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Madden NFL 10 Patch #1 Available, Post Impressions Here

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Old 09-24-2009, 03:01 PM   #241
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

Quote:
Originally Posted by dave374
Yes.
Pre-game ... when you're picking your uniforms and what-not, there's an option called "AFL effects". Just turn it off.
The brown screen is turned off, everything else stays - the stat overlays, uniforms, fields, etc...
Very good to hear. Thanks.
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Old 09-24-2009, 03:01 PM   #242
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

I have a pre-existing franchise, and loaded it up to play the week 1 game between the Bills and Pats. They automatically put the AFL uniforms and logos at the Franchise screen which is cool.

The only problem is that the game froze in the 1st quarter while I was looking at a replay. Not cool.
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Old 09-24-2009, 03:03 PM   #243
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

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Originally Posted by WakeUnc2321
Is the offensive fatigue still an issue, CB? At the end of the game, does the WRs, HBs, etc. disappear?



Is the CPU throwing the ball deep more or still throwing a lot in the middle of the field about 5-10 yds. deep?
Keep in mind all of my comments were observations from practice mode, all-madden and I don't mess with sliders.
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Old 09-24-2009, 03:10 PM   #244
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

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Originally Posted by LBzrule
Keep in mind all of my comments were observations from practice mode, all-madden and I don't mess with sliders.
I'm aware.
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Old 09-24-2009, 03:16 PM   #245
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

Anyone notice a difference in hook zone, LB zone recognition/responsivness on routes over the middle?

Was that addressed at all, is that coming in a 2nd patch? or do we just have to hold our nose and tolerate it for this year.
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Old 09-24-2009, 03:17 PM   #246
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

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Originally Posted by DGuinta1
Thank you for your solid impression. (even if you are a Sox fan ) I look forward to what you and CB have to say.
lol...thanks

Actually CB made a good point that I forgot to mention-fatigue. DEFINITELY more noticeable.

Also, I've gotten more separation on some deep balls. I thought it was placebo at first, but I suppose this is likely due to the WR release issue that was fixed...which until I saw LBzrule mention it, I forgot it was in the patch! Should definitely add a better risk/reward to press coverages (which might have been too effective prior to the patch).
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Old 09-24-2009, 03:18 PM   #247
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

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Originally Posted by sportyguyfl31
Anyone notice a difference in hook zone, LB zone recognition/responsivness on routes over the middle?

Was that addressed at all, is that coming in a 2nd patch? or do we just have to hold our nose and tolerate it for this year.
None that I've noticed. LBs still seem to have plenty of brain-dead moments in coverage overall, I'm afraid.
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Old 09-24-2009, 03:21 PM   #248
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Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

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Originally Posted by COMMISSIONERHBK9
have you guys notice you can hear the crowd now and the replays dont cut anymore. good job on the patch guys. now wait for the roster update and franchise here we come
my replays still randomly cut...i dont know why? maybe you guys know something I dont? I went after my game against the 9ers with the Bengals, and went to save a sweeeeeet playaction pass to Ocho in the endzone. Nope got cut after the ball was almost to Ocho's hands...i was hopin that'd be fixed...no biggie was just hopin tho
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