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Breaking Down Backbreaker

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Old 01-13-2010, 12:17 PM   #57
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Quote:
Originally Posted by TheWatcher
I think the hype he's referring to is from the gamers who are hyping the product. The number can be considered small by comparison to other products, but the fact that you see BB being proclaimed as the second-coming everywhere you go online in football gaming forums by people who've never played the game, is something of note.
And the fact that people from the games official forum site tell the friends that will tell their friends, and so on, I think word of mouth will pay dividends.
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Old 01-13-2010, 01:08 PM   #58
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Re: Breaking Down Backbreaker

Quote:
Originally Posted by roadman
That's about the time Madden is ramping up the marketing. They announce the Cover Athlete, they go to the draft, etc......

No reason BB can't advertise then, either. Just saying that is when Madden comes out pretty heavy.
Exactly my point. EA will be hyping Madden hard. This IMO will only help BB more. BB is supposedly coming out on the 27th of April, Madden is in August. People will see BB coming out and buy it because it's the only NEW football game to play. See my logic?
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Old 01-13-2010, 01:26 PM   #59
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Re: Breaking Down Backbreaker

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Originally Posted by turftickler
There is no way that EA Sports would allow that without. That would be a fight to the finish if BB suddenly got the lime light in a Super Bowl commercial.
If Natural Motion had the money there is nothing EA could do to stop them. ANYONE who can afford it can buy an ad anytime they like. EA or the NFL would have no say in it, and if they tried NM could sue them for anti-competitive behaviour.
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Old 01-13-2010, 02:25 PM   #60
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Re: Breaking Down Backbreaker

Quote:
Originally Posted by polamalu82
Exactly my point. EA will be hyping Madden hard. This IMO will only help BB more. BB is supposedly coming out on the 27th of April, Madden is in August. People will see BB coming out and buy it because it's the only NEW football game to play. See my logic?
Yeah, I see it, it just depends how they would market a NEW football game during NFL draft weekend.

I'm sure they already have their advertising dollars budgeted.

Last edited by roadman; 01-13-2010 at 02:33 PM.
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Old 01-13-2010, 04:19 PM   #61
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Re: Breaking Down Backbreaker

I think more than any other game in recent memory, a huge part of BB's success is going to be tied into what the big reviewers say about the game

if BB gets killed on the big websites, regardless of if it's justified or not, you can kiss sales goodbye... any potential word of mouth/viral spreading of the game will be greatly hampered by a few bad reviews
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Old 01-13-2010, 08:28 PM   #62
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it seems more like a friday night game.looks great but it needs that license man.
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Old 01-13-2010, 10:48 PM   #63
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Re: Breaking Down Backbreaker

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Originally Posted by bill2451
yes, you can mathematically predict what will happen between two inanimate objects when they colide if you know the exact conditions of that collision...

however we are not talking about inanimate objects, we are talking about football players... they have to be able to accelerate, make cuts, have balance, strength, vision, agility, possibly some sort of fundimentals rating (ie a bad tackler may just throw a shoulder into the ballcarrier, where as a good tackler will try to wrap the ball carrier up)... thats completely ignoring things like passing, catching, etc

yeah, realistic physics are great, but without ratings there is no game... you cant just take a physics engine, throw a bunch of dummies w/ different weight distribution in there, and expect a football game to come out of it...

there are many many more factors than just mass/speed and angle of approach when determining what happens on the field
Are you arguing some semantic point about what 'ratings' means? APF did not have ratings. They had animations that were tied to abilities. If you didn't have the 'ability', then you could not trigger that animation.
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Old 01-13-2010, 11:12 PM   #64
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Anyone who buys this game over Madden is foolish.
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