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Breaking Down Backbreaker

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Old 01-11-2010, 11:19 PM   #25
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I wouldn't get my hopes up, its gonna take them a few years to figure this out, hopefully they will back it for at least 3 years to give developers a chance to get it right.
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Old 01-12-2010, 12:20 AM   #26
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Re: Breaking Down Backbreaker

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Originally Posted by TheWatcher
...They did it not because of legal issues, but because they didn't want to "upset the NFL" (as one of the Thomas brothers said) and weaken their position to get the NFL license...
How would that have weakened their position? Doesn't make any sense.

So basically you're saying the NFL strong armed 2K Sports?

Or that 2K Sports was afraid it might influence any future chance of the NFL selling them the license???

They (2K Sports) must have a very weak legal team, because either of those cases shouldn't have stopped them.

If Backbreaker does allow you to edit all teams, etc. to recreate the NFL... And has reasonable success in terms of sales, don't be surprised to see someone come after them. Most likely EA, because they'd be the ones potentially losing sales.
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Old 01-12-2010, 01:22 AM   #27
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Re: Breaking Down Backbreaker

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Originally Posted by koshi
If Backbreaker does allow you to edit all teams, etc. to recreate the NFL... And has reasonable success in terms of sales, don't be surprised to see someone come after them. Most likely EA, because they'd be the ones potentially losing sales.
Could they actually do that?

One game maker suing another because they have a player editor that people could use to make their own roster files (basically)?

That sounds questionable. Hopefully, there would be no legal standing for that kind of thing.
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Old 01-12-2010, 01:30 AM   #28
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Re: Breaking Down Backbreaker

Why is the QB in the pic for this article holding the ball wrong? I hope that's just one of those very early build things.

I am excited to try the game out, but honestly my expectations aren't very high.
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Old 01-12-2010, 02:14 AM   #29
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Re: Breaking Down Backbreaker

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Originally Posted by allBthere
there is, but backbreaker could have gone with none except minimal. Weight, height, and I guess top speed. euphoria could do the rest with that because how force is calculated within physics....you could predict mathematically what would happen in any situation is you have weight, height, speed and angle of approach etc..

But in the interest of making unique players, yeah they'll have ratings - I'm just curious as to how many, and if any of them would potentially impact the game in a negative way.
yes, you can mathematically predict what will happen between two inanimate objects when they colide if you know the exact conditions of that collision...

however we are not talking about inanimate objects, we are talking about football players... they have to be able to accelerate, make cuts, have balance, strength, vision, agility, possibly some sort of fundimentals rating (ie a bad tackler may just throw a shoulder into the ballcarrier, where as a good tackler will try to wrap the ball carrier up)... thats completely ignoring things like passing, catching, etc

yeah, realistic physics are great, but without ratings there is no game... you cant just take a physics engine, throw a bunch of dummies w/ different weight distribution in there, and expect a football game to come out of it...

there are many many more factors than just mass/speed and angle of approach when determining what happens on the field
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Old 01-12-2010, 02:34 AM   #30
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Re: Breaking Down Backbreaker

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Originally Posted by Eski33
I will give this game a rent. If it is fun, I will buy....I like the fact that they aren't trying to compete with the Madden franchise as a Spring release date is excellent marketing....
I think a 30 second commercial during the Super Bowl is a must if they're serious about hyping this game.
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Old 01-12-2010, 03:54 AM   #31
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It all sounds great to me except for the new camera angle. Not thrilled at all about that. I'm 45 and I've been able to see the whole field for 20 years...not ready to play from down on the field at this point in life. Thus, rental first. Would have been a clear purchase.
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Old 01-12-2010, 05:04 AM   #32
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With the camera angles being right behind your player, and when on defense being on the bottom, I am guessing that this is only a one player game? How would you play against someone if there is not a basic camera like in Madden or the 2k series? Maybe split screen? Unsure about this aspect, because it would be fun to be able to use the tackles on a friend.
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