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Fight Night Round 4 Demo Impressions

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Old 05-16-2009, 11:34 PM   #257
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Re: Fight Night Round 4 Demo Impressions

Lol instead of comparing, I'll will be having fun with both UFC and FNR4....Lol @ this game is a slug fest...wat do you expect with a Hatton vs Pac man 3 round fight???

Fighters has dif styles in this game...Im not gonna judge on a demo...
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Old 05-16-2009, 11:53 PM   #258
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Re: Fight Night Round 4 Demo Impressions

I'm not digging the controls, I want to use the buttons. I hated the analog control in Round 3 and I really hate them in Round 4. I'm not digging it at all.

Everything else about the game I like a lot. Except for that oogly ring girl they had in the demo.
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Old 05-17-2009, 12:02 AM   #259
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Re: Fight Night Round 4 Demo Impressions

Anybody seen a TKO on Youtube or gotten one themselves yet. Since there's no ref I wonder what the animation would look like in stopping the fight. Did they have TKO's on FN3 and is it actually in this game?

I'm thinking it would be difficult to get a TKO since anytime I really stun the AI or just after a knockdown I find it very difficult to follow up on it to end the fight. The AI recovers within seconds, I don't know if it's been amped up for the demo but if it's that difficult on the easy skill level in the demo it's gonna impossible at higher skill levels. Perhaps this changes when the AI tires in the late rounds but if your opponent is rocked with a knockdown in the 1st round he still should be dazed enough that you should be able to finish him off pretty easily.

For instance the Foreman-Frazier fight where Frazier was knocked down 7 times in 2 rounds can't be recreated with this game because the AI won't stay groggy that long.
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Old 05-17-2009, 12:29 AM   #260
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what do i have to do to get the demo??
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Old 05-17-2009, 12:42 AM   #261
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Re: Fight Night Round 4 Demo Impressions

Practicing left jab- right hook haymaker combos and I stunned PacMan with a left jab. The jab caught him flush on the cheek as I was coming forward.
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Old 05-17-2009, 12:44 AM   #262
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Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by sneezor01
well while I do agree that there should not be any OVR rating in the game my point was that Chico is alot better boxer than some of the boxers listed in the game and I dont think that Chico is alone in getting shafted I think that Winky Wright is in the same boat with an 85 OVR and he is alot better than some of the boxers ahead on him. the main Idea that I wanted to get across was that if you have I ratings system like the one in fight night then you should not have guys like Foreman 83 OVR just one point than Tommy Morrison 82 OVR or Pacman 85 OVR and Cotto 88 OVR or Duran 93 OVR and Jones JR 90.

Think about it like this when you have OVR the question that should be asked is "Is person A better than Person B? If so then in what ways? If not then why not?
thats not the way to look at it. you can't compare boxer A to boxer B. The thing is that when you compile attributes in a game you are looking at a certain skill set prevalent to each boxer. Pernell Whitakers overall skill set in a ratings based game will net him a high overall rating. Just as tommy morrison was probably more complete from one skill to the next than foreman, even if just by a small margin. It's just a number.
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Old 05-17-2009, 06:54 AM   #263
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Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by jtdribbles25
thats not the way to look at it. you can't compare boxer A to boxer B. The thing is that when you compile attributes in a game you are looking at a certain skill set prevalent to each boxer. Pernell Whitakers overall skill set in a ratings based game will net him a high overall rating. Just as tommy morrison was probably more complete from one skill to the next than foreman, even if just by a small margin. It's just a number.

gotta agree with this ...sweet pee was one of the most evasive fighters in the game...hard to hit and never really saw the mat in his career....had decent power and a sweet jab. all his losses were arguable..including the hoya lost..and at his peak sweet pee can hang with anyone in boxing many tried to emalulate but couldnt come close.....not the greatest but skillwise he's one of the best in his division

with that being said ..im sure ratings will change up a bit
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Old 05-17-2009, 08:39 AM   #264
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Re: Fight Night Round 4 Demo Impressions

Parasight, don't give up on this game!! Fight Night Round 4 is amazing and the best representation of boxing that you'll play in a videogame. I enjoyed Round 3 even with some of its issues, but this destroys it.

For a guy who plays Undisputed a lot, the first thing you need to remember is that the punching in this game is a totally different beast. Since you're able to move your torso to create angles it becomes much more realistic and potentially more difficult. However, this game is only a slugfest if that's what you allow it to be. You still need to circle, setup shots, and outhink your opponent. I typically like to work my jab a lot and move in and out with bodyshots to set up my hard stuff to the head. I'm able to do this with little problem. Hatton is more aggressive and doesn't give you much space, but you still don't have to get into a bar room brawl with him.

I think if you give it more time you will come to appreciate it. I realize this isn't for everyone, but it's definitely not a shallow game.
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