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NHL 10 Demo Available, Post Impressions Here (360 & PS3)

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Old 08-24-2009, 10:53 PM   #465
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Re: NHL 10 Demo Available, Post Impressions Here (360)

I like the demo. Lots of new stuff that I really enjoy and are all mentioned in the posts above.

One thing that doesn't work for me. I'm a BAP addict and with the new passing system the BAP High/Low camera angles just don't work for cross-ice passing. With the old tape-to-tape system you usually could pass it blindly and your teammate would pick it up but with the improved AI it's just a gamble if there's a teammate or player from the opposing team (which is often the case).

I don't mind playing in Overhead but it takes you out of the on-ice immersion that the BAP camera angles give.

Something to keep in mind and improve in NHL11 if you ask me.
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Old 08-25-2009, 03:42 AM   #466
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Re: NHL 10 Demo Available, Post Impressions Here (360)

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Originally Posted by Roscosuper II
Redshirt,

What's the deal? Is this game going to be able to be played with at least 10 minute periods for a sim game? Playing the demo on superstar hardcore is cool but, within the 5 minute periods shots can get high. Double the totals and wow, back to square one for me. Please tell me honest, I can't afford to waste money this year.
Following up on this, here are my stats from a Superstar/Hardcore game today with 10 minute periods (I was Chicago):

Vancouver 3 Chicago 1
Shots 24 31
Hits 20 30
Faceoffs 19 15
Attack Time 8:33 5:29
PIM 8:00 6:00
PP 2/3 0/4

Of course that's just one game and how it comes out will depend a lot on how you play, but I'm pretty sure anyone could find settings that give fairly realistic stats.
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Old 08-25-2009, 04:06 AM   #467
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by Redshirt_EA
Following up on this, here are my stats from a Superstar/Hardcore game today with 10 minute periods (I was Chicago):

Vancouver 3 Chicago 1
Shots 24 31
Hits 20 30
Faceoffs 19 15
Attack Time 8:33 5:29
PIM 8:00 6:00
PP 2/3 0/4

Of course that's just one game and how it comes out will depend a lot on how you play, but I'm pretty sure anyone could find settings that give fairly realistic stats.
0 for 4 on the PP? Shame on you Redshirt Stats look fine to me, I played on 9 minute periods in 09, I'll welcome being able to play longer periods and still get realistic stats. I'd be interested in what you use for sliders, as after playing tons of the demo I've decided on superstar again this year. Basing a slider set off of one of the main game designers/programers seems like a good idea.
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Old 08-25-2009, 04:20 AM   #468
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Re: NHL 10 Demo Available, Post Impressions Here (360)

What can I say, Luongo was tough.
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Old 08-25-2009, 10:03 AM   #469
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Re: NHL 10 Demo Available, Post Impressions Here (360)

I'm becoming slightly concerned with the cpu's offensive AI.

1. They favour the point shot way too much. I'm seeing guys cut out in front of the net, untouched, only to pass it back to the point for a slapshot.

2. They don't shoot off the rush enough. It seems that they are too pass happy in general -- when given a quality scoring chance, they will try and string together a tic-tac-toe play instead of rifling the open shot on net.

This doesn't happen all the time, but it happens a little more often than I'd like to see. Anyone else notice this?

This is playing on Allstar/Normal, btw.
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Old 08-25-2009, 10:32 AM   #470
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by ComaFaction
I'm becoming slightly concerned with the cpu's offensive AI.

1. They favour the point shot way too much. I'm seeing guys cut out in front of the net, untouched, only to pass it back to the point for a slapshot.

2. They don't shoot off the rush enough. It seems that they are too pass happy in general -- when given a quality scoring chance, they will try and string together a tic-tac-toe play instead of rifling the open shot on net.
In 09, lowering pass speed seemed to make the AI less pass-happy and more likely to shoot or carry the puck. I did this while playing goalie BAP and eventually got to the point where the AI would fire it from the wing on the rush or drive to the net at times. They still wanted to make the pass from the wing to the slot, but it was much better. Also, raising shot power or accuracy a click made them shoot more as well... I think.

Anyways, hopefully when we get a chance to play with sliders we can really make the game play how we want. Most of us seem to be planning on nerfing the AI passing, so maybe that will improve their shot/pass tendencies...
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Old 08-25-2009, 11:10 AM   #471
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Normally played 2K hockey but totally enjoyed NHL 10, the demo. Going to rent both versions from Gamefly and take it from there.
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Old 08-25-2009, 03:30 PM   #472
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Re: NHL 10 Demo Available, Post Impressions Here (360)

The passing is really bothering me. I felt that I was VERY good at 09 and I am having slight difficulty with the passing game, even on the default settings. I enjoy it when it comes to how I feel when I have the puck, but to see the CPU pass the puck around 10+ times a possession with perfect accuracy and ridiculous speed, it's very discouraging.
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