Home

Madden NFL 11 Introduces Online Scouting

This is a discussion on Madden NFL 11 Introduces Online Scouting within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 06-02-2010, 11:02 AM   #81
Hall Of Fame
 
Critical Kills's Arena
 
OVR: 51
Join Date: Feb 2003
Location: Narnia
Posts: 38,024
Blog Entries: 8
Re: Madden NFL 11 Introduces Online Scouting

Haha, exactly man, exactly! Better put all your virtual money in a virtual bank somewhere. Or maybe your virtual mattress!!
Critical Kills is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-02-2010, 11:02 AM   #82
Banned
 
OVR: 8
Join Date: May 2010
Re: Madden NFL 11 Introduces Online Scouting

Quote:
Originally Posted by cgalligan
pretty sure 2k offered this feature 6 years ago for free...

it was called the VIP profile... It tracked your tendencies and then let other users download them so they could, in essence "practice" vs you...

also, when you get stuck in that game vs that guy that runs 4 plays all game, do you really need a scouting report to tell you that? Wouldn't you pick up on that the 1st time he had the ball???

Either way...
although they did im sure Vip didnt give it to u In Game .. they gave it to u before u played the person ... so ea is giving up vip and more ... but leave it to people to find something wrong with everything ea does ... or try to compare it to 2k5 somehow ...
Trademarq is offline  
Reply With Quote
Old 06-02-2010, 11:04 AM   #83
Hall Of Fame
 
Critical Kills's Arena
 
OVR: 51
Join Date: Feb 2003
Location: Narnia
Posts: 38,024
Blog Entries: 8
Re: Madden NFL 11 Introduces Online Scouting

I don't think it's undermined much by allowing folks to pay real money for coins. Does anyone really think these punk cheesers who play the game constantly are going to put real money into the game? The number of people who really will pay for this instead of simply finishing games will be a very, very low percentage.
Critical Kills is offline  
Reply With Quote
Old 06-02-2010, 11:13 AM   #84
Rookie
 
OVR: 4
Join Date: May 2003
Re: Madden NFL 11 Introduces Online Scouting

Quote:
Originally Posted by splff3000
Wait a minute!! Wait a minute!! WAIT - A - MINUTE!!! Did I read this correctly?



So people that play in online franchises don't want the ability to scout their opponents? That makes absolutely no sense what so ever. Isn't someone that's a member of an online franchise a hardcore, competitive, head to head gamer as well? In fact, they may be more hardcore and more competitive than your average online gamer. Most people would think they would want to scout their opponents as well. In fact, members of an online franchise would want to scout their opponents MORE than regular head to head guys because they actually have something on the line when they play, like a chance to win the division or a chance to make the playoffs or a chance to play in the freakin ONLINE FRANCHISE SUPERBOWL!!! WTF? WTF? WTF? I really really really hope I don't get in trouble for this post, but that line is pure BS right there and I gotta call it.

Think about this. You join an online franchise, build up your team with talent over several seasons, battle through a grueling 16 game schedule, and fight through 2 or 3 grueling playoff games to make it to the Superbowl. There you are, trying to win the ultimate prize of your online franchise and playing in the most important game of the season. You want to scout your opponent thoroughly because this is an important game, but you can't because someone over at EA thought that it wasn't important for opponent scouting to be in online franchise. Yet, you can go online for a quick meaningless game and have all the scouting tools you want. lol WTF EA?

Now I have no problem with the feature itself. I think it is rather nice actually. The problem I have is with it not being in online franchise. Oh wait a minute, I get it now. Most online franchise groups would not allow members to purchase scouting tools to be fair, so EA would not make any money if this feature was in online franchise. Oh and you can't give coins for online games in franchise because they play so many of them and they could use those coins in online head to head so EA would not make money there as well. Ahh so I see why it's not in online franchise now. There is no money to be made by putting this in online franchise. All of the "features" that have been announced so far have been less than impressive to me and they finally announce something that I am very interested in and they half-a** it..........again. This would be perfect for online franchise. ** sigh ** Well, what can you do? That's EA.

Now to some other aspects of this before I really blow my gasket. I think their intentions are right with this idea, I just think that it won't be that effective against a real true cheeser. I mean if there is a guy that only runs 4 plays all game, then you know he's only running 4 plays by the end of the first qtr. If you can't stop it now, you want be able to stop it later either, even with a scouting report.

Also, in those pics, it looks like they're in game while they're scouting. Well, if I remember correctly, during the live chat on gameplan/gameflow, the dev said you can't change your gameplan during the game, so you either stick to the gameplan whether it will work or not, which defeats the purpose of the scouting tool, or you have to start calling your own plays, which defeats the purpose of gameplan. Yep, it looks like, thanks to their own doing, you either use one of EA's features or the other. It just seems like scouting and gameplanning would go together, but that's not the case with EA lol. Oh well, I've said my piece. I surely hope the mods take it easy on me with this one. I just had to get it off my chest.

EDIT: This also makes gameflow useless as well. It doesn't matter that YOU know that your opponent runs to the right on 3rd and short every time. What matters is if GAMEFLOW knows your opponent runs to the right on 3rd and short every time and, according to the devs, the defensive call is based on the formation of the offense. Sooo, just like with gameplan, you either use gameflow regardless if it will work or not, which defeats the purpose of scouting or you have to call your own play, which defeats the purpose of gameflow. **sigh**
great post bro, eveything i wanted to say
__________________
The MACK-SFC: Patriots Owner

http://www.contractplayer.com/maddenx/
datboitex8 is offline  
Reply With Quote
Old 06-02-2010, 11:14 AM   #85
Extra Life 11/3/18
 
ExtremeGamer's Arena
 
OVR: 70
Join Date: Jul 2002
Location: Cleveland, OH
Posts: 35,320
Blog Entries: 32
Re: Madden NFL 11 Introduces Online Scouting

Quote:
Originally Posted by ODogg
I don't think it's undermined much by allowing folks to pay real money for coins. Does anyone really think these punk cheesers who play the game constantly are going to put real money into the game? The number of people who really will pay for this instead of simply finishing games will be a very, very low percentage.
The thing is, no one knows how many coins you will earn for playing games. If you are only earning a fraction of what it costs to get a report (even your own), then yes, it's a poorly implemented feature.

IMO, remove any aspect of paying any real money for these then removes any aspect of EA being "sneaky" in any way. That way people are forced to play games, and have to pick and choose your reports.

But no, the almighty dollar still comes into play, and by that ruining this "feature", IMO of course.
__________________

Mixer Stream



XBox - ExtremeGamer
PSN - ExtremeGamer
Switch - 4640-8613-7710

ExtremeGamer is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-02-2010, 11:57 AM   #86
MVP
 
noshun's Arena
 
OVR: 14
Join Date: Sep 2006
Location: Salt Lake City
Re: Madden NFL 11 Introduces Online Scouting

Quote:
Originally Posted by ExtremeGamer
The thing is, no one knows how many coins you will earn for playing games. If you are only earning a fraction of what it costs to get a report (even your own), then yes, it's a poorly implemented feature.

IMO, remove any aspect of paying any real money for these then removes any aspect of EA being "sneaky" in any way. That way people are forced to play games, and have to pick and choose your reports.

But no, the almighty dollar still comes into play, and by that ruining this "feature", IMO of course.
Oh the way you put that down so eloquently, deserves the . Hope people can see both sides of the debate here.
__________________
NBA Live is the epitome of Cancel Culture..


Quote:
Originally Posted by Dounte/MLBNFLNBALGS
I'd be the first to call myself a hypocrite.
Current Rotation: -/-
"Just know no matter who you are, the right system could turn a role player to a superstar." - Joe Budden
All Pro Football 2K8 Uniform Codes

Last edited by noshun; 06-02-2010 at 12:02 PM.
noshun is offline  
Reply With Quote
Old 06-02-2010, 12:05 PM   #87
Hall Of Fame
 
Critical Kills's Arena
 
OVR: 51
Join Date: Feb 2003
Location: Narnia
Posts: 38,024
Blog Entries: 8
Re: Madden NFL 11 Introduces Online Scouting

As long as they keep the options like these as a choice between doing something in game to earn it vs. real, cold hard cash I don't understand why anyone would oppose it. It's a choice. If you don't want to pay it then earn it in the game. Some people don't have time to play games all the time and don't mind spending $1 or $2 on some options in games. I agree with you it would suck if that was the only way to do something like this in a game but it's not, it's just one way of two.

In regards to how much you earn vs. how much it costs, I'm sure that it will be reasonable to assume that at very minimum you earn enough by completing one game to scout another. Otherwise it would force people to pay and EA knows that's a good way to outrage the community.
Critical Kills is offline  
Reply With Quote
Old 06-02-2010, 12:30 PM   #88
MVP
 
Koolie G's Arena
 
OVR: 13
Join Date: Mar 2005
Location: Big Blue Nation
Posts: 1,813
Re: Madden NFL 11 Introduces Online Scouting

I gotta agree with splff3000 above. This feature not being in online franchise is laughable. I like this feature and it would be very useful in an online franchise. If they can let you pay for a Recruiting Advisor or whatever it was called in NCAA 10 and it could be used in online dynasties, then they should let you use this in online franchise.

I also shouldn't have to pay for my own scouting report and it should keep this for ALL of the games I play, not just online games. I don't play randoms online because of all the cheese, but I do play a lot of NCAA and Madden online in franchises and dynasties. No reason I shouldn't be able to scout my own tendencies so I could call a more well rounded game or play the chess game on third down. For example, when my scouting report says I'm going to the slot receiver over the middle 80% of the time when it's 3rd down and more than 8, and I catch my opponent shading and playing for that and BOOM I throw a streak down the sideline to an outside receiver and beat his safety who was thinking I was going over the middle. I can figure those things out on my own if I've played that person enough, but if the game is gonna track it for me, it should be available to me to at least see my own.
Koolie G is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:57 PM.
Top -