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NBA Elite 11 Video: Exclusive Shooting Fundamentals Developer Diary

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Old 07-03-2010, 02:03 AM   #105
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Re: NBA Elite 11 Video: Exclusive Shooting Fundamentals Developer Diary

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Originally Posted by Da_Czar
I don't want to derail this thread. I have been into the heuristics in both game the last few years. I always felt 2k's was better. This year that may change.

I will just say the each implementation can differ not only in the number of factors considered but also the weights assigned to each part of the calculation including the roll itself.

One brief example of different implementations would be the 3 point glitch in live 10 online where guys would hit an abnormal amount of 3's with a particular player. One would think the dice roll would make that less probable.

if one game only had 2-3 factors and was based on a set % I think its clear to see that the dice roll could play a significant part in that. Another game could have 3-4 times as many factors so again a blanket statement MAY not cover both games...

Also one games base % was based on DNA and the other on ratings. But I guess the key is the weighting system and how many factors are included. In my opinion with live 10 and DNA there was much more luck involved than in the competition. So I can understand their point of making that emphasis this year. I was only saying hey that may not directly translate to the competition with the exception being yes if you do everything right you can still miss in 2k, Some think that's realistic others think it's not.

What's cool is that this year we will get to sample some of both and see which one we like better. My hunch is that there will be a middle ground that will be a much better implementation than either game will have this year. I would look to see that implemented in 2012.

Your right getting a balance is the key, but I think elite is on the right track by giving you the players skill set and saying see what you can do with it. As opposed to a roll of the dice that I think is in both games.

I don't think either game has been as close to sim as some would have you believe. I hope this year is the start of a new era of bball... one thats truly next gen. Because as much as I love playing sports games they have all become very stale because of predetermind outcomes.
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Old 07-03-2010, 04:43 AM   #106
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Re: NBA Elite 11 Video: Exclusive Shooting Fundamentals Developer Diary

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Originally Posted by TUSS11
The probability is completely removed from shooting. Ratings, defensive pressure, etc. all affect the size of the sweet spot. After that, it's all up to the shooter to stay within the sweet spot and time the release properly.

Basically the game calculates how difficult the shot will be then it's up to the shooter to make or miss. All games before that took ratings, defensive pressure and shot timing into effect then calculated the probability of a successful shot.
i dont think we should worry at all as long as the physics play out like they should, remember the average player only shoots 45% from the field so if your playing good D and keeping the shooter some what off their sweet spots than everything should play out nicely. the game is going to call for some serious defensive preasure, its a great thing as long as the defender is givin the tools to defend properly. im not sure but i hope the sweet spot are based on all facets of the game like a shooter having to be set and on balance and all the other things that come with being a shooter. another thing i would like to know, is players sweet spot going to be based on if a player is a set shooter or a player that comes off picks ect, ect. you have players that can hit set shoots all night long but cant throw a pea in the ocean from the same exact spot. it shouldnt be just based on the release of the shot.

Last edited by tybud; 07-03-2010 at 04:50 AM.
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Old 07-03-2010, 09:51 AM   #107
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wow this game is going to suck..i dnt even know why its getting hyped so much .. the game last sucked ***. the graphics for both games looks like the nba live games at dave and busters.. ea sports trys to hard. thts how they ruined madden...obvisouly 2k will always have the better basketball game..EA sports suck at making basketball games. They need to stick to hockey and soccer
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Old 07-03-2010, 05:10 PM   #108
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this might be the year EA gets over the hump....lookin great by the way the animations look fluid even if its still a work in progress last year was a step in the right direction looks like they're going all out with it....we will indeed see.
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Old 07-03-2010, 05:36 PM   #109
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Re: NBA Elite 11 Video: Exclusive Shooting Fundamentals Developer Diary

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Originally Posted by BDM313
this might be the year EA gets over the hump....lookin great by the way the animations look fluid even if its still a work in progress last year was a step in the right direction looks like they're going all out with it....we will indeed see.
Yea, as long as we keep making strides forward and contribute in a good way. It's not realistic to expect this amazing perfect game. Devs can only do so much.

Live '09 was a good step. Live '10 was an even bigger step. I have higher hopes for Elite '11, and everything is looking promising to at least keep the trend. Just keep focusing on gameplay and add presentation here and there.

Each game had some shortcomings, but headed in the right direction.
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Old 07-03-2010, 06:11 PM   #110
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Any word on Post play? WIll there be more moves and any type of signature post shots/moves?
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Old 07-03-2010, 06:16 PM   #111
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One more question is will there be a way to determine if we want to do a layup or a dunk seeing as how there is no more turbo?
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Old 07-04-2010, 01:56 AM   #112
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Re: NBA Elite 11 Video: Exclusive Shooting Fundamentals Developer Diary

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Originally Posted by PH1LLYSFINEST13
One more question is will there be a way to determine if we want to do a layup or a dunk seeing as how there is no more turbo?

yes roll up left or right for left handed or right handed layups.
and lastly up to dunk.
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