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Backbreaker Multiplayer Hands-on and Videos (IGN)

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Old 03-23-2010, 07:33 PM   #113
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

Canes, Euphoria does not control things like coverage AI, or who a pulling guard blocks.

Its AI component only extends to moments where Euphoria is in use, which is to say at contact.
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Old 03-23-2010, 08:55 PM   #114
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

I never said Euphoria would cover blocking assignments and what not. I just said it would help with awareness. Pursuit angles, trying to keep both feet in, etc. Blocking assignments and coverage are all something the devs have to do themselves.
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Old 03-23-2010, 09:12 PM   #115
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

Quote:
Originally Posted by canes21
I never said Euphoria would cover blocking assignments and what not. I just said it would help with awareness. Pursuit angles, trying to keep both feet in, etc. Blocking assignments and coverage are all something the devs have to do themselves.
What I'm saying is Euphoria affects nothing outside of contact situations.
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Old 03-23-2010, 10:13 PM   #116
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

Are you 100% sure. I am pretty sure the characters have awareness to them.
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Old 03-24-2010, 12:00 AM   #117
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

Quote:
Originally Posted by canes21
Are you 100% sure. I am pretty sure the characters have awareness to them.
From what I remember, all the examples discussed did involve contact I believe. Not sure though. Could be a little swindle there
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Old 03-24-2010, 01:39 AM   #118
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

Quote:
Originally Posted by canes21
Are you 100% sure. I am pretty sure the characters have awareness to them.
I don't think euphoria is what decides it all, but I'm with you that I thought they have mentioned Euphoria being tied into the ratings and eliminating dice rolls so that also gives the impression Euphoria controls some of the behaviours.

So they basically tell the characters not to grab a face mask or to try and make the catch while they still have both feet in, etc. and the character just attempts to do this instruction. I hope that the case because that unpredictable programming is something that has sold me on this game as much as Euphoria created tackles have.
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Old 03-24-2010, 08:05 AM   #119
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Re: Backbreaker Multiplayer Hands-on and Videos (IGN)

Quote:
Originally Posted by JEM
Not sure if I like the split screen.. In fact I have never liked split screen in any game but I understand why its like that due to the view being used.

I dont have anyone to play with anyways .
Awww shucks!!!

lol, j/k - I am not a fan of split-screen gaming either, a big tv in this
case is a must however I can see why they went for it, especially
on defense, where you can line up for a good angle on the QB.
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