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UFC 2010 Undisputed Demo Available, Post Impressions Here

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Old 05-02-2010, 09:00 AM   #369
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

So far have played numerous cpv cpu matchups on varying difficulty levels and as yet in about 20odd matches haven't had one go the distance..all end in either a KO or TKO...no points decisions or submissions....

I didn't get the game last year but are there any settings that we can alter to change the frequency of KOs etc? - Just wondered....

Hopefully this isn't a problem with the retail version as the demo is probably older code, but so far cpu v cpu is reasonably good apart from the KO frequency.
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Old 05-02-2010, 11:59 AM   #370
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

***I think Expert is the perfect level for this***
Ok guys hear me out. Give this a shot. I went into the demo this morning in a different frame of mind. I kept reading about KO's being to high, striking issues, submission issues, etc. So what I did was think about watching MMA as I was starting the game. In real life we don't see guys getting cleanly struck 50 to 60 times in a match. They might eat blows with their hands up, but you are not seeing bomb after bomb land. So what I did was go into my first UFC 2010 match with that mind set. "FIGHT REAL". I focused on not seeing big BOOMS land. Kept my hands up, used my advantage and keep my disadvantages away.

It surprisingly fights pretty darn realistic if you take 09 out your head. We are used to seeing punches just land in killer combos from 09. Punch after punch to the face. If you play 10 like a "sim" and watch those big shots from landing. I think you might see that the damage to time ratio is pretty good with "acting how a real fighter would".

I still agree with allbthere that the combo strikes are worse to this year. But I think it also brings more of a sim aspect to it though. Even though it is wrong. You rarely see 3-5 combos. You see the 1-3 range more often in real MMA. dropping your hands for longer normally results in sloppy and KO. So I think this approach lends itself better to the sim aspect.

Only issue I am seeing is the fighters put in the demo. All are pretty good and have no true weak area. So it is not like Maia fighting Silva in 09. Where if Maia got Anderson on the ground in 09, it was almost a for sure submit. Instead we have such a balanced group of fighters that things like submission "toughness" comes into play but might be much easier vs someone else. We don't know yet.

The new transition block is excellent and I don't see what is to hate about it darlon? It allows a much more realistic ground game with true ground work. Ground and pound is truly possible now. Not, punch......pause.........punch..........pause...of 09. I think there is a issue with the 80% chance 3 tries either way transitions. But that just comes off as simple tuning issue to me that would get worked out either by release day or a patch. Ground game was good in 09. I don't see them messing it up with the hardcore community UFC has.

Overall I am EXTREMELY happy with 10 and thinks it is a excellent jump from 09. Only sour mark in my mouth is allbtheres issue to of the punch system needs "loosening".

Last edited by Phobia; 05-02-2010 at 12:14 PM.
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Old 05-02-2010, 12:31 PM   #371
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by Phobia
Level - Expert
Rua(me) vs Shad

***I think Expert is the perfect level for this***
Ok guys hear me out. Give this a shot. I went into the demo this morning in a different frame of mind. I kept reading about KO's being to high, striking issues, submission issues, etc. So what I did was think about watching MMA as I was starting the game. In real life we don't see guys getting cleanly struck 50 to 60 times in a match. They might eat blows with their hands up, but you are not seeing bomb after bomb land. So what I did was go into my first UFC 2010 match with that mind set. "FIGHT REAL". I focused on not seeing big BOOMS land. Kept my hands up, used my advantage and keep my disadvantages away.

.
People are forgetting that demo contains Rampage,Shogun,Evans three very establish KO artist and Machida who is probably the third highest rated character in the game.When we get the game and start playing with Griffin and Jardine and they are KO people i would start worrying about the KO's.

You brought a good point covering and blocking in this game is very important.The emphasize of this game is countering,People who fight conservative and cover up and sway and counter punch will be the most effective people in the game.
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Old 05-02-2010, 01:07 PM   #372
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Just had a epic fight with Rua. I was Shad and tried to get in and out using his big hooks. Not dropping my hands just for quick 1-2 shots. Went to the body in round 2. Then round 3 focused on getting the take down which was now possible with Rua tired. Did some big damage from his guard. Would transition block till I could rise up and then would rain down hell for Rua. Mat was covered in blood.

Goes to the card and I lose a unanimous decision to Rua. I truly thought I had the fight. Guess the judges thought differently lol.

This game really does play more real when you treat it that way.
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Old 05-02-2010, 01:38 PM   #373
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by Aruthless
Its unreal for a guy to get out of full mount automatically after 3 tries every time
It was the same thing as last game.... except it was about 5 times no matter what your energy or ratings were. I loved seeing Cheick Kongo fight on the ground as well as Brock Lesnar. Also, in the last game if you did a submission and canceled it, you can block 5 more times. This ruined the online game as it was impossible to get off the ground.
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Old 05-02-2010, 02:24 PM   #374
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

i am loving this demo. it's too bad it's a month away from release. I'm pumped to get into career mode
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Old 05-02-2010, 02:29 PM   #375
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

How do you hammer fist or drop elbows from the ground position? In UFC 09 I could modify my strikes from the ground position but in this game I don't seem to have that ability anymore. Anyone?
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Old 05-02-2010, 02:55 PM   #376
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Correct me if I'm wrong but I think the fighters fight each other differently depending on who they're fighting. I was Shogun vs Rampage and Rampage was not as aggressive when I fought him and I knocked him out. Then I selected Evans against Rampage and Rampage was very agressive and knocked me out. That's cool if you ask me.
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