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Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Old 05-12-2009, 10:32 PM   #225
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Animation looks good but the qb movement still appears very similar to last year without much improvement.
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Old 05-12-2009, 11:39 PM   #226
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

THIS WHAT WISH FOR ON MADDEN..........I THINK THEY SHOULD HAVE THE LITTLE STUFF LIKE HAVE THERE SHIRT GET UN TUCK WHEN SOMEBODY GRAB IT AND WHEN SOMEBODY HIT THE GROUND HAVE LIKE THEM BLEEDING A LITTLE BIT
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Old 05-12-2009, 11:46 PM   #227
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by Team Major
THIS WHAT WISH FOR ON MADDEN..........I THINK THEY SHOULD HAVE THE LITTLE STUFF LIKE HAVE THERE SHIRT GET UN TUCK WHEN SOMEBODY GRAB IT AND WHEN SOMEBODY HIT THE GROUND HAVE LIKE THEM BLEEDING A LITTLE BIT
I wish you would stop using the CAPS LOCK key.
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Old 05-12-2009, 11:50 PM   #228
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by Tito78
I knew I wasn't crazy.
No man. You are still crazy, but that's a different story.

The biggest thing for a QB when scrambling in APF2K8 is getting your shoulders set. The QB is going to throw better when running at a consistent speed, not when they are accelerating, decelerating, or making a cut/turn, because their shoulders typically aren't as square. It's a pretty amazing system for determining a quarterback's throwing accuracy.
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Old 05-13-2009, 08:35 AM   #229
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by Tito78
That's good to hear; this is what will really bury the roll and chuck. If the the QB is penalized for throwing while sprinting and/or off of their back foot, players will be wise to stay in the pocket, so the QB can set his feet and throw.
I don't think it will. What cheesers do right now in Madden is roll out the pocket, set their shoulders, and throw passes with Tom Brady like accuracy.

Of course, nothing would be wrong with this if they couldn't virtually do it at will. The bottom line is that as long as the QB turn, move, and sprint faster than the DE gets off his animations.......roll and chuck will live to see another day.
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Old 05-13-2009, 09:02 AM   #230
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by Valdarez
No man. You are still crazy, but that's a different story.

The biggest thing for a QB when scrambling in APF2K8 is getting your shoulders set. The QB is going to throw better when running at a consistent speed, not when they are accelerating, decelerating, or making a cut/turn, because their shoulders typically aren't as square. It's a pretty amazing system for determining a quarterback's throwing accuracy.
Right, because what QB on the planet can throw at top speed ? No one in the world can throw with a good degree of accuracy or distance while they are sprinting(accelerating). Your feet have to be set to get some mustard on the ball. Any pass over 20 yards while running is going to be a duck, even for peyton manning.

2K has it right. You can sprint to a spot but to throw with accuracy you have to set your feet. Stabler/Cunningham/Elway and a few others can make throws while you are rolling out with accuracy but they also lose distance on how far they can throw.
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Old 05-13-2009, 11:09 AM   #231
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Talking Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by EA_Sports_is_Garbage
You mean Madden might actually have a pocket this year? Doubtful

95% of Madden players roll out the nonexistent pocket and bomb it downfield.

That is the standard for playing Madden.

As Valderez stated, APF 2K8 has it spot on.

You want sim football? Purchase APF 2K8

You want fake, glitchy football that blinds the consumer with NFL teams and logos, purchase Madden.

Which do you choose?
Thanks for the sound advice. I'll take it under advisement.
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Old 05-13-2009, 11:10 AM   #232
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by EA_Sports_is_Garbage
You mean Madden might actually have a pocket this year? Doubtful

95% of Madden players roll out the nonexistent pocket and bomb it downfield.

That is the standard for playing Madden.

As Valderez stated, APF 2K8 has it spot on.

You want sim football? Purchase APF 2K8

You want fake, glitchy football that blinds the consumer with NFL teams and logos, purchase Madden.

Which do you choose?
PLZ PEOPLE I KNOW WHERE THIS IS HEADING DON'T WASTE YOUR TIME JUST MOVE ON.
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