with live 2010, and I'll stick with the other game because Elite 11 is anything but elite.
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Old 09-21-2010, 10:38 AM   #423
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Icon passing works immediately. Just press the appropriate button combination.

Off memory:

A - PG
B - SG
X - SF
Y - PF
L1 - C

But there is a very noticeable delay when waiting to view the icons.
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Old 09-21-2010, 10:38 AM   #424
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Join Date: Jan 2006
Location: Germantown , Philadelphia
Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

Quote:
Originally Posted by drss

1. Graphics: I read rEA saying this is Live 10 + improvements. May be graphics SHOULD be better, but they are not. Whatever EA did to it, made it look worse to most people, myself included. I think may be it is the matte finish on the models.
Maybe its my TV or something but i think the player models look light years above the shiny hunchback players in previous lives. I think they made a huge improvement in this area maybe we are seeing something different. I will say tho im not see as many signature styles as i would have liked to.
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