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NBA 2K10 Q&A: Retail Copy in Hand

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Old 09-29-2009, 12:22 PM   #1001
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by SublimeAnarky
pared and mo..

long time lurker here.. first off - let me say that no amount of thanks does justice to the time/effort you guys are putting in while trying to share with us what the upcoming hoops game season looks like.. but for what its worth - thanks a ton guys!

now, to my q: maybe i'm not quite framing the thoughts in my head right.. but i've been reading everything you guys have ben putting out - along with the stuff on 2k10 from other sites, and i've been looking at the gameplay videos that have hit the web in recent time.. and i catch myself sayin - hmm, 2k9.5 maybe ?

Given the hours you guys have put into the game so far - is this truly a successor of 2k9 ? or do you guys feel this is a smaller iteration of the 2k series as we know it over the past 2-3 years ? I see sliding/uncontrolled animation, i see scoring in the paint (albeit toned down..), i hear some new lines in commentary but a lot of old, i see inbounding steals.. i'm sure this is more me being hesitant and once the demo hits, a lot will become clearer... but as far as gameplay goes this 'weight' and 'feel' that you guys talk about - is 2k10 that far ahead of 2k9 in the core aspect of gameplay ?

maybe i'm just expecting too much - but if i decided to pass of 2k10 and stick with the 2k7s-2k9s of past - will i be missing much ? (ok yeah, my player mode merits purchase in itself - but if the gameplay has the same issues, is it so different ?)

Apologies for the huge post, but i had to put this out there and hope you guys understand my question - i think i let eloquence get the better of me.

Thanks guys.
okay, i've read the initial demo impressions as well - and i feel a little nervous as my demo d/ls.. most of my concerns sound valid..

mo/pared, i know you guys are really stretched catering to everyone about here - but any comments on my original post will be much appreciated.
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Old 09-29-2009, 12:32 PM   #1002
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Re: NBA 2K10 Q&A: Retail Copy in Hand

The commentary is just flat out amazing. You'll see in the full game.

I think only you will be able to be the real judge on what you're asking. The weight of the players is very noticeable to me, but I also don't go around trying to cheese the game. I've tried to do it, haven't had much success, but that has never been my MO when I play a game. I don't try to test out things typically. I check things here and there and post what I see. That's how I found the AI not reacting to the PnR accordingly.

Hope that helps. You don't have much longer to wait now.
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Old 09-29-2009, 01:13 PM   #1003
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Hey Pared...

Was just wondering if it was not to much to ask if you could let us know about the Free Agents in the game? maybe a list at each position or a couple Screen Shots if you have time?
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Old 09-29-2009, 01:15 PM   #1004
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Not the thread for this man. I can't take screen shots and I don't have the time to check it out. Sorry.
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Old 09-29-2009, 01:19 PM   #1005
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Pared,

Out of curiosity, what difficulty level were you playing the game on? I'm assuming the demo is on Pro, and not only is it extremely easy to score, but the CPU has been able to score effortlessly as well.

Any thoughts?

Thanks.
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Old 09-29-2009, 01:20 PM   #1006
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by Pared
Not the thread for this man. I can't take screen shots and I don't have the time to check it out. Sorry.
I got one question! Does 2K10 feels a lot different than 2K9?
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Old 09-29-2009, 01:31 PM   #1007
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by Jabrony
I got one question! Does 2K10 feels a lot different than 2K9?
Jabrony,

Not to me, but there are subtle differences in the demo. The controls seem to be a bit more streamlined than the past. When you try to do something, it actually happens. As of now, the CPU shot percentages are extremely high, but a slider can fix this. This could be a good thing, or a bad thing depending on what way you look at it, but the CPU ALWAYS finds the open man. Sometimes they pass up good shots for the open shot across the court, and they make pretty incredible mid-air, unrealistic, mid-air passes to make this happen.
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Old 09-29-2009, 01:48 PM   #1008
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Pared, I'm trying to gauge where my DC character ranks in regards to shooing. Can you (or someone with the game) provide the Mid range, and 3pt rating for the following players:

Vince Carter
Rashard Lewis
Richard Hamilton
Ben Gordon
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