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Fight Night Round 4: What's Hot and What's Not

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Old 06-02-2009, 03:10 PM   #65
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Re: Fight Night Round 4: What's Hot and What's Not

Quote:
Originally Posted by Kaanyr Vhok
Yeah I agree certain fighters should have slower head movement.

In regaurds to VB's footwork this is what I'm talking about.





Look at 1:00 - 1:07
The animation is a little wonky but still thats effective movement and it shows what FN does wrong.

Also I'm thinking FN R4 will be better than VB with the right sliders. VB is too old for the crown but its still better in a couple key areas.
i would give more props to Vb if they actually had real footplanting, but still good.
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Old 06-02-2009, 03:19 PM   #66
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Re: Fight Night Round 4: What's Hot and What's Not

Quote:
Originally Posted by Kaanyr Vhok
Yeah I agree certain fighters should have slower head movement.

In regaurds to VB's footwork this is what I'm talking about.





Look at 1:00 - 1:07
The animation is a little wonky but still thats effective movement and it shows what FN does wrong.

Also I'm thinking FN R4 will be better than VB with the right sliders. VB is too old for the crown but its still better in a couple key areas.
Man, I cant STAND the way the boxers move in that game!! They're like lil jack rabbits on crack or something. Career mode was super deep though.

As you see, they get plastered in place for the bob and weave also. No boxing game has resolved that issue yet. Its just normal to me, thats why I wont dock FN4 any points for that issue.

As far as the other poster saying VB wasn't the best, it was BR2, I can agree with that. I just use the VB title pretty much as a blanket title for all the games, lol. I have Hajime No Ippo 2, victorious road. Its the straight Japanese version (I'm in Japan at the moment)

Whatever one it is, I have the one with the super deep career mode.
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Old 06-02-2009, 03:30 PM   #67
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Re: Fight Night Round 4: What's Hot and What's Not

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Originally Posted by Tha_Kid
My question is why does the demo move so much slower than the videos EA is showing at E3?
Anyway I could see these E3 videos u speak of?
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Old 06-06-2009, 03:41 AM   #68
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I thought Arthur Abraham was in the game. I pre-ordered it because they said he would be in it. They put bitch *** Pavlik but no Abraham? WTF?
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Old 06-06-2009, 02:49 PM   #69
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Re: Fight Night Round 4: What's Hot and What's Not

I'm not sure where to ask this and I'm afraid to start a new thread But do we know anything about the online modes and career mode. I'm hoping for a multi player online career mode. A private one with say just a few friends and cpu fighters.
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Old 06-06-2009, 03:50 PM   #70
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Re: Fight Night Round 4: What's Hot and What's Not

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Originally Posted by TDKing
I'm not sure where to ask this and I'm afraid to start a new thread But do we know anything about the online modes and career mode. I'm hoping for a multi player online career mode. A private one with say just a few friends and cpu fighters.
not a online franchise per say but FNR4 will have a online "league" where every player will fight to become a champion in a wieght class...I think its CABs only not sure...
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Old 06-06-2009, 04:02 PM   #71
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Re: Fight Night Round 4: What's Hot and What's Not

Hmmm... Can we have private leagues just friends ? Probably not, I guess it will be more like the Be A pro hockey league.
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Old 06-06-2009, 04:14 PM   #72
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Re: Fight Night Round 4: What's Hot and What's Not

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Originally Posted by TDKing
Hmmm... Can we have private leagues just friends ? Probably not, I guess it will be more like the Be A pro hockey league.
Not really sure, for all I know it may just be a glorified online rankng system....
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