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NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Old 09-14-2010, 06:12 AM   #137
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by 2kfanatic
Can't you just adjust how fast a player shoot so that realism in verticals don't have to be compromised? Just a suggestion lol.
Yes, absolutely. But the the length of time a player shoots affects how effectively you can close a guy out. We don't want to make that unbalanced either.

But what you're saying is totally fair and when you try the demo you can give us feedback on how well we balanced things.

It's an ongoing process and it's really hard to please everyone.
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Old 09-14-2010, 06:14 AM   #138
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

Pump fakes, drive left, behind the back to the right, Pro hop to the left, then jumps to the right side of the rim for a right handed layup. I'll pass.
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Old 09-14-2010, 06:14 AM   #139
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by Jano
Well its nice to see that you guys went through this and thought about it deeply before putting in the game. And I'll even forgive you guys for it if I'm playing this game months down the road and I see that it has more of a positive effect on the gameplay then a negative one.

But my question is are you going to work on this issue to make sure that gathers are in next years game? Or is this just going to be the way you are going to handle that aspect of gameplay from now on?
No we're going to keep working on it. There's always more you can do to make things better.

For a long time we've been compromising gameplay for looks. We flipped the script this year, but that doesn't mean we've given up on perfecting both sides.

That's still very much a goal.
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Old 09-14-2010, 06:16 AM   #140
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by Mrko
Pump fakes, drive left, behind the back to the right, Pro hop to the left, then jumps to the right side of the rim for a right handed layup. I'll pass.
How come? What is it about that sequence of moves that turns you off?
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Old 09-14-2010, 06:18 AM   #141
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by convince
Sounds to me like you are sacrificing actual visual realism to get "Realistic" stats, and IMO I just couldn't disagree more.
Not realistic stats, but realistic outcomes given specific user timings and intentions.

You can never get stats perfect because people can just stop playing defense.

But in controlled situations you should be able to mimic the real life outcomes. And the hope is that when you get enough controlled situations right, you get the gameplay balance right.

That was the goal.
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Old 09-14-2010, 06:19 AM   #142
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by DakkoN
No offense, but I honestly can't read this and keep a straight face after watching Carlos Boozer take off from the free throw line and do a MJ dunk in one of the other videos.. I think it's clear the audience that you're trying to appeal to, it's the same audience that wanted NBA Jam so bad and who will be willing to buy the game even more because because NBA Jam is packaged in. In previous games and going by videos, this one as well, it's took major slider and roster edits to get it to play a realistic game. I got no problem with the series being an arcade game, I just wish someone would admit it.
Except that we changed that based on feeback from THIS community.

So yes, I agree that our audience is clear...I just don't think we're in agreement as to what that audience is
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Old 09-14-2010, 06:22 AM   #143
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by a walrus
You made drasticly un-realistic changes in one critical area to obtain realistic results in another. This is a perfectly valid approach in building a SIM basketball game. All the while addressing situations un-common in the real game , defender knowing a shot will occur and not being able to react quickly enoughf to block it. Correct me if I'm wrong , your words suggest you started with a broken product and had to break it a bit more to fix it?
The situation is a litmus test. And we had a lot more of them that just this one.

But if you can't get something as simple as that scenario correct, I don't know how the game can be labeled sim.

Did we start with a broken product? I guess that's one way of putting it. We started with a clean slate on that feature. So yeah, I guess that would be broken. And then we worked on it all year until it was what we have now.

That's how games are developed.
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Old 09-14-2010, 06:24 AM   #144
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo

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Originally Posted by mlp111
well i have to say that i perfer a game with realistic visuals and behaviors. I just dont see that with any video you guys have released at this moment, i was really looking forward to the direct stream video, but it never came, but now im think it wont be to much different from the previous videos released.... im trying to reserve my judgements until the demo hits to get a hands on feel, because i do believe that this game will be one that i have to feel,
but i must say after watching the other game thats avaibable, It looks, and seems to play very sim, ill test it out tomorrow, but it looks like the truest sim experience ever created concerning basketball.......
just waiting on the elite 11 demo now, my final judgement on getting both games this year ways on that....
Can't argue with this at all. That's all we can ask of anyone.
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