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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-16-2010, 06:26 PM   #1617
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by DakkoN
What you're saying is absolutely movement, which is not what the demo is. The demo is camera relative movement for the isomotion and shot stick.
My description was absolute, but relative if, for example, you start the move from the baseline (left corner of the screen in the demo). You would drive with your right hand toward the paint to start the sequence...
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Old 09-16-2010, 06:27 PM   #1618
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by toomerk
Same here. But the one thing I noticed about the defense is that if you keep pressing the left trigger while pressing triangle (PS3), they will run at the shooter with one hand up. This seems to make them miss more than just jumping at them using turbo + jump. Not sure how you're playing D, but that has helped lower the percentages for me
They seem to do this by default when they are outside of a reasonable distance to actually block the shot, which is good. You won't see guys jumping in the air trying to block shots from like 5 ft away any more.
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Old 09-16-2010, 06:35 PM   #1619
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Pump fake and step under shot -- LT+RS(flick forward)+ LS(flick forward)+RS shot whatever direction
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Old 09-16-2010, 06:47 PM   #1620
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by eko718
Pump fake and step under shot -- LT+RS(flick forward)+ LS(flick forward)+RS shot whatever direction
Nice. Can't wait to get home and try these out...
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Old 09-16-2010, 06:50 PM   #1621
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Can someone explain me how to do Kobe's pump fake followed by reverse spin pivot, exactly, please(on the ps3)? Like where do I have to be, where to I have to drive, what direction to have to flick the shot stick and the direction stick, when should I be holding the left trigger and when to I have to let it go...

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Old 09-16-2010, 06:56 PM   #1622
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The demos jus 2 sik, took a few games but im scoring with ease
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Old 09-16-2010, 07:32 PM   #1623
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-16-2010, 07:45 PM   #1624
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by 49UNCFan
PS3 looks fine to me I just want to see 360 version
I own both consoles and have them hooked up to the same TV via HDMI - 32 Sharp Aquos LED and they're very different IMO. I think the 360 is by far the better looking game in game play, better anti-aliasing, crowd, floor reflections etc., though when zoomed in on a close-up automatic replay the the players faces IMO look as good if not better on the PS3, they are sharper (though that's because they aren't anti-aliased which at times can blur the image slightly). The aliasing on the PS3 in 1080p or 720p to me is MUCH more noticeable than on the 360. The frame rate on the PS3 is excellent and so are the controls, the game is smooth on both systems, though I think the PS3 runs just a tad faster, again because the 360 is running a 2x anti-aliasing requiring a little more processing where as the PS3 is not. The PS3 supports DTS audio and the 360 as usual only offers DD 5.1, audio wise the PS3 is better.

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