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MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

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Old 01-12-2010, 12:38 AM   #265
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

I agree you guys need to relax on this stances and deliveries. I love it when someone says "that is wrong stance" then they find one they think is better and then another guy has another better stance and then you have to guys fighting that their stance is better. The bottom line is you are seeing a guy bat from the front view when you see him on TV, not from the back view like you do with this game. It makes a difference.
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Old 01-12-2010, 12:43 AM   #266
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

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Originally Posted by Scottdau
I agree you guys need to relax on this stances and deliveries. I love it when someone says "that is wrong stance" then they find one they think is better and then another guy has another better stance and then you have to guys fighting that their stance is better. The bottom line is you are seeing a guy bat from the front view when you see him on TV, not from the back view like you do with this game. It makes a difference.
That's why we need more generic stances to choose from, and I mean dozens more.
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Old 01-12-2010, 12:45 AM   #267
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

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Not trying to be smart, but what do you think the developers are doing for the next month? All are working overtime, some sleep in their cubicles in the studio.
Exactly, crunch time is coming up for these guys. 18 hour days and sleeping under your desk. Especially with a game that has a deadline like sports games, you won't ever see a final build until it's released to be pressed. I'd be surprised if the build they had at CES was anything close to a final. More like something as bug free as possible that shows the new features to the public.
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Old 01-12-2010, 12:49 AM   #268
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

Blzer to have all those stances are not easy. It takes a lot of space on a disk to have those. Hey look what I did I act like I knew something about disk space.
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Old 01-12-2010, 12:49 AM   #269
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

Yep, no days off, even saw a pet cage in a cubicle. That's why these guys cannot be heard from after release as they are long gone on deserved leave time.
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Old 01-12-2010, 12:51 AM   #270
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

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Originally Posted by Scottdau
Blzer to have all those stances are not easy. It takes a lot of space on a disk to have those. Hey look what I did I act like I knew something about disk space.
Only reason I figured animations wouldn't take up much space is because... well... they tend to add hundreds of animations a year. I know that audio files (commentary) takes up a lot, but it sounds to me like animations wouldn't take up much.

Only reason I see it might is if the animations we have to select take up more space, maybe because they need to be called or something, I don't know.

I'm just saying that, if push comes to shove and if we can't have both, I would almost want to see a baseball game one day had hundreds of "generic" stances instead of signature stances, because then rookies won't always have the same few stances or whatever, and we can still find close enough stances for everyone else.
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Old 01-12-2010, 01:02 AM   #271
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Re: MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

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Originally Posted by Bahnzo
Exactly, crunch time is coming up for these guys. 18 hour days and sleeping under your desk. Especially with a game that has a deadline like sports games, you won't ever see a final build until it's released to be pressed. I'd be surprised if the build they had at CES was anything close to a final. More like something as bug free as possible that shows the new features to the public.
Coming up we been crunching since December
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Old 01-12-2010, 01:58 AM   #272
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Originally Posted by Russell_SCEA
Coming up we been crunching since December

C'mon Russ...no wonder we haven't been playin' any MW-2 lately...
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