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Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Old 04-28-2010, 10:07 AM   #81
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by Valdarez
We'll have to agree to disagree on this one. Being able to call a game based on how your opponent is playing, and what they are showing you, is the main strategy element in the game. Remove that, and there's really no strategy, just execution (which you even said).

The lack of a proper CPU AI means you have to dumb your game down in order to get a balanced game. That doesn't make dumbing your game down the right approach. Fixing the CPU AI would be the better approach.
Are you talking about what your opponent is showing you offensively or defensively? If you're on offense you dictate to the defense what they need to do based on personnel. If your opponent blitzes all the time put in a lot of quick slants and maybe some screens into your playbook. Max protect. And it's not like audibles and hot routes have been taken out. To me strategy still exists. Maybe even added strategy.

It sounds to me that guys most against this (and if you're against it, why complain? don't use it.) are online or head to head guys. Honestly, the game is very different for vs. cpu guys like myself and head to head guys. To each his own. I see great potential in this feature and since you don't have to use it, what's the downside?
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Old 04-28-2010, 10:15 AM   #82
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by beastwork
for offense and defense all i needed is a favorite plays category. most of the time when you're playing a human you're calling plays to counter tendencies, not down and distance situations.

i play with the colts and I pass 90% of the time. down and distance will not help you figure out what play I'm going to run
I'm sure people who play against you appreciate you giving them your gameplan ahead of time, lol. But, honestly, if you come out is passing formations all the time wouldn't your opponent come out it nickel or dime based on your personnel?
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Old 04-28-2010, 10:38 AM   #83
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

Here's a novel idea for the day.

Instead of praising this feature or damning this feature, why don't we wait till we play with it first?

It's too easy to praise it or rip it before we have first hand knowledge of it, isn't it?

If this continues, every feature that EA blogs about, people will start having heart attacks.

Obviously, the most productive post ask questions about the feature or how it might be enhanced now or in the future.

Just a thought.
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Old 04-28-2010, 10:45 AM   #84
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

that's my point. you're better off throwing away your conventional wisdom about down and distance playing a guy like me. there are plenty more out there like me online.

coming out in nickel and dime would render your gameplan setup null and void
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Old 04-28-2010, 11:36 AM   #85
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by beastwork
that's my point. you're better off throwing away your conventional wisdom about down and distance playing a guy like me. there are plenty more out there like me online.

coming out in nickel and dime would render your gameplan setup null and void
On the defensive side of the ball, gameplan wasn't based on down and distance. Only offense. Defense was based on personnel. If you saw the video where Ian was showing defensive gameplan it showed 3 wides and what defenses you'd want vs. 3 wides. Not down and distance.

Last edited by Bootzilla; 04-28-2010 at 11:48 AM.
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Old 04-28-2010, 11:42 AM   #86
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

Quote:
Originally Posted by beastwork
that's my point. you're better off throwing away your conventional wisdom about down and distance playing a guy like me. there are plenty more out there like me online.

coming out in nickel and dime would render your gameplan setup null and void
Just curious, is it really fun to just chuck the ball around the yard all day? I think 3 yards and a bit of flying rubber pellets (you know the crap the put under the turf) is way more fun.

Nothing wrong with airing it out, just different than my taste, but maybe you can explain the appeal to me.
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Old 04-28-2010, 11:49 AM   #87
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Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

Haven't made a "real" gameplay since FPS FB Pro....I did make some here and there with FOF but nothing like FPS FB Pro


I'm pretty stoked about this.

Sorry if this has been asked:
If I have a Game Plan set up and sim the game...with the SIM use my gameplan? Online Franchise Sim also?
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Old 04-28-2010, 11:58 AM   #88
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Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

I think this will be pretty neat as well. If anyting, it should help the cpu playcalling. I don't understand all the hate. They are still allowing you to call plays the old way, right? What's the big deal?

I would love the option to script the first 15 plays of the game like some of the west coast teams do. Has that been confirmed?
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