Home

NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

This is a discussion on NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3) within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 09-16-2010, 07:45 AM   #1529
All Star
 
DakkoN's Arena
 
OVR: 37
Join Date: Sep 2006
Location: London, KY
Posts: 5,623
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by HighFlyinkilla
2k7 is still the most responsive and better playing 2k basketball game.
Definitely disagree. While 2K7 was mind blowing for it's time, it doesn't hold up to 2K11. That bar has been passed and the previous games are unplayable to me now.
__________________
PSN: UK2K_Ch33k0
XBL: Ch33k0
Twitch: http://www.twitch.tv/Ch33k0
DakkoN is offline  
Reply With Quote
Old 09-16-2010, 08:24 AM   #1530
Banned
 
OVR: 18
Join Date: Jul 2010
Blog Entries: 2
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by Dawgthem
Well its like this imagine your playing basketball in real life, "If you ever have" when your in iso your dancing with your opponent getting to jump to one direction so you can break loose in the other. That simple its pretty easy for people who've played basketball before like Czar and others . Also you don't have to cross people all day to score you can literally score by just rotating the ball to the right person and using screens and picks


Bingo.

But it is oh so pretty to iso a guy into an ankle breaking whiff and blow by him for the slammer!!!

Anyway I agree. Use plays, screens, rotate in and out. The best players understand how to pass into and out of the post for open looks.
Todem is offline  
Reply With Quote
Old 09-16-2010, 08:27 AM   #1531
Banned
 
OVR: 18
Join Date: Jul 2010
Blog Entries: 2
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by NDAlum
AI would not like this game, it is going to involve talking bout practice

I mean I'm literally going to spend several hours practicing...
Same here. Practice mode first and foremost.
Todem is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-16-2010, 09:10 AM   #1532
Rookie
 
OVR: 3
Join Date: Jan 2010
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I cannot stop playing the demo! I've probably played it about 50 times now. The jump shooting (momentum jumpshot) is incredible. The most beautiful part of basketball is the pull up jumpshot, and we finally finally have got it! It's about time! I never thought being a chucker was so much fun, but the responsiveness and the control of those pull up jumpers is just awesome. Shooting jumpers is finally fun!

All right, most of my rave review is mainly has to do with the jump shooting. For the rest of the demo, here are some pros and cons:

Pros

* AI defensive awareness seems to be much better, considering the demo was set on default/pro difficulty. AI plays passing lanes and angles much better. Finally, stupid passes are going to be picked off. I hope on sim/all-stars and higher difficulties AI are even more aware as to not let players cut through the paint so easily.

* Players movement is much improved. Not nearly as herky jerky when changing direction and speed.

* In the paint help defense is better, but hopefully on higher difficulties it is a lot tougher to score inside. I can still score inside at about 70% of the time.

* Bad passes don't go right on target to the receiver as often. I love the bumbling catches and even the ones that force the receiver out of bound.

Cons

* Set jumpshots are too easy to block. This is primarily because big men are still able to cover too much ground when they jump. There's a vid of a play that someone posted that had Gasol blocking a set jumper by Garnett. Gasol was a good 10ft away from Garnett and was moving to the side. All of the sudden, Gasol levitate a good 2 1/2 ft and jump right into Granett's shot to block it with his elbow. WTF?! C'mon 2K, treat the big stiffs like the stiffs that they are! Big men has to really gather when they jump because they aren't that agile. When they do jump, they don't get up that high and they especially don't jump far. Let's face it, big men grab rebounds and block shots because 1. they are tall and use their length 2. they play inside where most of the misses go. But big men aren't that agile and athletic, lets make this easily noticeable please.

* I'm going to basically repeat the first con here but only this time apply it to rebounding. Once again, most big men are just as fast (moving in a straight line) as the smaller players, but they aren't nearly as agile (lateral movement, quick jump, jumping sideway, etc.) and athletic! C'mon, I want to see a big difference in movement between the big men and the smaller players. Having different rebounding, shot blocking, defensive stance, and lateral movement animations for big men and smaller players would be awesome.

* Not enough occasions of players bumbling catches when a bad pass is thrown to them. Still too many cross court passes that incredibly go right to the receiver hands. Hopefully, playing on higher difficulties this will not happen nearly as often.

* All players have man boobs. I acknowledge the better graphic and player models, but streamline the bulkiness of the player models a little more. They are still too thick, especially up on the chest area.

* I was hoping this year we would finally have wingspan difference between different players. Gasol and Bynum just don't look like themselves with those t-rex arms.
pdx_24 is offline  
Reply With Quote
Old 09-16-2010, 09:36 AM   #1533
Lie,cheat,steal,kill: Win
 
trobinson97's Arena
 
OVR: 44
Join Date: Oct 2004
Location: Lowcountry
Posts: 16,360
Blog Entries: 5
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Credit to some great games that have come out this past year, 2K11 completely slipped my mind.
__________________
PS: You guys are great.

SteamID - Depotboy



...2009, 2011, 2012, 2015, 2017, 2020....
What a run
Roll Tide




trobinson97 is offline  
Reply With Quote
Old 09-16-2010, 10:22 AM   #1534
MVP
 
OVR: 12
Join Date: Jul 2002
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I'll obviously wait for the retail version to make a final judgment but, nothing really jumps out as super impressive. It truly feels like a mash up of last years Live and 2k. Not a bad thing imo because I enjoyed both games.

Right now, nothing about the demo has me ready to proclaim this game as the greatest thing of all time.

The player likenesses are off in such a way that it's almost distracting. Kobe, D. Fish, Pau, all look like imposters.
Bootzilla is offline  
Reply With Quote
Old 09-16-2010, 10:38 AM   #1535
MVP
 
KyotoCarl's Arena
 
OVR: 26
Join Date: Mar 2010
Location: Stockholm, Sweden
Posts: 3,836
Blog Entries: 4
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by pdx_24
I cannot stop playing the demo! I've probably played it about 50 times now. The jump shooting (momentum jumpshot) is incredible. The most beautiful part of basketball is the pull up jumpshot, and we finally finally have got it! It's about time! I never thought being a chucker was so much fun, but the responsiveness and the control of those pull up jumpers is just awesome. Shooting jumpers is finally fun!

All right, most of my rave review is mainly has to do with the jump shooting. For the rest of the demo, here are some pros and cons:

Pros

* AI defensive awareness seems to be much better, considering the demo was set on default/pro difficulty. AI plays passing lanes and angles much better. Finally, stupid passes are going to be picked off. I hope on sim/all-stars and higher difficulties AI are even more aware as to not let players cut through the paint so easily.

* Players movement is much improved. Not nearly as herky jerky when changing direction and speed.

* In the paint help defense is better, but hopefully on higher difficulties it is a lot tougher to score inside. I can still score inside at about 70% of the time.

* Bad passes don't go right on target to the receiver as often. I love the bumbling catches and even the ones that force the receiver out of bound.

Cons

* Set jumpshots are too easy to block. This is primarily because big men are still able to cover too much ground when they jump. There's a vid of a play that someone posted that had Gasol blocking a set jumper by Garnett. Gasol was a good 10ft away from Garnett and was moving to the side. All of the sudden, Gasol levitate a good 2 1/2 ft and jump right into Granett's shot to block it with his elbow. WTF?! C'mon 2K, treat the big stiffs like the stiffs that they are! Big men has to really gather when they jump because they aren't that agile. When they do jump, they don't get up that high and they especially don't jump far. Let's face it, big men grab rebounds and block shots because 1. they are tall and use their length 2. they play inside where most of the misses go. But big men aren't that agile and athletic, lets make this easily noticeable please.

* I'm going to basically repeat the first con here but only this time apply it to rebounding. Once again, most big men are just as fast (moving in a straight line) as the smaller players, but they aren't nearly as agile (lateral movement, quick jump, jumping sideway, etc.) and athletic! C'mon, I want to see a big difference in movement between the big men and the smaller players. Having different rebounding, shot blocking, defensive stance, and lateral movement animations for big men and smaller players would be awesome.

* Not enough occasions of players bumbling catches when a bad pass is thrown to them. Still too many cross court passes that incredibly go right to the receiver hands. Hopefully, playing on higher difficulties this will not happen nearly as often.

* All players have man boobs. I acknowledge the better graphic and player models, but streamline the bulkiness of the player models a little more. They are still too thick, especially up on the chest area.

* I was hoping this year we would finally have wingspan difference between different players. Gasol and Bynum just don't look like themselves with those t-rex arms.
You have more cons than pros, really? I think the pros faaar outweigh the cons this year.

Regarding the "bumbling passes". Previous basketball games, including 2K10, did not have players bumbling catches at all and now that they're in you're complaining that there aren't enough?

Quote:
Originally Posted by Bootzilla

The player likenesses are off in such a way that it's almost distracting. Kobe, D. Fish, Pau, all look like imposters.
That's just not true. I'm not here to defend 2K but I try to look at things with perspective. Saying they look like imposters is pretty far from the truth. Kobe and Derek look good, comparing it them year to year. There's no 2K game in the past who had them looking better.

Last edited by KyotoCarl; 09-16-2010 at 10:40 AM.
KyotoCarl is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-16-2010, 10:47 AM   #1536
Banned
 
OVR: 6
Join Date: May 2006
Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

It's amazing how people will critique a DEMO but I do realize that there are hardcore gamers who really knows about the x"s and o's and then their are casual gamers who want the perfect game no matter what....


I read some of these comments and wonder why dev's have minimal contact with us...But oh well just my thoughts.....
jira2004 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:25 PM.
Top -