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NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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Old 09-04-2010, 03:15 AM   #473
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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Originally Posted by Dawgthem
Why does it matter that he's a mod..it dosen't matter at all he's a person sharing his opinion just like you are. he dosen't have some god like personality that prevents him from showing emotion he isn't threatening to ban you or anything your just intimidated by him because of his title so just let that whole mod thing go ..........and to your statement before the one quoted so are you saying that variety in animations don't matter................................you know thats one reason that could hender its sells right..
Honestly, that interaction is really none of your business, and if it needs to go to PMs between 23 and myself, we will. We're big boys.

Yeah, a lack of variety of animations could hinder Elite's sales for sure. If it plays well, why would you care? Live was killing 2K in sales from 2001-2006, all the while having the inferior game. Sales mean bupkiss.
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Old 09-04-2010, 03:17 AM   #474
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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What? So because that part of the game is flawed in other ways I can't use a very specific part of it as an example of a larger problem in the game? Did you not see my post which talked about the same problem existing in user interior defense? Had I just used that as my sole example, would you still have a problem with my post? Does the fact that the rebounding system is bad in general detract from anything I said with regards to canned tipped ball animations, and how taking that control away from the user is a bad thing?

You seem to think that I think that giving the user more control automatically fixes everything with this game (it doesn't) and nowhere have I said that. Again, the post I was responding to SPECIFICALLY questioned why canned animations were a bad thing. I responded to that post, and my comments about the tipped rebounds should be isolated in how they specifically answer that post.

To answer your point about the "more control is good" argument being "garbage," I'll ask you this: Which is a more realistic representation of a basketball play? Dwayne Wade is driving to the rim for a layup. Dwight Howard is guarding his man, but slides over for help. Choice A is that Howard would get sucked into Wade, powerless to do anything about it, and would commit a foul, all the while completely losing control of his body. Choice B is that Howard slides over, and can choose whether or not to try and block Wade's shot, and any collision they have is the product of the natural forces of gravity, physics, momentum, etc. Alternately, Howard keeps control of this body throughout the play, sees that he's late (or doesn't want to risk a foul) and contests with his hands, without throwing his body into Wade.
I feel like your straying further and further from your initial statement simply because your talking to a mod honestly
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Old 09-04-2010, 03:18 AM   #475
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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I feel like your straying further and further from your initial statement simply because your talking to a mod honestly
Tell me what my initial statement was.
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Old 09-04-2010, 03:24 AM   #476
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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Tell me what my initial statement was.
FIrst off i knows its none of my business but when he replied to your statement you went all commando defensive and kept touching on the his title of being a mod like he was Christ himself or somethin...... second your intital statement if i'm correct we were talking about the intial concept of canned animations not rebounding you just went off track when 23 said something about rebounding thats when i started saying what cause you lost focus on the subject BIg BOI........... and my question to because of one of your statements about animation was so you don't care about variety in animations and you do realize thats one thing that could hender sells
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Old 09-04-2010, 03:26 AM   #477
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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Originally Posted by Dawgthem
FIrst off i knows its none of my business but when he replied to your statement you went all commando defensive and kept touching on the his title of being a mod like he was Christ himself or somethin...... second your intital statement if i'm correct we were talking about the intial concept of canned animations not rebounding you just went off track when 23 said something about rebounding thats when i started saying what cause you lost focus on the subject........... and my question to because of one of your statements about animation was so you don't care about variety in animations and you do realize thats one thing that could hender sells
So my initial statement was that canned animations are bad, and I'm still talking about canned animations being bad, yet I've changed my stance? Interesting.
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Old 09-04-2010, 03:31 AM   #478
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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So my initial statement was that canned animations are bad, and I'm still talking about canned animations being bad, yet I've changed my stance? Interesting.

No young man,..you WENT from me and you sharing our opinions about what is a canned animation and you giving the strong vibe that you didn't necessarily care about variety in animation in Elite as long as the gameplay is good to you boasting your ego and in some sort of argument with 23
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Old 09-04-2010, 03:34 AM   #479
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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No young man,..you WENT from me and you sharing our opinions about what is a canned animation and you giving the strong vibe that you didn't necessarily care about variety in animation in Elite as long as the gameplay is good to you boasting your ego and in some sort of argument with 23
I'm not incapable of holding varying conversations with more than one person at a time.

It's none of your business, and now we're derailing the thread. Enough.
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Old 09-04-2010, 03:45 AM   #480
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Re: NBA Elite 11 OS Exclusive Video: Oklahoma City Thunder @ Detroit Pistons

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Of course. That's why I said IF the devs live up to their promises, it sets a new standard for control and player interaction in a basketball game. Visually it's not going to be there yet because they have stripped away a lot of the animations (at least in certain areas) in favor of control (or at least, that's what they're saying). Hopefully, if it all works out, new, better animations will replace the old ones (especially in dribbling packages) and we'll get a game that looks as organic as it (hopefully) feels.

The first NHL that used this type of system had pretty much every guy handle the stick in the same way, so as to create consistency for users input across the board. Once that consistency is established, it's time then to start loading the animations onto the system to create variety.
thats what i dont get. How are they going to implement "canned" animations into this system. Think about it. I think there is a certain ceiling for this whole RTP feature. Thats what makes it so fustration. It makes the game generic, so hoping that next year, they can add more animations, , but they are VERY limited in making the game LOOK better as far as animations go. So i guess the only think they can do, is to invest time into making their RTP engine better, and that is going to take awhile
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