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NCAA Football 10 - Current Plans

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Old 06-23-2009, 09:35 PM   #217
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Re: NCAA Football 10 - Current Plans

Honestly, what do you guys do over there? You have changed absolutley nothing of substance in this game, this is NCAA 09 with "Season Showdown," which has to be the joke of the year. You guys talked about how the OL-DL interactions would be better, when all you did was give the ability to play patty-cake. You talked about fixing running out of the gun, when all you did was add a few more drawings to the playbooks, with the same results, no blocking. In fact, the O Line does not run block at all, you just have them perform their pass block animation, they get absolutley no drive, and no second level blocking. I can't wait to see the double-wing adjustments, those ought to be entertaining. The snap 50 Miles over the QB's head in the gun was a good installment, because that happens all of once a season. You should have just taken NCAA 04 and slapped your touted "Season Showdown" onto that, people would probably be happier. Same-old story, feature hype and no gameplay. I don't get why you get so much slack, this is your job, they do recall's of products this fundamentally flawed in the real world. Although, i guess you guys really are in your own universe, with no competition to worry about. No worries about getting laid-off for under-producing, or just because you can't meet the bottom line for the matter. I'll be damned if you get my 60 dollars.
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Old 06-23-2009, 11:06 PM   #218
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Re: NCAA Football 10 - Current Plans

I just don't understand how they can possibly ship a game w/ broken sliders 2 consecutive years. I just really don't get what exactly they are doing or who is(n't) in charge of things like that...

I can understand the roster mess-up to a degree because it came w/ the new Teambuilder feature, but there was a gigantic slider problem last year at shipping that took seemingly forever to patch. Now, they're shipping the game again w/ another slider issue that will (once again) have to wait for a patch.

Either someone/department is dropping the ball w/ their responsibilities or sliders were yet again not a priority even though it was said they were going to be this year. Chronic issues like this make it difficult to give anyone the benefit of the doubt anymore.
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Old 06-23-2009, 11:37 PM   #219
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Re: NCAA Football 10 - Current Plans

How bout that field goal patch. Just lost a game to florida. They hit a 58yarder after I called a T.O. Is Icing the kicker still in?
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Old 06-24-2009, 01:13 AM   #220
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Re: NCAA Football 10 - Current Plans

Quote:
Originally Posted by el bandolero
Honestly, what do you guys do over there? You have changed absolutley nothing of substance in this game, this is NCAA 09 with "Season Showdown," which has to be the joke of the year. You guys talked about how the OL-DL interactions would be better, when all you did was give the ability to play patty-cake. You talked about fixing running out of the gun, when all you did was add a few more drawings to the playbooks, with the same results, no blocking. In fact, the O Line does not run block at all, you just have them perform their pass block animation, they get absolutley no drive, and no second level blocking. I can't wait to see the double-wing adjustments, those ought to be entertaining. The snap 50 Miles over the QB's head in the gun was a good installment, because that happens all of once a season. You should have just taken NCAA 04 and slapped your touted "Season Showdown" onto that, people would probably be happier. Same-old story, feature hype and no gameplay. I don't get why you get so much slack, this is your job, they do recall's of products this fundamentally flawed in the real world. Although, i guess you guys really are in your own universe, with no competition to worry about. No worries about getting laid-off for under-producing, or just because you can't meet the bottom line for the matter. I'll be damned if you get my 60 dollars.





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Old 06-24-2009, 01:37 AM   #221
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Re: NCAA Football 10 - Current Plans

It's so obvious that gameplay was not their top priority this year.

It was all about Teambuilder and Season Showdown. The proof is in the pudding.
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Old 06-24-2009, 02:04 PM   #222
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Re: NCAA Football 10 - Current Plans

The Demo is fine by me. It plays pretty well in my opinion. Many of the complaints people have with game play aren't a problem for me. I can get pressure on the QB. I don't see robo QB. I can run the ball. Granted, there's a crap load of stuff I could care less about that made it into the game. So, it's highly disappointing the sliders don't work. AGAIN!!!!!

The fixes need to be available at launch. Honestly, EA needs to come up with a code or a disc for people who don't have online capabilities. No one should be at a greater advantage of having a game that has all of the features working properly. By the time the we got the patch last year I was already burnt out on the game.

If Fight Night is as good as advertised, I'll be skipping NCAA and hope that Madden delivers.
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Old 06-24-2009, 02:10 PM   #223
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Re: NCAA Football 10 - Current Plans

Quote:
Originally Posted by el bandolero
Honestly, what do you guys do over there? You have changed absolutley nothing of substance in this game, this is NCAA 09 with "Season Showdown," which has to be the joke of the year. You guys talked about how the OL-DL interactions would be better, when all you did was give the ability to play patty-cake. You talked about fixing running out of the gun, when all you did was add a few more drawings to the playbooks, with the same results, no blocking. In fact, the O Line does not run block at all, you just have them perform their pass block animation, they get absolutley no drive, and no second level blocking. I can't wait to see the double-wing adjustments, those ought to be entertaining. The snap 50 Miles over the QB's head in the gun was a good installment, because that happens all of once a season. You should have just taken NCAA 04 and slapped your touted "Season Showdown" onto that, people would probably be happier. Same-old story, feature hype and no gameplay. I don't get why you get so much slack, this is your job, they do recall's of products this fundamentally flawed in the real world. Although, i guess you guys really are in your own universe, with no competition to worry about. No worries about getting laid-off for under-producing, or just because you can't meet the bottom line for the matter. I'll be damned if you get my 60 dollars.
The OL/DL interaction is the biggest flaw in this game,IMO. If this were programmed correctly there would be far less issues. This is how I would want the OL to look like on the games and this is just high school.

http://www.youtube.com/watch?v=2qDzFUn8Imw
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Old 06-24-2009, 02:53 PM   #224
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Re: NCAA Football 10 - Current Plans

I keep shaking my head at the stuff that fell through the cracks. The sliders not working and the incorrect rosters is bush league stuff. It's something you can understand if it's coming from a small, novice company developing games for the first time. But when it's EA experiencing these type of issues it's downright unacceptable.

This stuff didn't happen back on last gen if I remember correctly. Perhaps it's time to pay a little (or a lot) more attention to detail. All I can say is if I headed this project I would be scared for my job because in 2010 these problems should NOT happen.

I hate to bash here but I'm just being honest. NCAA has always been my favorite over Madden but things are beginning to change. Someone or some people over at headquarters needs to seriously re-think the direction of this franchise because right now it's really not sitting well with people. Especially since the game isn't even out but the problems I mentioned are obvious.

Please get your priorities straight EA.
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