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Madden NFL 11 Introduces Online Scouting

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Old 06-02-2010, 05:50 PM   #105
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Re: Madden NFL 11 Introduces Online Scouting

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Originally Posted by ODogg
Well for one, having it in-game for access by situation is a huge improvement IMO..
he doesn't care he jus needs something to complain about ...
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Old 06-02-2010, 05:56 PM   #106
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Re: Madden NFL 11 Introduces Online Scouting

Yeah, a little bit of EA bashing makes some folks days a little less dreary..
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Old 06-02-2010, 06:14 PM   #107
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Re: Madden NFL 11 Introduces Online Scouting

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Originally Posted by Trademarq
he doesn't care he jus needs something to complain about ...
Quote:
Originally Posted by ODogg
Yeah, a little bit of EA bashing makes some folks days a little less dreary..
LOL! I guess both of you just chose to ignore my early post trying show my opinion is not just "EA bashing" but that's cool.

Some folks days are made a little less dreary by demonizing contrary opinions as "bashing" and complaining.
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Old 06-02-2010, 06:16 PM   #108
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Re: Madden NFL 11 Introduces Online Scouting

No, our day is only made less dreary by demonizing uninformed opinions
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Old 06-02-2010, 06:18 PM   #109
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Re: Madden NFL 11 Introduces Online Scouting

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No, our day is only made less dreary by demonizing uninformed opinions
Ditto!LOL
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Old 06-02-2010, 08:08 PM   #110
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Re: Madden NFL 11 Introduces Online Scouting

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Now to some other aspects of this before I really blow my gasket. I think their intentions are right with this idea, I just think that it won't be that effective against a real true cheeser. I mean if there is a guy that only runs 4 plays all game, then you know he's only running 4 plays by the end of the first qtr. If you can't stop it now, you want be able to stop it later either, even with a scouting report.

Also, in those pics, it looks like they're in game while they're scouting. Well, if I remember correctly, during the live chat on gameplan/gameflow, the dev said you can't change your gameplan during the game, so you either stick to the gameplan whether it will work or not, which defeats the purpose of the scouting tool, or you have to start calling your own plays, which defeats the purpose of gameplan. Yep, it looks like, thanks to their own doing, you either use one of EA's features or the other. It just seems like scouting and gameplanning would go together, but that's not the case with EA lol. Oh well, I've said my piece. I surely hope the mods take it easy on me with this one. I just had to get it off my chest.

EDIT: This also makes gameflow useless as well. It doesn't matter that YOU know that your opponent runs to the right on 3rd and short every time. What matters is if GAMEFLOW knows your opponent runs to the right on 3rd and short every time and, according to the devs, the defensive call is based on the formation of the offense. Sooo, just like with gameplan, you either use gameflow regardless if it will work or not, which defeats the purpose of scouting or you have to call your own play, which defeats the purpose of gameflow. **sigh**
It looks like some of you just glossed over these 2 paragraphs so I ask again, How will you be able to use gameflow and gameplan with this scouting feature? Since the scouting is in game and you can't change your gameplan for gameflow in game, doesn't that make using a gameplan useless. For example, if your gameplan is to run the ball up the middle on most of your plays and the scouting report shows that your opponent likes to jam the middle a lot, what are you going to do? You can't change your gameplan. So you either stop using gameplan and call your own plays based on scouting or you continue using gameplan and disregard what the scouting report showed you. Either way, the use of one defeats the purpose of using the other. None of this would be an issue though, if you got a scouting report before you played the game, you know, like in real life.

Also, with regards to gameflow, if you want to use it, what purpose does the scouting report have? Gameflow isn't looking at the scouting report. It's looking at the plays you have for certain situations (offense ) or the plays you have for offensive formations (defense) and what star rating you gave the plays. If you're gonna use gameflow the scouting tool is useless.

So if we decide to use scouting that means we can't use gameplan or gameflow.

Forget about all that though. What about the simple fact that scouting is part of the game of football, not just the NFL, but all of football. I remember when I was in middle school, our football coach, would go to other schools games if we didn't have one to check on our competition. They scout in middle school, high school, college, and in the pros. So why do I have to EARN the ability to scout? It's almost like saying I have to earn the ability to throw a pass. They're both a part of the game of football. What makes it even worse is by doing this for online head to head games, EA shows that they can do it, but they're not gonna do it for no one but online head to head guys. They're saying screw the rest of you guys. If you like to play head to head games offline.......F-U!!! You don't get to scout. lol, it's so funny because, in my head, I can see a guy in a tight Tiburon shirt giving the middle finger to all the offline head to head guys.

Also, to the Madden Security Team, I hope you guys realize that most people don't have a problem with the feature itself, it's just the implementation, or lack there of, that has people peeved. The fact that it's not in online franchise, even though it would be more suited for online franchise, is one example. I know Ian tweeted that they are working on getting it in OF, but that just makes me wonder, are they still working to get salary cap into OF? The same thing was said about salary cap last year and, to this day, there has been no sign what so ever of a salary cap in OF. So please forgive me if I don't fill my pants full of joy pee because he said he's TRYING to get it in. I fell for that one last year.
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Old 06-02-2010, 08:19 PM   #111
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Re: Madden NFL 11 Introduces Online Scouting

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The fact that it's not in online franchise, even though it would be more suited for online franchise, is one example. I know Ian tweeted that they are working on getting it in OF, but that just makes me wonder, are they still working to get salary cap into OF? The same thing was said about salary cap last year and, to this day, there has been no sign what so ever of a salary cap in OF. So please forgive me if I don't fill my pants full of joy pee because he said he's TRYING to get it in. I fell for that one last year.
No, Ian said that they would make a decision on adding it later as a possible patch or update to Online Franchise. There was never a guarantee that he would try to get the Salary Cap into Online Franchise. It was one of those things that wasn't added due to time constraints. This is a different situation though.
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Old 06-02-2010, 08:31 PM   #112
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Re: Madden NFL 11 Introduces Online Scouting

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No, Ian said that they would make a decision on adding it later as a possible patch or update to Online Franchise. There was never a guarantee that he would try to get the Salary Cap into Online Franchise. It was one of those things that wasn't added due to time constraints. This is a different situation though.
There's no guarantee that online scouting will be in online franchise either. I do recall that Ian said if the demand was high enough for salary cap, he would try to get it in there. I don't know when that changed to they will make a decision on getting it in there. In fact, I also recall Ian saying relax because they can patch it in at anytime, when this place was going crazy over no salary cap. So you can take what you want from it, but I took it as him telling us to relax because they can and will put it in later. Anyway, that's last year and not this year. It's old news. All I'm saying is I'm not falling for the banana in the tailpipe again. That's all.
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