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NBA 2K11 Video: From the Demo at Gamescom

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Old 08-19-2010, 11:06 AM   #417
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Re: New 2k11 vid

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Originally Posted by oOausarOo
That Brendon Haywood reach on Wade was terrible. You've got a 7'0" center running side by side with Wade, reaching across his body and knocking the ball away. That's not acceptable gameplay to me so I hope the 'sim' sliders address plays like that. I don't understand why the program the game to make attempting steals the foundation of defense.

That looks exactly like 2k10 when someone knocks the ball out of your hand it almost always goes back to the defense for some unknown reason. They've got to make that more of a 50/50 type of thing if they can't get it right visually.

On top of all that irregardless of casual or sim sliders steals look to be still cannimated. Brendon Haywood's steal attempt gives him a magical speed boost allowing him to catch up to Wade, even to the point of almost getting in front of him.

2k/VC has got to completely get rid of these cannimations because it's hurting the gameplay.
This was in my ultimate sim wishlist as well:

-Get rid of all steal animations that make you lose control of your player. Steal button should simply be trying to swipe/deflect the ball. All these crazy animations are effective because they slow down the offensive player and fouls aren’t called enough.

Another thing someone mentioned at the 2K forums is bigs trying to reach in the post instead of contesting the shot. Dirk at 1:23. In real life they would put both arms straight up.

Again this is in default mode so we don't know what happens in Simulation mode.
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Old 08-19-2010, 11:14 AM   #418
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Re: NBA 2K11 Video: From the Demo at Gamescom

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Originally Posted by spankdatazz22
Just last year at this time most were viewing the interruptible commentary as revolutionary in terms of how it flowed with the action occurring in the game. I think it doesn't get the credit it deserves and adds immensely to the liveliness of feeling like it's a real telecast. Perhaps they could tweak it/tone down the reactions some at times, but I feel it's extremely well done and something to marvel at from a technology standpoint
I think it's the best commentary you'll find in a game. It could use some balance. Where you have the female reporter giving her information, I don't see them interrupting her for a big play. That big play interruption can get too familiar. The commentary can be chatty, but it's still very well done.
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Old 08-19-2010, 11:15 AM   #419
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Re: New 2k11 vid

The game mode has nothing to do with the cannimation. The only thing I can hope for there is that the Haywood reach is called a foul 99% of the time.

The commentary in 2k is great. That's the last thing I'm concerned about. The big play interruption only happens too often when you are playing on arcade style sliders.
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Old 08-19-2010, 11:17 AM   #420
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Re: NBA 2K11 Video: From the Demo at Gamescom

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Originally Posted by Da-Man
The game looks like crap and so does live 11.
Looks like im stuck with going outside and playing real basketball till 2k12.
That's a good thing to do, regardless the quality of video games.
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Old 08-19-2010, 11:46 AM   #421
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Re: NBA 2K11 Video: From the Demo at Gamescom

Unfortunately, I'm with Da-Man. It looked terrible to me. With Jordan in the game, I thought this would be a done deal. But that video looked very shaky imo.

Hopefully there will be more encouraging signs as we get closer to the release date.
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Old 08-19-2010, 11:54 AM   #422
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Re: NBA 2K11 Video: From the Demo at Gamescom

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Originally Posted by zyvo23
Unfortunately, I'm with Da-Man. It looked terrible to me. With Jordan in the game, I thought this would be a done deal. But that video looked very shaky imo.

Hopefully there will be more encouraging signs as we get closer to the release date.
jeez where are you guys coming from? i know theres 43 pages to wade through but its been confirmed by Beluba and The Czar that this was a bad clip and in no means how the final product is going to look and play like....
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Old 08-19-2010, 12:15 PM   #423
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Re: New 2k11 vid

Quote:
Originally Posted by oOausarOo
That Brendon Haywood reach on Wade was terrible. You've got a 7'0" center running side by side with Wade, reaching across his body and knocking the ball away. That's not acceptable gameplay to me so I hope the 'sim' sliders address plays like that. I don't understand why the program the game to make attempting steals the foundation of defense.

That looks exactly like 2k10 when someone knocks the ball out of your hand it almost always goes back to the defense for some unknown reason. They've got to make that more of a 50/50 type of thing if they can't get it right visually.

On top of all that irregardless of casual or sim sliders steals look to be still cannimated. Brendon Haywood's steal attempt gives him a magical speed boost allowing him to catch up to Wade, even to the point of almost getting in front of him.

2k/VC has got to completely get rid of these cannimations because it's hurting the gameplay.
If you really look at it, it looks like Wade fumbled it where in 2k10 its always off the defender yet the defense gets the ball.
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Old 08-19-2010, 12:18 PM   #424
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Re: NBA 2K11 Video: From the Demo at Gamescom

The passes looked great, though the pass and baseline defense looked awful. The Marion to Haywood play would have been beautiful if that wasn't an awful pass.
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