Home

NCAA Football 10 Pre-E3 Hands-On (IGN)

This is a discussion on NCAA Football 10 Pre-E3 Hands-On (IGN) within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 05-17-2009, 04:31 AM   #153
Rookie
 
Mad 69's Arena
 
OVR: 10
Join Date: Jul 2008
Location: Parts Unknown
Blog Entries: 1
Could you give us reasons why people should not say Madden 10 is going to be better than NCAA 10? This has been the case every year (Madden better than NCAA) and everyone seems to realize it. We don't care about more game modes, we just want whats broken - fixed. Gameplay is what is most important, why waste even an hour developing game types such as Mascot games?
Mad 69 is offline  
Reply With Quote
Old 05-17-2009, 12:26 PM   #154
We had subs. It was crazy
 
MBFranchise's Arena
 
OVR: 9
Join Date: May 2009
Posts: 1,658
Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

Quote:
Originally Posted by Mad 69
Could you give us reasons why people should not say Madden 10 is going to be better than NCAA 10? This has been the case every year (Madden better than NCAA) and everyone seems to realize it. We don't care about more game modes, we just want whats broken - fixed. Gameplay is what is most important, why waste even an hour developing game types such as Mascot games?
Picture this:

Coke Zero approaches the NCAA team and says: We will pay you to create Mascot Game and Season Showdown. Neither will take much time to develop and will invariably make 8 year olds buy the game at Wal-Mart. The tradeoff will be that a little of your gameplay development time will be used up. That may upset that hardcore sports gamers but let's face it, they'll buy the game anyway. Work on something that appeals to people who normally won't buy the game because they don't know any better.

Its all about money.
MBFranchise is offline  
Reply With Quote
Old 05-17-2009, 01:17 PM   #155
Banned
 
Strummer101er's Arena
 
OVR: 7
Join Date: Jul 2008
That's great to hear -- except the wide-open gameplay thing.

I loved 09's wide-open gameplay and the speed curve. The only problem with it was that the AI took disastrous pursuit angles, which meant too many long TDs.
Strummer101er is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-17-2009, 01:54 PM   #156
Banned
 
JerseySuave4's Arena
 
OVR: 23
Join Date: Mar 2006
Location: Dirty Jerz
Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

Quote:
Originally Posted by Strummer101er
That's great to hear -- except the wide-open gameplay thing.

I loved 09's wide-open gameplay and the speed curve. The only problem with it was that the AI took disastrous pursuit angles, which meant too many long TDs.
09 was annoying because there was no defense. Unless a pass was intercepted, usually games were 49-42 or some other ridiculously high scoring games. Wheres the defense?
JerseySuave4 is offline  
Reply With Quote
Old 05-17-2009, 04:07 PM   #157
Rookie
 
OVR: 2
Join Date: Apr 2009
Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

As long as I dont average 50-10 victories over the CPU on Heisman level like I do now then I will be happy with this years game. Hopefully adaptive AI, defensive assist and improved pursuit angles will help out enough.
sozo is offline  
Reply With Quote
Old 05-17-2009, 05:09 PM   #158
Pro
 
Lava's Arena
 
OVR: 49
Join Date: Mar 2009
Location: Nebraska
Blog Entries: 5
Re: NCAA Football 10 Pre-E3 Hands-On (IGN)

Quote:
Originally Posted by MBFranchise
Picture this:

Coke Zero approaches the NCAA team and says: We will pay you to create Mascot Game and Season Showdown. Neither will take much time to develop and will invariably make 8 year olds buy the game at Wal-Mart. The tradeoff will be that a little of your gameplay development time will be used up. That may upset that hardcore sports gamers but let's face it, they'll buy the game anyway. Work on something that appeals to people who normally won't buy the game because they don't know any better.

Its all about money.
Something about the way they're beating the drum for SS tells me they spent some significant time/resources on it, though. When you put it up there with TeamBuilder as the top two features of the game this year, I gotta think it took at least some time.

Not saying it is true, just my theory/speculation.
Lava is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:58 AM.
Top -