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NCAA Football 11 Video: Interview and Gameplay

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Old 04-24-2010, 01:07 AM   #57
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Re: NCAA 11 First REAL in-game footage

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Originally Posted by Wolverines05
the designers want the playcall screen to come up as fast as possible so users don't need to "waste" any time watching "unnecessary" presentation. just my guess as to why they decided to do that.
I agree and that's the flaw in their thinking. That's why they don't get it. There was already a "solution"... pressing 'A'. What they're doing now is just ruining their presentation, but they seem to not understand this at all.
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Old 04-24-2010, 01:07 AM   #58
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Re: NCAA Football 11 Video: Interview and Gameplay

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Originally Posted by TheWatcher
There is a replay that starts at 7:07 and it looks like it would've been hot, but the playcall screen is covering it.
I thought the same exact thing. Hopefully he pressed the button.
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Old 04-24-2010, 01:08 AM   #59
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Re: NCAA Football 11 Video: Interview and Gameplay

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Originally Posted by moylan55
I doubt very much the playcall menu will be over replays when the game ships I'm sure that's just a glitch
I'd hope so, but given how they approach presentation I wouldn't be so sure.
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Old 04-24-2010, 01:08 AM   #60
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Re: NCAA Football 11 Video: Interview and Gameplay

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Originally Posted by TheWatcher
There is a replay that starts at 7:07 and it looks like it would've been hot, but the playcall screen is covering it.
I'm sure it only covered it because he was pressing A at least that's how it was in '10
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Old 04-24-2010, 01:09 AM   #61
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Re: NCAA Football 11 Video: Interview and Gameplay

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Originally Posted by TheWatcher
There is a replay that starts at 7:07 and it looks like it would've been hot, but the playcall screen is covering it.
I edited my last post, but basically, EA should make it an option for whether or not the playcall screen comes up during presentation elements. this would be good for those who want to enjoy what EA put a lot of time into this year,(presentation) and it would be good to the casual gamers who are looking to jump straight into their next play. considering its madden's goal to be quicker, having the playcall screen come up immediately during the presentation elements actually makes sense, even if it makes for a less authentic game. but at least have it as an option.

watcher, were you at community day? i know you were at the last one, just not sure. im guessing youve talked to the dev team about this. also, do you think this "option" could be implemented before release?

Last edited by Wolverines05; 04-24-2010 at 01:12 AM.
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Old 04-24-2010, 01:11 AM   #62
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Re: NCAA 11 First REAL in-game footage

negatives:

-The camera still gives away the play. :-( In other words, you know if it's going to be a pass or a run based on whether or not the camera zooms out. Thus PA passes are somewhat non-effective. I really wish they'd have fixed that.

- Also, did it seem like the cpu did or didnt predictable snap the ball at the same time?


Other than that, it looks really good.
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Old 04-24-2010, 01:14 AM   #63
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Re: NCAA Football 11 Video: Interview and Gameplay

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Originally Posted by SageInfinite
I thought the same exact thing. Hopefully he pressed the button.
I was thinking that, too. But then I remembered something... in every sports game I can think of (and certainly EA football games) if you pressed 'A' during replay the replay ends. So if he had pressed there would've been no replay at all. Instead, the replay played but the playcall screen covered it by design. There is something else I wish I could mention about this but the NDA with Madden prevents it. However, I will say that they need to sit down and get their minds right with their concept design for presentation. A lot of these issues are fixable, they just need to exercise some common sense.


EDIT: Moylan says the playcall screen comes up on replays only if you press in NCAA 10. I'll have to take his word for it since I couldn't stomach the game past demo. Unfortunately, that still doesn't eliminate the other coverage problems.

Last edited by TheWatcher; 04-24-2010 at 01:32 AM.
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Old 04-24-2010, 01:14 AM   #64
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Re: NCAA 11 First REAL in-game footage

That looks improved. The run blocking AI finally seems to be working this year.

Presentation camera angles still need some work. Also the OL/DL interaction on pass plays seems to get worse every year.
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