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Six Fixes for NBA 2K11

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Old 02-03-2010, 01:00 PM   #1
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Six Fixes for NBA 2K11

1. Fix My Player

The My Player mode had a lot of momentum before NBA 2K10 was released. After purchasing the NBA 2K10 Draft Combine and playing that over and over again, it was a letdown when all of that build up went away when I booted up NBA 2K10.

My Player mode had the potential, but a bunch of bugs ruined any chance it had to be truly successful. Obviously, some of the bugs were fixed in the patches but there is still much to work on.

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Old 02-03-2010, 01:01 PM   #2
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"My bias is going to come out here. Most of you might not even care about this feature, but I can guarantee you that there are plenty of people who would gladly move the Oklahoma City Thunder to a certain rainy city -- having past NBA logos and jerseys for relocated teams would not be half-bad idea either."

Yeah, be sure to model Key Arena as half empty and throw in a lack of player morale feature for any team playing with no one in the stands as well. We're talking realism right?
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Old 02-03-2010, 01:09 PM   #3
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Re: Six Fixes for NBA 2K11

I'd personally put player movement over every one of those.
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Old 02-03-2010, 01:24 PM   #4
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Re: Six Fixes for NBA 2K11

Nice read.

Fixes 3, 4, and 5 are the issues listed that effect me the most.

Player movement - everything about player movement needs to be revisited. Especially giving the user back more player control. I don't even 'feel' like I have complete control over the sig shots anymore. The control of the release just doesn't 'feel' as tight as previous years.

Defense- Help D in 2k10, can be kinda off but I'm glad they finally incorporated it. Also, defenders close out speed needs to be addressed IMO. Defenders still close out and rotate too fast in 2k10, even though it's much better than previous versions of 2k.

Would be nice to see more wide open perimeter shots just like IRL, because certain teams are not as good at closing out on shooters as others.

Atmosphere- 2K could really take a page from the competition by recording actual NBA regular season and playoff games for NBA2K11. The arena atmosphere has been meh IMO....the past few years in 2K. And the crowd audio quality and AI was poor once again in 2k10.
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Old 02-03-2010, 01:53 PM   #5
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Number 2 should be 2k's MAJOR FOCUS for 2k11. Make it work the way you advertise! That's all I have to say about that.

Number 3 should be more team D fixes. Too many times my C gets beat back door because he moved a half step behind the player he is gaurding.

I like number 6 also. NHL has the ability to use old school logos for CAT's so why not NBA 2k? Makes sense, doesn't it?
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Old 02-03-2010, 02:15 PM   #6
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Key Arena was never half empty, at least not until they knew for certain they were moving; attendance wasn't a factor in the team leaving SEA
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Old 02-03-2010, 02:20 PM   #7
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Re: Six Fixes for NBA 2K11

Number 3 is my top priority since I mostly play the AI.
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Old 02-03-2010, 02:32 PM   #8
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I like the idea of improving the atmosphere the most. I hate it when the home team goes on a run and when the visiting team calls timeout the crowd noise dies down.

In the real NBA, when the visiting team is in a timeout after a run the crowd is STILL going wild.
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