 |
Quote: |
 |
|
|
 |
Originally Posted by sportyguyfl31 |
 |
|
|
|
|
|
|
|
Ive been getting realistic shooting %'s, scores, and user vs CPU foul shot numbers, pretty much from day one, on default all star settings.
Live does many of the core "sim" elements of basetball very, very well.
Its ironic. Live has a legit arguement of being the most "sim" basketball title out right now, but the number one knock on the game, is that there isnt enough flavor.
The dynasty mode layout and presentation is pretty darn basic. In 2k, there's just flat out more things to do, hands on as a user.
But as far as control, pace , play calling, gameplay, and on court NBA "feel"..Live has that.
I just do not undestand the "generic" comments. In Live you can do crosses, hesitations, spins, step backs, drop steps, up and unders, post fallways, post spin, bank shots, floaters, control what hand you want to lay up, post pump fake and drive, post pump fake, back down, hook/drop/post spin, layup/dunk..whatever. Its all there.
In 2k10, its all there as well. You can do the same exact moves..the only difference is the control layout.
If you dont like how these moves animate, then that is a entirely different arguement.
But everything that you would want an NBA player to be able to do, you absolutely can do, in Live.
|
|
 |
|
 |
|
Great post, Sporty.
Yeah, Dynasty mode is lacking in features but as you said, the on-court play is perhaps the most-sim we've seen in a while from an NBA title.
The only thing it's missing is a "real" low post game but I've been labbing the low post moves a lot recently in some Exhibition games and I've got to tell ya, there is depth there once you get a handle on the controls. I'm really liking the drop step.
23, I will agree with you on the fact that yes, it is terribly frustrating when you see guys like Howard, Bosh and other big men euro-stepping for layups while on your end of the floor, you can't even make a single layup. But, hey, no game is perfect and I can live with some of the flaws since it doesn't happen all the time.
The contact animations are a pain but I think they bring a nice touch of realism to the game. If you drive the lane, more often than not you are going to take a bump or two along the way. To score, you need to experiment. Lay off the turbo button once you blow past your man and use the layup solutions and you'll find yourself scoring and/or going to line, much more frequently. The trouble happens when you try and take the ball all the way to the rim with a big in the way. 9 out of 10 times, you're going to miss that shot with most players as the contact will throw your shot off just enough.