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NBA Live 10 Demo Available, Post Impressions Here (360)

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Old 09-24-2009, 10:40 AM   #1425
NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
 
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by ehh
So maybe you should stop doing that move?
ROTFLOL.....loLa oh gawwd This was funny to me. Sorry michalejordanjr no offense brah !!!!

The obvious simplicity of this comment I find hilarious !!!
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Old 09-24-2009, 10:48 AM   #1426
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

I agree with pared in the sense that defense controls can always get better. I also agree with Born on the need for better execution from your AI teammates.

I do disagree on the premise that because more can be added to the defensive controls, that the defense is not now adequate enough to replicate realistic man on man defense. I am not saying that to say that is what Pared is saying.

Simply put I am enjoying the challenge of playing on ball defense this year. In the no handcheck era of the nba I don't believe the type of defense control to "force" offensive players in a direction would necessarily be a simulation of the nba game.

More tools are always welcome but at this point when playing I don't find myself at the mercy of the offense anymore than when playing real life basketball. You are free to overplay a side and with the right defender cause contract to encourage the offensive player to go to one side or the other.

So I am not of the opinion that the defense can't be improved. I do believe though that we have to tools necessary to have a balanced game of offense vs defense with the exception of our AI teammates who need to play more like themselves when not in our control.
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Old 09-24-2009, 11:04 AM   #1427
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

THANK YOU CZAR.

Without getting into a lengthy drawn out response.

I just want to ask you guys what exactly do you think defense is...and how can you nto play adequate defense in this game.?? what OTHER controls do THINK you need?

You can funnel the ball handler into your D, into the baseline, you can play angles (and it matters), you can 'bait' them into taking a shot you want, you can contest jumpers...you can strip the ball during layups, you can play 'physical' defense...

Im really trying to figure out what else do you guys think you need to do in order to play effective d...Theyve given us all the damn tools.

The ONLY thing im waiting for is for the first game to make the ball its own object (even during animations) and reward the user with proper timing, allowing them to knock it out during reach ins, so thats not so random "flip a coin".

sometimes i swear to god people just like to complain to complain.
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Old 09-24-2009, 11:08 AM   #1428
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by Da_Czar
I agree with pared in the sense that defense controls can always get better. I also agree with Born on the need for better execution from your AI teammates.

I do disagree on the premise that because more can be added to the defensive controls, that the defense is not now adequate enough to replicate realistic man on man defense. I am not saying that to say that is what Pared is saying.

Simply put I am enjoying the challenge of playing on ball defense this year. In the no handcheck era of the nba I don't believe the type of defense control to "force" offensive players in a direction would necessarily be a simulation of the nba game.

More tools are always welcome but at this point when playing I don't find myself at the mercy of the offense anymore than when playing real life basketball. You are free to overplay a side and with the right defender cause contract to encourage the offensive player to go to one side or the other.

So I am not of the opinion that the defense can't be improved. I do believe though that we have to tools necessary to have a balanced game of offense vs defense with the exception of our AI teammates who need to play more like themselves when not in our control.
I agree with everything you said. Defense is fun and challenging as is. ON BALL. In instances where I can't switch it gets kinda frustrating watching Artest get lit up by Peitrus (sp?) or forcing someone baseline toward your help but your AI teammate doesn't help.

I like the fact that sometimes I can play perfect defense and the offensive player still makes the shot. It's the NBA. It happens. Some players shoot better when contested than they do when they're left wide open.

What I've noticed though is that if you continue to play solid on ball defense the game kind of balances itself out. You'll give up some, you'll get some but by and large it seems fair.

I kinda wish the shot contest was the hands up stick move on the perimeter. When I wanna close out I tend to jump to block even though I feel as though I'm tapping lightly on the Y button.
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Old 09-24-2009, 11:20 AM   #1429
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

I also agree about the on ball defense I think its very lifelike in how you have to guard the offensive player. I think EAC really nailed that part, but I think we can all agree on the team AI issue though.

If that's cleared up by release or sometime after the game is released I'll be one happy camper. Because then I'll feel like I have all the tools neccessary to play good D.
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Old 09-24-2009, 12:06 PM   #1430
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by Da_Czar
I agree with pared in the sense that defense controls can always get better. I also agree with Born on the need for better execution from your AI teammates.

I do disagree on the premise that because more can be added to the defensive controls, that the defense is not now adequate enough to replicate realistic man on man defense. I am not saying that to say that is what Pared is saying.

Simply put I am enjoying the challenge of playing on ball defense this year. In the no handcheck era of the nba I don't believe the type of defense control to "force" offensive players in a direction would necessarily be a simulation of the nba game.

More tools are always welcome but at this point when playing I don't find myself at the mercy of the offense anymore than when playing real life basketball. You are free to overplay a side and with the right defender cause contract to encourage the offensive player to go to one side or the other.

So I am not of the opinion that the defense can't be improved. I do believe though that we have to tools necessary to have a balanced game of offense vs defense with the exception of our AI teammates who need to play more like themselves when not in our control.
Good, because that wasn't what I was saying.

Like I said, it's passable. Guys that are enjoying it, great. Guys enjoyed Live '09 last year and now they say "OMG I can't go back and play '09!" I'll just have to wait until next year when defense gets the upgrade that I know it can get. They already addressed my issues with how bad freestyle looked while maintaining control. Wish they had a 2 year cycle after seeing the dribbling overhaul.

It's only going to make the game better.
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Old 09-24-2009, 12:28 PM   #1431
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

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Old 09-24-2009, 12:58 PM   #1432
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)

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Good, because that wasn't what I was saying.

Like I said, it's passable. Guys that are enjoying it, great. Guys enjoyed Live '09 last year and now they say "OMG I can't go back and play '09!" I'll just have to wait until next year when defense gets the upgrade that I know it can get. They already addressed my issues with how bad freestyle looked while maintaining control. Wish they had a 2 year cycle after seeing the dribbling overhaul.

It's only going to make the game better.
You can say this every year about every sequel. You can always hope/know that the game will be somewhat better the next time around. Not always the case, but is what's expected from any new game.
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