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Madden NFL 10 Q&A Blog with the Dev Team

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Old 09-02-2009, 09:26 PM   #209
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Re: Q&A blog with the dev team

Quote:
Originally Posted by Illustrator76
Here is my list of questions:

-Will some of the animations that look weird and play out in the wrong situations be fixed? (e.g. the over the shoulder catch happening WAY too frequently).

-Will DBs cutting on routes at the EXACT same time as the receivers (sometimes they even cut before the receivers do) be fixed?

-Will DBs in perfect position to make plays yet just stand there and do nothing even when you mash on the swat button be fixed? For those that call this a minor annoyance, I will ask: Would it be OK if the same thing happened to your QB when trying to throw the ball?

-Will CPU LBs and DTs that drop back in coverage and stand there and watch balls literally sail right over their heads to receivers standing directly behind them be fixed?

-What happened to custom stadium sounds like the Lions siren that plays when they score a touchdown, or the lion roar that happens on first downs? It was in the game last year (and the year before that) if I remember correctly.

-I have had three games now where the first play of the game the CPU RB breaks out of a 4-6 man Pro-Tack "scrum" and runs for a 65+ yard touchdown. Can this be toned down?

-Will receivers having no sense of the sidelines at all be fixed?

-Will suction blocking be fixed?

-Speed often times seems to be more important than route running for WRs, will this be fixed/adjusted?

-WRs don't go and get or battle for the ball enough. They are just content to do the good ole' "right in the bread basket" catch, which is totally useless in most situations. Will this be fixed?

-Still can't get pressure on the QB, and even if you do get to the QB, the CPU refuses to take sacks and always "magically" finds an open receiver just before getting hit. Will this be fixed?

-Will the terrible pursuit angles taken by the CPU defenders be fixed?

-Will the excessive trucking by backs and wide receivers who shouldn't be trucking be fixed?

-Will physics on batted passes be fixed? The ball should be going straight to the ground in most instances, not bouncing off guys leg or bodies and then magically floating in the air for the safety or LB to intercept.

-Zone coverage is broken altogether, and safties in zone don't always break their coverage assignment and come to make a tackle when the offense calls a run play. Will this be fixed?

-Will pass rushers with a clear shot at the QB inexplicably changing directions and delaying sacking the QB be fixed?

-As mentioned numerous times, passing to the flats is way too easy, as is beating the CPU when they blitz. Almost every time the CPU blitzes there is a man wide open that can gain HUGE amounts of yards if not a touchdown. Will this be fixed?

-Will seeing more variety in penalty calls be fixed? (e.g. Defensive Holding, Pass interference, etc...)

-CPU quick snap is still alive and well and is flat out terrible on Field Goal attempts, will this be fixed?

-DB and WR jostling is barely present, will this be fixed?

-Adaptive AI isn't working properly, will this be fixed?

-Wide receivers in the run and return game (especially on breakaway runs) turn and block the wrong guy, allowing defenders to make plays on you that they shouldn't have been able to. Will this be fixed?

-Will Lower rated DTs coming off their blocks too easily and making plays on runs up the middle be fixed?

-On kick returns there are still blockers that sometimes run all the way downfield past the defenders and towards the end zone (all the while blocking not one soul), will this be fixed?

-Toss and sweep plays still get blown up way too much for lost yardage. Ditto for screen plays (there always seems to be a DT that is standing right next to my RB, even if that's the first time I called that play). Will this be fixed?

-CPU still punts the ball through the end zone instead of trying to pin me deep, will this be fixed?

-WRs on some plays (curl routes especially) just stand there frozen solid after running their route, most times even after the play breaks down. Will this be fixed?

-Weight, momentum and physics seem to mean absolutely NOTHING. There are certain animations where a guy is on his way to the ground, only to magically pop back up and truck someone for extra yards. Will this be fixed?

-There are still way too many missed blocks/people blocking the wrong guy in the run game. Will the run blocking AI/Logic be fixed?

-Will DBs and WRs warping forward a few yards to catch/intercept passes be fixed?

-Fields don't degrade enough, or at least some (like Heinz Field) should degrade a lot more than others. Will this be fixed? (It was patched before in the past).

Totally agree with this post.

A couple things I would like to see in FAQ are a total description of player ratings what all the catagories mean exactly in game terms and how they work in the game. Also a total discription of sliders and what each custom slider effects (everything it effects)

The sack thing is just nuts, i'm so fed up with the CPU QB tossing the ball out at the last second. I mean no NFL QB is going to do that everytime he has a DE or LB on top of him unless he wants to lose his job very fast.

Blocking AI very bad, many times the blockers will just ignore or run away from their blocks. I mean its cool to miss a block that happens. But if you guy is right in front if you then you just turn 90 degrees and run across the field leaving your RB behind you to die that is just silly. (I know they tried to fix the same issue in NCAA 2010)

When a play of overturned like a long gain or a TD or something like that, the wrong team is shown chearing. Example, Denver gets fumble on me and I was down already so I challenge it and win the challenge but then it shows the Denver players cheering? I guess they are happy for me that I got my ball back?
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Old 09-02-2009, 09:26 PM   #210
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Why don't you take advantage of HD tv's and display more than four or five columns of information on stat and player rating screens? For comparison check out NBA 2k, they show ~12 columns of stats\ ratings. I assume 2k uses side scrolling for standard def and full

Madden is a rating driven, stat intensive game and it gets frustrating having to always scroll to find\compare information that should be visible on one screen.
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Old 09-02-2009, 09:27 PM   #211
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Re: Madden NFL 10 Q&A Blog with the Dev Team

1) is there anyway to fix the blocking ai without starting from scratch, it seems to only be a issue on plays where the blockers are in space, such as stretch and sweeps. but there should be no reason a pulling guard or lead blocker should ignore the edge player and run back inside to block someone.

2) it seems like the "5 yard" bump rule applies to all-pro as db's in press coverage press all the way down the field.


other than those 2 issues i am really, really enjoying this game.
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Old 09-02-2009, 09:30 PM   #212
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Re: Q&A blog with the dev team

Are you going to add Stadium Specific Stadiums like you promise?
Are you going to fix Sim Stats in Franchise mode?
Are you going to fix WR catching animations?
Are you going to fix the running animation?
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Old 09-02-2009, 09:32 PM   #213
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Why are many 3-4 coaches assigned the 4-3 defense under Coaching Philosophies? Can this be patched? Is there some available resource to find out exactly what the Coaching Philosophy sliders do? I'm assuming they weren't all meant to be set at the exact same thing.
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Old 09-02-2009, 09:39 PM   #214
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will there be weather transition?

ex: light rain in the beginning of the first quarter and heavy rain toward the end etc...

will there be daylight transition?

ex: 7:00pm game (it should be a sunset) around 3 or 4th quarter,it hould be dark.

you guys had it in the ps2 maddens,look back at it.
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Old 09-02-2009, 09:45 PM   #215
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will there be a free "talk out of retirement' feature?

if so,make it realer.

let us get to sign any player that wants to retire from any team and please let us talk out a contract for the retired player.

will you guys have a game ticker?

would you have a full hearted pre,half and post game show?

lastly,would you study 2k5 for the presentation and will you study the PS2 maddens for franchise mode?
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Old 09-02-2009, 09:46 PM   #216
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sorry one more thing,will the game shows be animated?
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