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Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

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Old 04-10-2010, 02:31 PM   #225
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

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Originally Posted by Valdarez
Crazy Movement - Loco Motion

Well, that's actually kinda what it's been the last few years.........crazy movement.
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Old 04-10-2010, 04:09 PM   #226
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

looks good. Can't wait to see it during gameplay.
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Old 04-10-2010, 04:25 PM   #227
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

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Originally Posted by madchuck4
The problem with Euphoria is that the running back folds up like a rag doll when he is hit. It doesnt look right. It is good for GTA when someone is getting murdered, not in a football game.
You obviously haven't seen all the gameplay footage recently, there are plenty of regular tackles, they're not all vicious, crumbling hits or rag doll like. There are broken tackles also, unlike how Ian described Euphoria last year.
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Old 04-10-2010, 04:46 PM   #228
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

I think protack is definitely surprise a lot of people this year.. Im not saying its going to be better than Euphoria by any means (no one knows that yet) however they are focusing a lot to make tackles looking more realistic and momentum based.
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Old 04-10-2010, 05:03 PM   #229
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

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Originally Posted by johnnyg713
I think protack is definitely surprise a lot of people this year.. Im not saying its going to be better than Euphoria by any means (no one knows that yet) however they are focusing a lot to make tackles looking more realistic and momentum based.
But there are many times were Pro-Tak takes the control away from the user. Once some Pro-Tak animations are engaged you can't do anything to stop them until the animation is done, if a player is breaking out of a 6-man gang tackle you can't join in on it to stop the ballcarrier, you just have to wait until the sequence is done & hope you time the tackle right. Control shouldn't be lost in any sim sports game at anytime to showcase an animation.

With that said, I hope somewhere down the line Madden can incorporate Euphoria in a few years, there's no limit to gang tackles, it takes weight & momentum into account automatically and its all real time action. Even if they don't use Euphoria I just hope this Pro-Tak is not apart of the future of Madden for long. If not Euphoria, then some type of real-time technology will be the standard in sports gaming soon, and canned animation will be a thing of the past, which it should be.
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Old 04-10-2010, 05:11 PM   #230
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

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Originally Posted by Jimixiii
But there are many times were Pro-Tak takes the control away from the user. Once some Pro-Tak animations are engaged you can't do anything to stop them until the animation is done, if a player is breaking out of a 6-man gang tackle you can't join in on it to stop the ballcarrier, you just have to wait until the sequence is done & hope you time the tackle right. Control shouldn't be lost in any sim sports game at anytime to showcase an animation.

With that said, I hope somewhere down the line Madden can incorporate Euphoria in a few years, there's no limit to gang tackles, it takes weight & momentum into account automatically and its all real time action. Even if they don't use Euphoria I just hope this Pro-Tak is not apart of the future of Madden for long. If not Euphoria, then some type of real-time technology will be the standard in sports gaming soon, and canned animation will be a thing of the past, which it should be.
These 2 points are what exactly the madden team has been working on from what I recall Ian saying last year. The team knows about what they need to work on.. If you check out that NCAA vid and the defender coming in to make the tackle as the animation is pretty much over. THAT you could never do in madden 10.
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Old 04-10-2010, 05:17 PM   #231
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

The thing is, canned animations will never beat real time animations. So, when Euphoria is finally tuned to what it needs to be, then there is no reason to stay canned. But, I see where EA is at in staying safe with their technology then using an unproven technology.
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Old 04-10-2010, 05:25 PM   #232
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Re: Madden NFL 11 Blog: Locomotion w/ Videos and L.T. Screenshot

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Originally Posted by canes21
The thing is, canned animations will never beat real time animations. So, when Euphoria is finally tuned to what it needs to be, then there is no reason to stay canned. But, I see where EA is at in staying safe with their technology then using an unproven technology.
I don't know why everyone keeps saying the technology is unproven. It's proven. It's been used in The Force Unleashed, and another little game called Grand Theft Auto 4. The technology is available, and proven. EA simply chose not to use it.
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