Home

Six Fixes for NBA 2K11

This is a discussion on Six Fixes for NBA 2K11 within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 02-03-2010, 01:00 PM   #1
Executive Editor
 
RaychelSnr's Arena
 
OVR: 57
Join Date: Jan 2007
Location: Oklahoma City, OK
Posts: 4,846
Blog Entries: 490
Six Fixes for NBA 2K11

1. Fix My Player

The My Player mode had a lot of momentum before NBA 2K10 was released. After purchasing the NBA 2K10 Draft Combine and playing that over and over again, it was a letdown when all of that build up went away when I booted up NBA 2K10.

My Player mode had the potential, but a bunch of bugs ruined any chance it had to be truly successful. Obviously, some of the bugs were fixed in the patches but there is still much to work on.

Read More - Six Fixes for NBA 2K11
Platform: Xbox 360 / PS3 / PC
RaychelSnr is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-03-2010, 01:01 PM   #2
Executive Editor
 
RaychelSnr's Arena
 
OVR: 57
Join Date: Jan 2007
Location: Oklahoma City, OK
Posts: 4,846
Blog Entries: 490
"My bias is going to come out here. Most of you might not even care about this feature, but I can guarantee you that there are plenty of people who would gladly move the Oklahoma City Thunder to a certain rainy city -- having past NBA logos and jerseys for relocated teams would not be half-bad idea either."

Yeah, be sure to model Key Arena as half empty and throw in a lack of player morale feature for any team playing with no one in the stands as well. We're talking realism right?
RaychelSnr is offline  
Reply With Quote
Old 02-03-2010, 01:09 PM   #3
MVP
 
Kully's Arena
 
OVR: 22
Join Date: Jul 2007
Posts: 3,181
Re: Six Fixes for NBA 2K11

I'd personally put player movement over every one of those.
Kully is offline  
Reply With Quote
Old 02-03-2010, 01:24 PM   #4
MVP
 
OVR: 15
Join Date: Aug 2002
Location: united states
Re: Six Fixes for NBA 2K11

Nice read.

Fixes 3, 4, and 5 are the issues listed that effect me the most.

Player movement - everything about player movement needs to be revisited. Especially giving the user back more player control. I don't even 'feel' like I have complete control over the sig shots anymore. The control of the release just doesn't 'feel' as tight as previous years.

Defense- Help D in 2k10, can be kinda off but I'm glad they finally incorporated it. Also, defenders close out speed needs to be addressed IMO. Defenders still close out and rotate too fast in 2k10, even though it's much better than previous versions of 2k.

Would be nice to see more wide open perimeter shots just like IRL, because certain teams are not as good at closing out on shooters as others.

Atmosphere- 2K could really take a page from the competition by recording actual NBA regular season and playoff games for NBA2K11. The arena atmosphere has been meh IMO....the past few years in 2K. And the crowd audio quality and AI was poor once again in 2k10.
edubbs is offline  
Reply With Quote
Old 02-03-2010, 01:53 PM   #5
Darkness!!!
 
DirtyJerz32's Arena
 
OVR: 41
Join Date: Aug 2007
Location: Live in PA. From the N E W Jerz
Posts: 7,626
Blog Entries: 11
Number 2 should be 2k's MAJOR FOCUS for 2k11. Make it work the way you advertise! That's all I have to say about that.

Number 3 should be more team D fixes. Too many times my C gets beat back door because he moved a half step behind the player he is gaurding.

I like number 6 also. NHL has the ability to use old school logos for CAT's so why not NBA 2k? Makes sense, doesn't it?
DirtyJerz32 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-03-2010, 02:15 PM   #6
Rookie
 
OVR: 17
Join Date: Feb 2003
Blog Entries: 4
Key Arena was never half empty, at least not until they knew for certain they were moving; attendance wasn't a factor in the team leaving SEA
teebee is offline  
Reply With Quote
Old 02-03-2010, 02:20 PM   #7
Stop The GOAT Talk
 
SageInfinite's Arena
 
OVR: 40
Join Date: Jul 2002
Location: NJ
Posts: 11,931
Re: Six Fixes for NBA 2K11

Number 3 is my top priority since I mostly play the AI.
__________________
http://twitter.com/sageinfinite

SageInfinite Bandcamp
https://sageinfinite.bandcamp.com/album/interminable
https://soundcloud.com/sageinfinite
Hidden Language Video Feat. Grandmilly
https://www.youtube.com/watch?v=hf5nW4rGTFM

#makethemaddenforumgreatagain
SageInfinite is offline  
Reply With Quote
Old 02-03-2010, 02:32 PM   #8
MVP
 
statum71's Arena
 
OVR: 61
Join Date: Nov 2006
Location: Arlington, Tx
Blog Entries: 27
I like the idea of improving the atmosphere the most. I hate it when the home team goes on a run and when the visiting team calls timeout the crowd noise dies down.

In the real NBA, when the visiting team is in a timeout after a run the crowd is STILL going wild.
statum71 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:05 AM.
Top -