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NCAA Football 11 Live Tuning Pack 1, Available Now

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Old 08-07-2010, 05:51 AM   #505
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Yes, It worked for me. You have to save it to a usb stick and resign the file on your pc though. Only takes a minute or so once you figure it out. This is a pretty good explanation.
http://www.youtube.com/watch?v=g1EYsh8sHcg
It's for Backbreaker rosters, but pretty much the same process.





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Old 08-07-2010, 11:14 AM   #506
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This is a dumb question, will I have to start my Dynasty over to get the effects of this Live Tuning?
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Old 08-07-2010, 11:34 AM   #507
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by Beast0627
This is a dumb question, will I have to start my Dynasty over to get the effects of this Live Tuning?
Read the first post in the thread. It has your answer.
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Old 08-07-2010, 03:32 PM   #508
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by drkfire07
Read the first post in the thread. It has your answer.
I'm not even the person who asked the question but a simple yes or no would have done just fine. The answer is NO you do not have to restart your dynasty.
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Old 08-07-2010, 05:56 PM   #509
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Has anybody else had the issue where the camera zooms out when you press the right trigger to scope the field, but doesn't zoom back in when release the right trigger?
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Old 08-07-2010, 06:00 PM   #510
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by mjarz02
Seems like a decent QB...we are gonna have to agree to disagree...Florida has a 5 star QB with 89 THP and 87 THA...that seems realistic....im generally happy with this update.

However, I would like to to see WR ELU, Juke, and Spin ratings higher....I read the previous post from Russ and I get what hes saying. I personally think that is the one glaring issue. I dont think EA will give these ratings a serious boost, but a little one would be good.

In order to have breakout recievers, I am going to create 3-5 a year that have solid ratings IMO. Seems like a decent workaround for now
In my opinion that's all that we need to see is a few every once in a while with "running back type moves" a reasonable amount is no more than 5 (randomly a few 5*s and a few lower rated guys) which I have seen diamonds and busts so I don't see that as a problem tp the attempt at balance I also agree about the discretion between agility, speed, acc. on average but I could be wrong about this not being the case in later years
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Old 08-07-2010, 06:20 PM   #511
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Ok, this is a good start. I mean a really really good start. However, my only big problem is the SCHEDULES! Does anyone know when those will be fixed. I mean come on now, playing only 7 of the 8 conference games is kinda cheesy. Especially when everyone else gets all 8 and I only get 7.
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Old 08-07-2010, 06:56 PM   #512
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Not noticing any less efficiency for elastic-legged linebackers. Perhaps the QBs should be able to throw balls high and fast better. Middle of the field is still a crapshoot.
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