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NBA 2K10 Q&A: Retail Copy in Hand

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Old 09-28-2009, 08:43 AM   #921
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by mrnoobie
cant you just link us? i couldnt figure out how to get all of Pareds media to show...that site is so badly designed that its like navigating through deviantart...
aight kool
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Old 09-28-2009, 08:47 AM   #922
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by mrnoobie
cant you just link us? i couldnt figure out how to get all of Pareds media to show...that site is so badly designed that its like navigating through deviantart...
http://community.2ksports.com/commun...cfm?u=2676&a=m

i googled his name with community and 2ksports

did the same to find Pared's before he gave a link
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Old 09-28-2009, 08:48 AM   #923
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Re: NBA 2K10 Q&A: Retail Copy in Hand

has anybody answered about the legends?
any special moves? sky hooks? are they in short shorts?
do they have included barkley, stockton, jerry west? are they tradeable?
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Old 09-28-2009, 08:50 AM   #924
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by jaosming
http://community.2ksports.com/commun...cfm?u=2676&a=m

i googled his name with community and 2ksports

did the same to find Pared's before he gave a link
When over at 2ksports.com, from the Home Page:

Online Community>> Community Home

Search By Member Name

Last edited by RGmoney; 09-28-2009 at 08:53 AM.
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Old 09-28-2009, 08:51 AM   #925
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by jaosming
http://community.2ksports.com/commun...cfm?u=2676&a=m

i googled his name with community and 2ksports

did the same to find Pared's before he gave a link
thanks and off to watch
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Old 09-28-2009, 09:34 AM   #926
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Thanks for helping him out fellas.

I have to say, I had a few bad games last night, and I'm not sure if my sliders were the culprit. I went back to default and for some odd reason the AI is continually forcing a lot of shots in the paint. It could be possible once you change something in the tendency sliders it breaks something... not sure, this is COMPLETE SPECULATION on my part.

With that said, I'll be deleting the data and starting over fresh. Game was solid out of the box but what I'm seeing now are some problems from 2k9. The paint just isn't being defended well enough by my teammates and the CPU covers it well. Again, could be my sliders broke some algorithm in the AI.

There is ONE huge issue that can't be overlooked. It needs to be addressed. In fact, I think it was an issue with 2k9 vs. the CPU. Athletic bigs, when they are running down the middle of the paint after a made basket or change of possession, are being thrown alley oops. My big man is not in position to defend a good % of the time, and instead of standing his ground when in the paint, he will follow the offensive player, leading to easy oops by the CPU. And the CPU takes advantage of this...

I have two problems with the issue.

1) The CPU shouldn't be attempting this as often as they do.

2) My defender should be aware enough to impede Noah's position to no allow something like this to happen.

Instead of my defenders playing man-you-basket positioning, they are off to the side of their man, allowing them ample room to slip by if they get turned around or any other little misstep.

There are times where the AI is running a nice, organized offense, exploiting mismatches and really attacking the user. And there are others where the CPU just sets up shop, then goes inside because of the post defenders inability to keep their men in front of them.
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Old 09-28-2009, 09:35 AM   #927
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Are the canned animations back in full affect this year? ie crossovers performed automatically when moved to certain court positions.. acrobatic layups and dunks not performed by the user.. defensive block/reach's et al?
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Old 09-28-2009, 09:37 AM   #928
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by modelboy
Are the canned animations back in full affect this year? ie crossovers performed automatically when moved to certain court positions.. acrobatic layups and dunks not performed by the user.. defensive block/reach's et al?
Canned animations have been severely toned down. There are some instances in the game where you feel it, however.

I would say the control is better... tighter... but you still lose control of your player at times.
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