Home

Fight Night Round 4 Demo Impressions

This is a discussion on Fight Night Round 4 Demo Impressions within the Boxing forums.

Go Back   Operation Sports Forums > Combat Sports > Boxing
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 05-16-2009, 11:34 PM   #257
Showtime
 
Jukeman's Arena
 
OVR: 46
Join Date: Aug 2005
Location: Philadelphia,PA
Posts: 10,963
Blog Entries: 3
Re: Fight Night Round 4 Demo Impressions

Lol instead of comparing, I'll will be having fun with both UFC and FNR4....Lol @ this game is a slug fest...wat do you expect with a Hatton vs Pac man 3 round fight???

Fighters has dif styles in this game...Im not gonna judge on a demo...
Jukeman is offline  
Reply With Quote
Old 05-16-2009, 11:53 PM   #258
CEO - BSG Network
 
Behindshadows's Arena
 
OVR: 50
Join Date: Nov 2004
Posts: 8,052
Blog Entries: 5
Re: Fight Night Round 4 Demo Impressions

I'm not digging the controls, I want to use the buttons. I hated the analog control in Round 3 and I really hate them in Round 4. I'm not digging it at all.

Everything else about the game I like a lot. Except for that oogly ring girl they had in the demo.
Behindshadows is offline  
Reply With Quote
Old 05-17-2009, 12:02 AM   #259
Banned
 
OVR: 24
Join Date: Oct 2006
Location: Ask your wife
Re: Fight Night Round 4 Demo Impressions

Anybody seen a TKO on Youtube or gotten one themselves yet. Since there's no ref I wonder what the animation would look like in stopping the fight. Did they have TKO's on FN3 and is it actually in this game?

I'm thinking it would be difficult to get a TKO since anytime I really stun the AI or just after a knockdown I find it very difficult to follow up on it to end the fight. The AI recovers within seconds, I don't know if it's been amped up for the demo but if it's that difficult on the easy skill level in the demo it's gonna impossible at higher skill levels. Perhaps this changes when the AI tires in the late rounds but if your opponent is rocked with a knockdown in the 1st round he still should be dazed enough that you should be able to finish him off pretty easily.

For instance the Foreman-Frazier fight where Frazier was knocked down 7 times in 2 rounds can't be recreated with this game because the AI won't stay groggy that long.
Seymour Scagnetti is offline  
Reply With Quote
Old 05-17-2009, 12:29 AM   #260
Rookie
 
OVR: 8
Join Date: Mar 2009
Blog Entries: 1
what do i have to do to get the demo??
niggarachi is offline  
Reply With Quote
Old 05-17-2009, 12:42 AM   #261
Hall Of Fame
 
JayBee74's Arena
 
OVR: 36
Join Date: Jul 2002
Location: Gretna, Louisiana
Posts: 23,018
Re: Fight Night Round 4 Demo Impressions

Practicing left jab- right hook haymaker combos and I stunned PacMan with a left jab. The jab caught him flush on the cheek as I was coming forward.
JayBee74 is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-17-2009, 12:44 AM   #262
Banned
 
OVR: 12
Join Date: Aug 2003
Location: los angeles
Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by sneezor01
well while I do agree that there should not be any OVR rating in the game my point was that Chico is alot better boxer than some of the boxers listed in the game and I dont think that Chico is alone in getting shafted I think that Winky Wright is in the same boat with an 85 OVR and he is alot better than some of the boxers ahead on him. the main Idea that I wanted to get across was that if you have I ratings system like the one in fight night then you should not have guys like Foreman 83 OVR just one point than Tommy Morrison 82 OVR or Pacman 85 OVR and Cotto 88 OVR or Duran 93 OVR and Jones JR 90.

Think about it like this when you have OVR the question that should be asked is "Is person A better than Person B? If so then in what ways? If not then why not?
thats not the way to look at it. you can't compare boxer A to boxer B. The thing is that when you compile attributes in a game you are looking at a certain skill set prevalent to each boxer. Pernell Whitakers overall skill set in a ratings based game will net him a high overall rating. Just as tommy morrison was probably more complete from one skill to the next than foreman, even if just by a small margin. It's just a number.
jtdribbles25 is offline  
Reply With Quote
Old 05-17-2009, 06:54 AM   #263
Rookie
 
OVR: 5
Join Date: Sep 2008
Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by jtdribbles25
thats not the way to look at it. you can't compare boxer A to boxer B. The thing is that when you compile attributes in a game you are looking at a certain skill set prevalent to each boxer. Pernell Whitakers overall skill set in a ratings based game will net him a high overall rating. Just as tommy morrison was probably more complete from one skill to the next than foreman, even if just by a small margin. It's just a number.

gotta agree with this ...sweet pee was one of the most evasive fighters in the game...hard to hit and never really saw the mat in his career....had decent power and a sweet jab. all his losses were arguable..including the hoya lost..and at his peak sweet pee can hang with anyone in boxing many tried to emalulate but couldnt come close.....not the greatest but skillwise he's one of the best in his division

with that being said ..im sure ratings will change up a bit
nickelplaydit is offline  
Reply With Quote
Old 05-17-2009, 08:39 AM   #264
LORDTHUNDERBIRD
 
Pappy Knuckles's Arena
 
OVR: 46
Join Date: Sep 2004
Location: Durham, NC
Posts: 15,973
Blog Entries: 33
Re: Fight Night Round 4 Demo Impressions

Parasight, don't give up on this game!! Fight Night Round 4 is amazing and the best representation of boxing that you'll play in a videogame. I enjoyed Round 3 even with some of its issues, but this destroys it.

For a guy who plays Undisputed a lot, the first thing you need to remember is that the punching in this game is a totally different beast. Since you're able to move your torso to create angles it becomes much more realistic and potentially more difficult. However, this game is only a slugfest if that's what you allow it to be. You still need to circle, setup shots, and outhink your opponent. I typically like to work my jab a lot and move in and out with bodyshots to set up my hard stuff to the head. I'm able to do this with little problem. Hatton is more aggressive and doesn't give you much space, but you still don't have to get into a bar room brawl with him.

I think if you give it more time you will come to appreciate it. I realize this isn't for everyone, but it's definitely not a shallow game.
Pappy Knuckles is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Combat Sports > Boxing »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:45 PM.
Top -