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NCAA Football 10 - Current Plans

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Old 06-24-2009, 07:53 PM   #249
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Re: NCAA Football 10 - Current Plans

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Originally Posted by countryboy
well lets see...

If a patch is released on launch day that addresses the sliders and other aspects, is it really that big of a deal? Shouldn't this be what we want? Issues spotted before the game releases and can be addressed via patch before the game launches.
I think they'll have a method of fixing the rosters by the release date but do we know for a fact that the patch dealing with "sliders and other aspects" will be ready by then? If I remember correctly it took at least a month before the patch came out last year.

If they have a major patch ready by release that deals with the major issues I'll be satisfied with that. I'll also be surprised.
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Old 06-24-2009, 07:57 PM   #250
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Re: NCAA Football 10 - Current Plans

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Originally Posted by Seahawk76
I think they'll have a method of fixing the rosters by the release date but do we know for a fact that the patch dealing with "sliders and other aspects" will be ready by then? If I remember correctly it took at least a month before the patch came out last year.

If they have a major patch ready by release that deals with the major issues I'll be satisfied with that. I'll also be surprised.
Oh...I don't think the patch will be ready for launch day that addresses the sliders amongst other things. I was making a hypothetical comment, that if they did have it ready, is it really that big of a deal that these things had to be patched if we never "played the game" without these things working.
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Old 06-24-2009, 07:58 PM   #251
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Re: NCAA Football 10 - Current Plans

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Originally Posted by countryboy
I used the backslash.../...to show that I was coupling the two together. Its seems that if the sliders were tweaked/fixed/made more effective, then gamers could alter the sliders to get the amount of pass rush they feel is adequate.
If they fix the pass rush it will be through a patch specific for the pass rush IMO. It will not be through fixing the sliders. Its is fundmentally broken sliders cant fix fundmentals.
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Old 06-24-2009, 08:01 PM   #252
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Re: NCAA Football 10 - Current Plans

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Originally Posted by da ThRONe
If they fix the pass rush it will be through a patch specific for the pass rush IMO. It will not be through fixing the sliders. Its is fundmentally broken sliders cant fix fundmentals.


The pass rush may be addressed via a patch. I was just stating what seems to be a common opinion amongst the community that more effective sliders would help the pass rush.
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Old 06-24-2009, 08:49 PM   #253
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Re: NCAA Football 10 - Current Plans

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Originally Posted by countryboy
Oh...I don't think the patch will be ready for launch day that addresses the sliders amongst other things. I was making a hypothetical comment, that if they did have it ready, is it really that big of a deal that these things had to be patched if we never "played the game" without these things working.
Well, then it's possible that it could be weeks or longer after release before the game is fully patched. That's just not acceptable, IMO, especially since this has become an annual issue with this series. I expected the dev team to learn from last year's fiasco but I'm seeing a repeat of the same mistakes. I gave EA the benefit of the doubt last year, but not this year. Not again. They've squandered that trust.
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Old 06-24-2009, 10:58 PM   #254
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Re: NCAA Football 10 - Current Plans

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Originally Posted by Seahawk76
Well, then it's possible that it could be weeks or longer after release before the game is fully patched. That's just not acceptable, IMO, especially since this has become an annual issue with this series. I expected the dev team to learn from last year's fiasco but I'm seeing a repeat of the same mistakes. I gave EA the benefit of the doubt last year, but not this year. Not again. They've squandered that trust.
I would expect a patch to arrive in late August or early September.
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Old 06-25-2009, 10:26 AM   #255
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Re: NCAA Football 10 - Current Plans

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Originally Posted by countryboy
well lets see...

The community asked for teambuilder...its in. The community notices through teambuilder website that the rosters are screwed up. We report here on the boards/forums, the devs see it and the problem is solved.

The community is watching videos that are put on the forums by the owner of the site, notices the pass rush/sliders aren't working as they should. The devs see the same video, notice the same thing and are now looking to remedy the situation.

Again, it seems that the devs being on the boards is paying dividends. I know, people are going to point to other aspects that they feel are shortcoming and say, well they haven't fixed this/that...., but if they weren't on the forums, what are the chances that the rosters, pass rush, or sliders are addressed at all, PRIOR to the game being released?

If a patch is released on launch day that addresses the sliders and other aspects, is it really that big of a deal? Shouldn't this be what we want? Issues spotted before the game releases and can be addressed via patch before the game launches.

No, everything we've asked for isn't in the game, and I'm as disappointed as the next guy..but to act as though as nothing positive is coming out of the devs being on the boards is ridiculous.

And no, the game isn't broken. If we are going to call bugs/glitches/flaws a broken a game, then there isn't a single game that has been released, nor that will ever be released that isn't "broken".

And everything you have said points to what I said. These sites are more beneficial to the developers than the developers are to this site. They are using people here as Beta Tester.

I am OK that we agree to disagree. You see EA NCAA with the glass half full and I see it as the glass half empty.

I will add this... They shipped a broken game last year. Sliders didn't work, the game needed a patch before it was released, OL/DL interaction was broken, stats were broken, games against the CPU were broken because the AI was broken. What more do you need for that to qualify for a broken game? Had this been any other industry EA would have lost thousands of dollars in refunds.

This years game is being shipped broken. Because of the rosters not being correct people that play online exclusively will be purchasing a broken game. Sliders still don't work, stats are still broke, OL/DL interaction is still broke. This to me qualifies as a broken game.

The past two year have been inexcuseable. It is much different than someone being able to jump into a rock on a FPS.

I have a buddy that play NCAA exclusively. He hasn't played NCAA since early 2008 and the game was so bad he traded it in. He didn't buy 2009 this year. He rented it last week. At the same time he downloaded 10. His comment to me "These games are garbage. They haven't done much since the 2008 game."

There is fantasy and reality. The reality is that NCAA is broken. While playable for some, it is broken to most.
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Old 06-25-2009, 10:36 AM   #256
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Re: NCAA Football 10 - Current Plans

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Originally Posted by hcopenhagenh
And everything you have said points to what I said. These sites are more beneficial to the developers than the developers are to this site. They are using people here as Beta Tester.
And how can it be beneficial to the devs but not to the users in the end?

If we are "beta testing" the game for them and they are fixing the issues that we point out, how is that not beneficial to everyone involved? If they weren't here, then who would we tell our issues to that would in turn fix them?

The issues with rosters, sliders, and pass rush have been noted from videos that were put onto a community site that has diehard fans, knowledgeable fans, and devs of the game. The roster issue this year was caught and for offline play has already been remedied. The online rosters are being worked on as we speak, as to it seems, a patch to increase the effectiveness of sliders which in turn could be used by individual gamers to help tune the pass rush to their liking, amongst other things they may feel need to be tweaked.

I would say, given that, the devs being here is beneficial to all parties involved.

And I have a buddy who played the demo and like me, is anticipating the release of the game, like he does every year. So we all have buddies that share opinions similar to that of our own.
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Last edited by countryboy; 06-25-2009 at 10:52 AM.
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