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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-16-2010, 05:40 PM   #1609
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

One thing that is slightly bugging me is the amount of contested, turn around, fade away shots Kevin Garnett makes on me. I know he can shoot from mid-range, but no one should be making THAT shot at the frequency he does in the demo.

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Old 09-16-2010, 05:47 PM   #1610
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Something that is really starting to irritate me is some of the floaty animations that occur when you contest a shot in the paint. They look really unnatural like the dude has a jetpack helping him hover to stay up longer.. No sense that those animations should look that bad when everything else is so good.
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Old 09-16-2010, 06:10 PM   #1611
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I posted this in another thread and figured it could help some guys in here with the controls.

Quote:
These are the sig moves I've been able to pull off thusfar:

reverse pivot -- LT+Y+LS in crossover movement

pump fake and step under shot -- LT+RS(flick)+ LS in direction +RS second flick + LS in direction


I also pulled off a crazy Hakeem Olajuwon-esque one hand fake turn around jumper, but I haven't been able to pull it off again.

EDIT: Ok, I just pulled off two ILL moves which included a one hand ball fake before the shot. It seems to have to do with the flick, flick controls Beluba described. It seems depending on the direction of the left and/or right stick, the animation will be different. I wish I could pinpoint how I did it but all I know is that the LT+LS+RS buttons are included.
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Old 09-16-2010, 06:16 PM   #1612
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by eko718
I posted this in another thread and figured it could help some guys in here with the controls.
I can imagine: drive right, LT+RS flick right, RS left + LS down for fade, right? Complicated, but would be dope to pull it off
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Old 09-16-2010, 06:18 PM   #1613
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by toomerk
I can imagine: drive right, LT+RS flick right, RS left + LS down for fade, right? Complicated, but would be dope to pull it off
What you're saying is absolutely movement, which is not what the demo is. The demo is camera relative movement for the isomotion and shot stick.
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Old 09-16-2010, 06:20 PM   #1614
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by toomerk
I can imagine: drive right, LT+RS flick right, RS left + LS down for fade, right? Complicated, but would be dope to pull it off
^^^Yeah, different directions pull out different moves. I've been pulling out some nice moves but they are hard to pinpoint since the controls are screen relative right now.
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Old 09-16-2010, 06:23 PM   #1615
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by Krodis
One thing that is slightly bugging me is the amount of contested, turn around, fade away shots Kevin Garnett makes on me. I know he can shoot from mid-range, but no one should be making THAT shot at the frequency he does in the demo.

>
Same here. But the one thing I noticed about the defense is that if you keep pressing the left trigger while pressing triangle (PS3), they will run at the shooter with one hand up. This seems to make them miss more than just jumping at them using turbo + jump. Not sure how you're playing D, but that has helped lower the percentages for me
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Old 09-16-2010, 06:25 PM   #1616
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Ok I think I got one. I was able to do a one hand fake turn around J using LT+RS(up)+ LS (up). I did this at the top of the key, so in an absolute control scheme this would equal LT+RS(right)+ LS (right).
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