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NCAA Football 10 - Current Plans

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Old 06-18-2009, 11:32 PM   #81
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Re: NCAA Football 10 - Current Plans

Good news.

But people giving thanks are going too far. It was supposed to be fixed and it was hyped up as so. This is their job.

"Hey can I get a double cheeseburger?"
"Uh yeah, here's the bottom bun and one patty...we'll get the rest of it out to you in a day or two."
"Oh cool! Thanks, really means a lot to me. Thanks for keeping me informed. Sounds good."
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Old 06-19-2009, 12:03 AM   #82
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Re: NCAA Football 10 - Current Plans

I really just don't get how you can ship a game two consecutive years w/ broken sliders...it truly is beyond me.
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Old 06-19-2009, 12:13 AM   #83
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Re: NCAA Football 10 - Current Plans

The sliders in 09 were broken or were they just not very sensitive to you guys?

I'm asking this because I have a set of sliders in 09 that clearly have changed the gameplay.

Mine and the CPU QB sliders are set to 25 and they definitely throw errant passes. If CPU run block is at 45, they CANNOT run. If I set it to 50, CPUs run game is good.

I think its more of how sensitive they are, because they DO work.

I'm not imagining that ****. I dont get it.

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Old 06-19-2009, 12:20 AM   #84
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Re: NCAA Football 10 - Current Plans

Quote:
Originally Posted by TheCreep
The sliders in 09 were broken or were they just not very sensitive to you guys?

I'm asking this because I have a set of sliders in 09 that clearly have changed the gameplay.

Mine and the CPU QB sliders are set to 25 and they definitely throw errant passes. If CPU run block is at 45, they CANNOT run. If I set it to 50, CPUs run game is good.

I think its more of how sensitive they are, because they DO work.

I'm not imagining that ****. I dont get it.
Sliders were broken in the shipped version of the game. (i.e. didn't work and sometimes even worked the opposite way they were supposed to)

However, it was somewhat fixed by a patch.
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Old 06-19-2009, 12:24 AM   #85
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Re: NCAA Football 10 - Current Plans

Quote:
Originally Posted by Russell_Kiniry_EA
It's unfortunate that a we've allowed a few things to get by onto the disc in NCAA 10, this kind of thing bother us just as much as you guys... We do have time to work on some solutions, and here is the update as promised:
  • Rosters - A new file will be posted on EA locker to start and then we are planning on patching the online rosters.
  • Downloadable Content - The plan is to add the off/on toggle in a patch.
  • Game-play Sliders - Also planned on being in a patch to increase/fix the effectiveness depending on the slider.
It is extremely important to me (and everyone else on the team) to ensure that we get everything right as soon as possible. I wish I could say mistakes don't happen, but they did and we are going to do everything possible to get things right.

-Russ


Good customer service. Depending on the patch's success, you may have secured yourself another $60.
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Old 06-19-2009, 12:27 AM   #86
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Re: NCAA Football 10 - Current Plans

If indeed the sliders fix the defensive line's ability to penetrate the offensive line and flush out the QB and create lanes for linebackers, I'll be forking over the $59.99. But until I hear reviews from some of the great members here at OS, I won't be buying it.
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Old 06-19-2009, 12:30 AM   #87
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Re: NCAA 10 - Current Plans

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Originally Posted by AuburnAlumni
Very much appreciated.

Hopefully, the sliders will be increased in power SUBSTANTIALLY to the point that moving a slider just 2 or 3 clicks is noticeable.

There should never be a slider set at 0 or 100 if they are "truly" effective.
Yes! Please, Russ! Realize this! Slider effectiveness/sensitivity is KEY!
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Old 06-19-2009, 12:46 AM   #88
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Re: NCAA Football 10 - Current Plans

I think I speak for everyone when I say, "WTF HAVE YOU GUYS BEEN DOING FOR THE LAST 11 MONTHS?!"
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