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Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Old 04-28-2010, 02:22 AM   #57
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by splff3000






So, I'm waiting for anyone to tell me this isn't ask madden 2.0. I never said I wasn't trying it or that I hate it or anything. I just think people think it is something that it's not.
This is my opinion.

Did Ask Madden feature call the right plays for you (if you used it) for the right situations?

Heck on 4th and 3 on my 40, Madden would suggest "Kick Field Goal."

I thought the plays it turned it were lousy for the situations, so, I rarely used the feature.

Ok, now turn the clock to Madden 11.

It's been said over and over from previews and some of the interviews the Madden team studied film on each teams tendency's on downs and yardage.

Please share with me how that isn't sim like?

I'm not saying it's the greatest feature in the world, but all the CD people of have given it a thumbs up. They've had hands on experience with it, so, I'm leaning in that direction.

I'm not going to give it a 5 star approval or diss it before I try it out, though.

I'm not in a position to tell others it's great and I'm not in a position to tell others, it's a gimmick or it's Ask Madden 2.0.

We need to give the feature it's due. If it's not for you, go back to the old way of calling plays.
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Old 04-28-2010, 02:34 AM   #58
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by splff3000



That's not a good example man. The food may look unappetizing, but we've tasted this food before. It was called ask madden. A better example would be if a kid didn't like broccoli (ask madden) and his parents dressed it up with cheese and other fixings (gameflow/gameplan) and he said he didn't like it. That would be a better analogy. Anyway, I never said I wasn't going to try it. I just don't get why people are saying it's so sim. You can get that same effect on Madden 10 by choosing ask madden. Yeah the plays will be more random, but it will be almost the same experience.
Not really... again, you can remove plays from the already built game situation playlists and add your own in. With ask madden, you are usually getting plays that are the typical norm depending on the situation.

So say if you want to do a short pass play instead of a run on a 4th and inches when you are in the endzone about to score a TD. You can add short pass plays to the playlist and delete the short run plays in the playlist.

If you go with Ask Madden he'll either tell you to kick a field goal or do a short run. So again, you can't really get the same experience with Ask Madden. You can customize things to you liking, which is good when you know that you are better at certain plays during certain situations compared the normal person.

Ask Madden ---> Plays based on what's widely acceptable

Game Plan----> Plays based on what YOU like to do and/or what YOU like to do against a certain team.



Quote:
This is what I don't understand. What are you going to create a gameplan with? What info do you have on your opponent to make a gameplan with.
You can look at the plays that your opponents do in certain situations and then base the gameplan you are creating before playing a game against them off of that.

It's kinda like looking at game tape of them playing.

Quote:
You're not making a gameplan. You're just setting the plays for ask madden 2.0. Just because EA calls it gameplan doesn't mean it's a gameplan. Ok everybody, YOU CAN NOT MAKE A GAMEPLAN WITHOUT INFO ON YOUR OPPONENT!!!!
FYI, you can get info about your opponent by looking at their gameplan playlists.

Quote:
All you guys are doing are setting plays for ask madden 2.0.
How when you don't have to ask the game what to do? If anything, more will use this feature as an easy way to play the game the way that they want to play it.

Quote:
There's nothing wrong with that but please don't say that it's a sim feature because it's not.
So setting up a game plan before a game based off of what your opponent does and/or what you feel comfortable with isn't sim even though that's what many real coaches do?

Quote:
And for those that say this isn't ask madden 2.0, tell me how this is any different from ask madden, other than it takes down and distance into consideration(which ask madden should've done in the beginning). Hell, even the devs say it replaces ask madden:
Read what I said above.


Quote:
So, I'm waiting for anyone to tell me this isn't ask madden 2.0. I never said I wasn't trying it or that I hate it or anything. I just think people think it is something that it's not.
I just don't get how ones can call it "ask madden 2.0" and leave it at that when with game plan you can customize what the coach says to you before the game. You can't do that with ask madden...
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Old 04-28-2010, 02:42 AM   #59
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

Gameplan is easily my favorite new feature in Madden 11. It really looks cool. Great addition.

I still don't care for gameflow. I don't see the need for a voice over coach telling me how to hit my te in the flat before each play.
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Old 04-28-2010, 03:02 AM   #60
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

No Offense, but i feel both of these ideas are gimmicks. Its evident in the vids they have shown. That they didnt fix any of the gameplay issues and flaws in the game at all. Only thing i saw positive was sideline catch animation where the guy kept his foot in. Other than that. Zone coverage is still an issue along with blocking. I hope they fix (though i doubt it) b4 launch. I see that this year the game will be a rental till i see that it is as good as last gen maddens
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Old 04-28-2010, 04:03 AM   #61
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

I can see that there's gonna be a lot of disappointed people this August. Some of you have no idea of how this works, yet you can't wait for it because it's "sim" or at least YOU think it is. People still don't believe that it's ask madden 2.0 even though the devs themselves said that it will replace ask madden. People still don't believe that it's ask madden 2.0 even though, just like ask madden, you have no control over which play gets called. Yeah you can choose the type of plays and which ones are your favorite, but ultimately you're at the mercy of the cpu playcall....just like ask madden. I don't know about you guys, but I don't trust the madden cpu to do anything for me.

I'm gonna say this and I'm gonna be done with it. I see a lot of you speculating about what you can and can't do. I've seen people mention things that they are gonna do that I have not seen anywhere and I've read every last preview and it's thread and watched all the vids and looked through their threads. Things like, looking at your opponents gameplan before you play them. That doesn't make any sense what so ever. Now, I've seen the devs say that you can edit the cpu's gameplan, but it doesn't make any sense to be able to see your opponent's gameplan in head to head games. Better yet, see it before you even play them. Yeah that's sim. There's alot of things that you guys don't know about so I don't understand how anyone can be excited for it. The devs haven't explained to us how this will work in head to head games. They haven't explained if it will be mandatory or not online. They haven't explained if you can change it during the game. They haven't explained a whole lot about it, yet everyone can't wait to use it. Good Luck!! I have a strange feeling that by the time September gets here this board will be filled with disappointed gameflow/gameplan fans. Not because it's a bad feature, but because they believe that it's something more than ask madden 2.0.


Oh and one more thing................ GAMEPLAN WORKS WITHIN GAMEFLOW!!! GAMEPLAN AND GAMEFLOW ARE NOT 2 SEPARATE THINGS!!!!!!
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Old 04-28-2010, 04:17 AM   #62
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

The example earlier wasn't good. The comparison to kids is somewhat offensive, but with that aside, us kids here can see the food, and smell the food (the feature), which is a pretty good precursor to the taste of the food. It's very rare that something that I think stinks, tastes good. In fact, I can't think of anything.

Quote:
Originally Posted by Bgamer90
If you go with Ask Madden he'll either tell you to kick a field goal or do a short run. So again, you can't really get the same experience with Ask Madden. You can customize things to you liking, which is good when you know that you are better at certain plays during certain situations compared the normal person.

Ask Madden ---> Plays based on what's widely acceptable

Game Plan----> Plays based on what YOU like to do and/or what YOU like to do against a certain team.
I think a many folks that aren't interested in it, see it as a customizable Ask Madden. That's why that say Ask Madden 2.0. The whole purpose of Ask Madden is to give the gamer an appropriate play for the given situation (which it failed horribly at doing). The GameFlow + default GamePlan for a team is aimed at fixing the horrible calls made by the Ask Madden feature of years gone past. If you find that they still haven't fixed it, then they have given a way for you to customize it to some extent. You can even rate the plays 1 to 5 stars. However, at the end of the day you are still not making the play calls. This is why I view it as Beginner playcalling, where you are given only one play to choose from, more than Ask Madden. Ask Madden actually gave you 6 plays to choose from. Beginner playcalling only gives you one. GameFlow only gives you one play to execute.

I'll probably end up using it on my offline franchise, not because I want to, but because it will be the only way to get a competitive game against the AI, just like I had to do in Madden 10. i.e. Play with my play calling set to 'Beginner'. I will say that Beginner playcalling was the hardest way to play the game from an execution standpoint as it put you on a level footing with the AI's playcalling, but Beginner playcalling was also the weakest way to play Madden 10 from a strategy standpoint.
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Old 04-28-2010, 04:42 AM   #63
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

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Originally Posted by InSainn
I think before it's all said and done this feature will be the best thing that ever happened to Madden.

LOL.. Come on man, something that helps me pick plays better can't be the best thing that happens to Madden.

The best thing that can happen to Madden is that they add what has been released to the public so far... PLUS fix gameplay.. this video http://www.youtube.com/watch?v=qezYnQtP_4s has several things that should be fixed...

From a video of gameplay, if you call zone D Cover 3 in Madden 11, your LBs will sprint to the flats... even if it's a RUN... that's ridiculous...

Fix players going through each other.. Fix dropped picks.. Make defensive players try to tackle their own teammates when that teammate has the ballcarrier in his grasp --- I've seen so many teams do this.. Say MLB 1 is bringing down the RB... MLB 2 will hit MLB 1 harder to force the RB down... Other than "Pro-Tak", tackles are 1 on 1.. If 5 people are around a player, but Pro-Tak doesn't engage, the one guy will tackle him, and the other four players will fall on the ground. Watch the video.
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Old 04-28-2010, 04:44 AM   #64
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Re: Madden NFL 11 Video: Ian Cummings Talks Game Plan

I'm gonna make my gameplan well balanced. Also remember you have audibles at your disposal. I will also have injury gameplans set up specifically for qb injuries if there's actually a difference between qbs thIs year.
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