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Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Old 04-28-2010, 06:15 AM   #73
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by splff3000
Well, I stand corrected. I guess I owe a few people an apology......but you're not gonna get it!! Naw seriously, this is kinda cool then. I guess I got the impression from the way everyone mentioned it with gameflow that it was part of that. Now, I still need to be able to see my opponents favorite plays or whatever, but the fact that this is standalone makes it a little more enticing. If they announce some kind of favorite play scouting or whatever then I'll be all gung ho for this.
Haha.. Quick, go edit all your posts

The favorite play scouting should use your "EA" points that you get for playing Madden Moments and just playing games.. you should be able to use those points since I don't use it to create my own "avatar" to show up in the little black box with the face..
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Old 04-28-2010, 06:15 AM   #74
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by Valdarez
If they are going to make it an integral part of the game, I can't see them not having an online mode for it. Completely removes the strategic element from the game, which removes my desire to play, but I can see this as a way to level the playing field for everyone. I'll bet you good money one of the online feature's will see touted soon will be the ability to play games and online franchises via GameFlow.
IMO it add's a more strategic element to the game. You have to execute the coaches gameplan the same way the players do in real life. IMO people who call there own plays 90% of the time call plays that they know will work due to the lack of a great cpu AI. No matter what football game you have ever played, there is always plays that the cpu AI just couldnt do anything against.

IMO this is a way of seperating the cheaters who abuse AI deficencies, and people who just want a great game of football the way it was meant to be played. I actually think its MORE of a chess match this way.

Im all for a cleaner game of football! This would be a great way to clean up the online mode IMO. (If they make a mode just for it that is)
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Old 04-28-2010, 06:24 AM   #75
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by kmart2180
IMO it add's a more strategic element to the game. You have to execute the coaches gameplan the same way the players do in real life. IMO people who call there own plays 90% of the time call plays that they know will work due to the lack of a great cpu AI. No matter what football game you have ever played, there is always plays that the cpu AI just couldnt do anything against.

IMO this is a way of seperating the cheaters who abuse AI deficencies, and people who just want a great game of football the way it was meant to be played. I actually think its MORE of a chess match this way.

Im all for a cleaner game of football! This would be a great way to clean up the online mode IMO. (If they make a mode just for it that is)
We'll have to agree to disagree on this one. Being able to call a game based on how your opponent is playing, and what they are showing you, is the main strategy element in the game. Remove that, and there's really no strategy, just execution (which you even said).

The lack of a proper CPU AI means you have to dumb your game down in order to get a balanced game. That doesn't make dumbing your game down the right approach. Fixing the CPU AI would be the better approach.
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Old 04-28-2010, 06:42 AM   #76
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

Does gameflow just allow you to choose certain plays or can you use certain strategies, for examle

If I am playing the titans, I will pick run stopping plays, however can we set our gameplan to attack the run first and foremost, can we set our gameplan to contain the QB?

what I mean is can we set our defensive play mentality to be "on the lookout for the run" despite the plays we call. Or is it just a way to select plays we prefer.

I guess in a nutshell im asking if this is just a way to prioritize plays or is there really a strategy to stopping the other team's strengths or exploiting them that goes beyond selecting the right plays?
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Old 04-28-2010, 06:49 AM   #77
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by Purple28Pedestrian
Does gameflow just allow you to choose certain plays or can you use certain strategies, for examle

If I am playing the titans, I will pick run stopping plays, however can we set our gameplan to attack the run first and foremost, can we set our gameplan to contain the QB?

what I mean is can we set our defensive play mentality to be "on the lookout for the run" despite the plays we call. Or is it just a way to select plays we prefer.

I guess in a nutshell im asking if this is just a way to prioritize plays or is there really a strategy to stopping the other team's strengths or exploiting them that goes beyond selecting the right plays?
Not from what we have seen thus far. So far it looks like you can prioritize plays based on situations, and then the coordinators tendencies kick in some how.
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Old 04-28-2010, 07:06 AM   #78
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Re: Madden NFL 11 Videos: Ian Cummings Talks Game Plan

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Originally Posted by CreatineKasey
This is awesome. I'm totally using this feature to it's fullest! Gameplanning each week of my online franchise will be a lot lot lot of fun!

I'd much rather plan my strategy before the game and execute during it. I've had dozens of times in practice mode where I found something I loved and forgot about it the next day. Now, I can instantly adjust my base gameplan and simply execute on game day.

Awesome feature, EA. Gameplan will turn gameflow into a beast.
I was on the fence but this is a strong sim element for the x and o's segment. I am an x and o and to be able to ,manage my defense based on down and distance is great.
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Old 04-28-2010, 09:34 AM   #79
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

Maybe Im mistaken, but it would be cool if during head to head games on the same system the Gameflow/Gameplan would give you plays in your headset/mic so that the guy you are playing against doesn't have any idea what your next play is going to be. Or is it already like this and I have misread it somewhere. If so that is pretty cool, that would make people go buy more headsets not just for online play anymore, but offline also.
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Old 04-28-2010, 09:38 AM   #80
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

for offense and defense all i needed is a favorite plays category. most of the time when you're playing a human you're calling plays to counter tendencies, not down and distance situations.

i play with the colts and I pass 90% of the time. down and distance will not help you figure out what play I'm going to run
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