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NCAA Football 10 Pre-E3 Hands-On (IGN)

This is a discussion on NCAA Football 10 Pre-E3 Hands-On (IGN) within the EA Sports College Football and NCAA Football forums.

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Old 05-14-2009, 04:57 PM   #105
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

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Originally Posted by heavy_hitter
+10

LMAO.... I think it is funny too. I loved in another thread I was just reading "I AM SO EXCITED." It is definitely entertainment while bored at work.
It's even more entertaining to me all the people who pick apart every single aspect of a video game.

Quote:
Originally Posted by Solidice
you mean, the same thing people are doing in the Madden forum with Ian?

yea, funny.
Hahahaha
 
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Old 05-14-2009, 05:00 PM   #106
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

I'm sure I will have some fun with it, but it doesn't look or sound like it will be anything groundbreaking, which is obviously what the NCAA series needs.
Fixing a large number of these obvious problems makes for what '09 should have been, but gimmicky modes and minor tweaks aren't going to save the series.

Football games have gotten a bit stale in terms of presentation and value, and simple, yet major online dynasty upgrades could easily be implemented, to bring far more time value to this game. There is no excuse that we don't have the deepest dynasty modes ever seen as of yet.



Most people won't want to waste their life away online doing things to improve their team, but if I want to hop online at midnight while I'm drunk and spend 2 (what would currently be useless) hours in the online dynasty doing something productive for my squad (practice, more advanced recruiting, playbook tweaks etc.) than my team should be better off for it. Coaches always have things that they can prepare their team for so that they are ready for the next big game, and I wish we could do more of this in online dynasty.

Spend your time making major gameplay and presentation adjustments, and pair that with making online dynasty insanely deep and I will be thrilled for years to come. Football is unpredictable, the game should play a bit more in that mold. Also, make Eddie George style (or in some cases Ron Dayne style) RB's on the regular so that all types of players have ups and downs that are obvious within the 11v11 action we see on Saturdays.

PM me for suggestions for online dynasty tweaks, EA Sports.

Last edited by MMAsterkillah; 05-14-2009 at 05:04 PM.
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Old 05-14-2009, 05:00 PM   #107
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

Quote:
Originally Posted by Solidice
you mean, the same thing people are doing in the Madden forum with Ian?

yea, funny.
Yeah, with the difference being Madden has actually shown progress. We've seen videos, they've kept us involved, added what we wanted after it had initially been left out(cleat colors and sock lengths), etc. We've actually seen progress. Ian took a note from the success the SCEA devs had with MLB The Show and they've seemingly gotten on the right track. All we've seen from NCAA is team builder and team showdown. Same dance same song.
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Old 05-14-2009, 05:03 PM   #108
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

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Originally Posted by stewaat
It's even more entertaining to me all the people who pick apart every single aspect of a video game.



Hahahaha
You mean like gameplay, presentation, cosmetics, and everything else that's taken a back seat to filler such as Team Builder? Honestly, considering the trash we've gotten from EA the last few years, we have the right to critique the game as much as we wish until an acceptable product is released.
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Old 05-14-2009, 07:40 PM   #109
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

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Originally Posted by Child Rebel
I'm sorry, but team builder doesn't really do much for me. I'm not going to knock anybody who wants and will enjoy it, I mean to each his own. However Team builder doesn't do anything to improve the overall experience of the game. It doesn't improve gameplay, presentation, cosmetics, or any other vastly important aspect of the actual game. From what I've gathered, and I could very well be wrong, but you're getting a rehash of last years title with some new custom teams. That's enough for you?
I couldnt agree more. For 60 bucks in this economy I dont think so.
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Old 05-14-2009, 07:51 PM   #110
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

Quote:
Originally Posted by MMAsterkillah
I'm sure I will have some fun with it, but it doesn't look or sound like it will be anything groundbreaking, which is obviously what the NCAA series needs.
Fixing a large number of these obvious problems makes for what '09 should have been, but gimmicky modes and minor tweaks aren't going to save the series.

Football games have gotten a bit stale in terms of presentation and value, and simple, yet major online dynasty upgrades could easily be implemented, to bring far more time value to this game. There is no excuse that we don't have the deepest dynasty modes ever seen as of yet.



Most people won't want to waste their life away online doing things to improve their team, but if I want to hop online at midnight while I'm drunk and spend 2 (what would currently be useless) hours in the online dynasty doing something productive for my squad (practice, more advanced recruiting, playbook tweaks etc.) than my team should be better off for it. Coaches always have things that they can prepare their team for so that they are ready for the next big game, and I wish we could do more of this in online dynasty.

Spend your time making major gameplay and presentation adjustments, and pair that with making online dynasty insanely deep and I will be thrilled for years to come. Football is unpredictable, the game should play a bit more in that mold. Also, make Eddie George style (or in some cases Ron Dayne style) RB's on the regular so that all types of players have ups and downs that are obvious within the 11v11 action we see on Saturdays.

PM me for suggestions for online dynasty tweaks, EA Sports.
The lack of presentation has killed this series for me. There is no immersion factor with ncaa. Instead we get **** like mascots crip walking. Really? Give us a halftime show, post game show end of the week show, something. College football is all about presentation and flair. Ncaa has none of that.
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Old 05-14-2009, 08:40 PM   #111
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

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Originally Posted by Child Rebel
You mean like gameplay, presentation, cosmetics, and everything else that's taken a back seat to filler such as Team Builder? Honestly, considering the trash we've gotten from EA the last few years, we have the right to critique the game as much as we wish until an acceptable product is released.
It has been stated gameplay has been improved. Obviously we won't find out until we play the game.

Presentation looks to be altered a little but it still looks average.

Cosmetics are what they are. I'd like to have all the stadiums and everything perfect but it's not going to be the way I like.

Teambuilder is a great tool for allowing flexibility within the game. It opens the series up to a whole new demographic which is a smart move on their part. Just because you and all the elitist "I am a 100% realism gamer" don't want to use TB doesn't mean it isn't a great feature.

I think season showdown is stupid but I don't make threads and bash it. Some people love collecting "points" and that kind of stuff, however I could have -10000 pts and not care.

It's all about personal opinion. I thought the game was acceptable last year even though some things really pissed me off. I still had a blast with the game and played the hell out of it. I see no change this year and there's no way it can be worse gameplay-wise than last year (at least I hope).

If you don't like it, don't buy it. It's pretty simple.
 
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Old 05-14-2009, 09:17 PM   #112
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Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

Quote:
Originally Posted by heavy_hitter
+10

LMAO.... I think it is funny too. I loved in another thread I was just reading "I AM SO EXCITED." It is definitely entertainment while bored at work.
Yep..almost as funny as people putting down a game they've never played.
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