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NCAA Football 11 Live Tuning Pack 1, Available Now

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Old 08-05-2010, 02:26 PM   #153
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I'm not here to argue with anyone, as I see that on here a lot and I think it's pointless. I understand you guys are just offering what you feel as resolve. All I am saying is that I guess I don't understand the priority of things. It seems to me that people who spent their money on the game and even after multiple copies, cannot play the game due to circumstances outside their control. There were plenty of guys that had this problem. To me people who can't finish a game vs people who have a problem with recruits progressing, seems like the former is the more pressing matter. So, after a month of having the game some of us still can't even play a dynasty to even worry about progression. I just wanna play my game, that's all.
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Old 08-05-2010, 02:26 PM   #154
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Also, was it a NEW dynasty that you did this in...or a continuation of one pre-tuner set?
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Old 08-05-2010, 02:27 PM   #155
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

This is what the progression looked like for the #19 WR I got in year one with a 3 star / 2 star prestige school.

Freshman 70 ovr / 93 speed / 58 awr / 71 catch
RS Soph 81 ovr / 95 speed / 66 awr / 80 catch
RS Sr 90 ovr / 97 speed / 72 awr / 88 catch

Guy had horrible juke/spin/elusiveness ratings. He also came in with 62 acceleration which didn't make sense. Low awareness too but he did finish with 99 in route running.
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Old 08-05-2010, 02:28 PM   #156
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by Mobaby
Well first, you're using Middle Tennessee State. They don't exactly pull in 4 stars and 5 stars every year.

They get the leftovers, the rejects, the 2 stars, the 1 stars, etc. What should 1 star and 2 star players be rated to you? 75 overall?

Wow, looks like we'll actually STRUGGLE with a BAD team to get the better players. Damn, too bad my multiple 1 star loser players can't be rated an 80 as a freshman so they can be a 99 when they leave my awesomely prestigious school...MIDDLE TENNESSEE STATE.
You have so many strawman arguments in that post I don't even nowhere to begin. Did I ever say they should be a 75?

I was simply comparing them to what they were rated before the tuner and the fact they seem to be the exact same or very similar. The tuner was supposed to increase all recruits, but the lower ones needed the most help.

Every single 2* player brought in was rated 50 in below. Even the 3* was a 54. That is almost identical to what we were seeing pretuner.

But you know what I apologize for a testing to see what the tuner did, honestly man no need to jump down my throat just reporting what I am seeing.

Maybe it was an anomaly of some sort, I will test a for a couple more years and see what I get, but a major the concern before the patch was how horrible the lower teams would become. I am just testing that to see if it's better.

And no it was not a previously loaded dynasty, never even used Mid Tenn State. Not that it would matter anyways since they said it would apply to dynasties that were already started.
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Last edited by mgoblue678; 08-05-2010 at 02:34 PM.
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Old 08-05-2010, 02:28 PM   #157
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by cammy84
For people in the UK you need an American PSN account. The online pass will not work on UK profiles so the tuner won't download. Creating an American profile solves the problem

How do we do that? Why are they not releasing to uk and europe?
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Old 08-05-2010, 02:30 PM   #158
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by mgoblue678
You have so many strawman arguments in that post I don't even nowhere to begin. Did I ever say they should be a 75?

I was simply comparing them to what they were rated before the tuner and the fact they seem to be the exact same. The tuner was supposed to increase all recruits.

Every single 2* player brought in was rated 50 in below. Even the 3* was a 54. That is almost identical to what we were seeing pretuner.

But you know what I apologize for a testing to see what the tuner did, honestly man no need to jump down my throat just reporting what I am seeing.
Well you have succeeded in identifying the illogical fallacies in my argument.
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Old 08-05-2010, 02:31 PM   #159
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by mgoblue678
You have so many strawman arguments in that post I don't even nowhere to begin. Did I ever say they should be a 75?

I was simply comparing them to what they were rated before the tuner and the fact they seem to be the exact same. The tuner was supposed to increase all recruits.

Every single 2* player brought in was rated 50 in below. Even the 3* was a 54. That is almost identical to what we were seeing pretuner.

But you know what I apologize for a testing to see what the tuner did, honestly man no need to jump down my throat just reporting what I am seeing.

Any chance you saw what progression looked like with MTSU?
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Old 08-05-2010, 02:32 PM   #160
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by mgoblue678
You have so many strawman arguments in that post I don't even nowhere to begin. Did I ever say they should be a 75?

I was simply comparing them to what they were rated before the tuner and the fact they seem to be the exact same or very similar. The tuner was supposed to increase all recruits.

Every single 2* player brought in was rated 50 in below. Even the 3* was a 54. That is almost identical to what we were seeing pretuner.

But you know what I apologize for a testing to see what the tuner did, honestly man no need to jump down my throat just reporting what I am seeing.

Maybe it was an anomoloy of some sort, I will test a for a couple more years and see what I get, but a major the concern before the patch was how horrible the lower teams would become. I am just testing that to see if it's better.
Are you planning on testing their progression?
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