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Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Old 07-28-2010, 04:39 AM   #689
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Quote:
Originally Posted by ryan36
... I think that were going to really tell the difference between teams this year... That's what gameflow is to me... The part were seeing of revamped playcall ai. I may be wrong but I'm excited.

I remember when madden first switched to team specific playbooks way back when... I thought itd be horrible,lol. I remember that when I complain about changes before giving them a chance lol... I'm excited but still not a first day purchase for me. Is it for you?
I think EA's plan this year was to make teams distinct from each other in the football franchises.

NCAA with the multiple offenses and Madden with Gameflow. Or maybe its just a coincidence, lol.
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Old 07-28-2010, 04:50 AM   #690
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Play Action is an automatic sack. The OTs just watch the DEs go by sometimes.

Strategy Pad is driving me nuts. Why should I have to press more buttons to get the same result as past games?

I think I'm gonna end up using Gameplan, but not Gameflow. LOVE the idea of setting up gameplans, but I want to call my own plays.

I'm creating a ridiculous amount of separation on out routes sometimes. The CB either warps away from the WR or sometimes he turns and runs like it's going to be a go route. That creates way too much separation.

Last edited by Palo20; 07-28-2010 at 04:57 AM.
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Old 07-28-2010, 04:55 AM   #691
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

On all madden the psychic dbs so to speak are definitely there... Its a big problem I'm thinkin pro or all pro woth sliders is gonna be the way to go
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Old 07-28-2010, 04:56 AM   #692
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

In my little time playing it I've seen what I need to see. Madden 11 is gonna be a pretty solid football game. It is basically what we've all come to expect, so people freaking out simply have no reason to other than to blow steam. Since EA has pretty much said they're holding out until next year (hopefully we'll have REAL football next year too), I cant be too mad at this installment.

The game is pretty darn fun, if you ask me. Animations, specifically wide receiver and some running instances, look pretty good. I LOVE the fact that there is now a feature to turn Auto Strafe off. My defensive players feel more free and react more realistically without the auto strafe. It actually takes me back to the good ol' days of Madden 05 and 06 on PS2.

Graphics are amazing, but could be stepped up even more IMO. Peyton Manning warming up looks amazing, but those graphics dont translate too well during play. Overall the game is a beauty. The shadowing of the players adds another layer of realism. New Meadowlands looks great as well. I'd still more happening on the sidelines. Whatever happened to those pixelated cheerleaders EA? Cheerleaders are just as important to football as beer.

Honestly my only complaint would have to be the strategy pad. It's clunky, confusing and time consuming. The best thing about it, at least on defense, is the better disguising of plays due to the players positioning themselves in a more realistic manner. Offensively it's just to much to press especially with an accelerated clock. Could I learn it/master it? I most certainly can. Should I have had to is the question.

Overall I'll give the demo a 7. It would be an easy 9 with Madden 10's audible system combined with the better positioning that Madden 11 provides. Madden 11 will definitely serve it's purpose this year. Madden 12 needs to blow me and all of us out of the water though.
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Old 07-28-2010, 04:57 AM   #693
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I love it. If gameflow and gameplanning for each team works like it should, then they can have my $60 bucks.
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Old 07-28-2010, 05:11 AM   #694
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Originally Posted by ryan36
Jvalverde, when I played 10 last year at first I was disappointed... Then it grew on me. I think and want to think ill like 11 more... I liked it immediately. Not sure I like gameflow but will get into gameplan tomorrow... And see. Has anyone tested challenges? Do replays still not match result. This is one thing I would Love to fix
I have challenged two things, both a catch that I thought was in from the quick replay they showed me and a fumble that I thought ballcarrier was down.

On both the replays you could clearly see what was the correct call. On the Catch the receiver was clearly out of bounds, but I couldn't tell. So I lost that challenge.

On the Fumble I thought he was down and when they reviewed the replay you could see that his knee was down. I won that one.

So I think the "replays emulating the correct calls" have been tweaked a bit. It might not be right all the time, but it does seem better IMO.
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Old 07-28-2010, 05:18 AM   #695
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Out routes vs. Man coverage are a money play.

You can also throw it before the WR makes his cut. Route based passing people should be happy, other than the fact that a 5 yard out routinely becomes a 50 yard gain. The CBs get so out of position.
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Old 07-28-2010, 05:25 AM   #696
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Originally Posted by countryboy
[...] With that said, the gameplay on the field is exceptional in my opinion.[...]
Seriously?!? Exceptional?!? In the very short time the game has been out and the video that are already showing up on Youtube of game play that I have already experienced, and I know you must have [because we are all playing the same demo] you call the game play exceptional?!? Are you not paying much attention to what is going out on the field? that has to be it. I just can't understand how you can possibly call the game play exceptional.
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