Home

NCAA Football 10 - Designer Chat

This is a discussion on NCAA Football 10 - Designer Chat within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Reply
 
Thread Tools
Old 03-25-2009, 11:17 PM   #113
Banned
 
OVR: 26
Join Date: Dec 2008
Blog Entries: 4
Re: NCAA Football 10 - Designer Chat

Quote:
Originally Posted by OMT
We've fixed the issue with the CPU recruiting a bunch of LTs when they need a RT. The problem is you are only recruiting Ts, and you don't know if they are left/right until you sign them. The depth chart logic puts the best player with that natural position (left or right), but the CPU never does position changes.

Now the CPU will do position changes if the backup on one side is better than the starter on the other side. Note, this does not actually happen during Position Changes in the offseason, so if you look at CPU teams before starting a new season, the change won't have happened yet.
Thanks for the response on this topic. As well as the fact you are addressing the speed and various attribute changes when switching positions. That's the best new Ive heard of all the changes Ive read about in the two football games so far. Of course once you guys dropped Online Dynasty into the game, all I needed was a roster update from year to year and I would have been cool. Everything else is just gravy.
FadeEmAll is offline  
Reply With Quote
Old 03-25-2009, 11:21 PM   #114
Hall Of Fame
 
ODogg's Arena
 
OVR: 51
Join Date: Feb 2003
Location: Columbus, OH
Posts: 37,979
Blog Entries: 8
Re: NCAA Football 10 - Designer Chat

Quote:
Originally Posted by Allaboutme
I for one still play ncaa just as much as when i first got it, but some friends have started to play less, but i believe thats in every game that you purchase. eventually u will stop, my question is how long as MLB the show 09 been out for that comparison of longevity? Ive had 09 since first day and i still enjoy it to this day.
You are correct that games lessen in time but honestly I think you're missing my point, EA's NCAA series playtime gets shorter and shorter for me (and I think I speak for a lot of folks) each year now since the series came to next-gen. Back on the PS2 I would literally be playing the previous year's game up until the time the new one would come out. Then on next-generation the time has lessened with each release. Last year I played it for slightly longer than a month on and off.

Personally I will not be playing The Show 09 probably 6 months down the road but that's because i'm not a big baseball fan, not because The Show isn't able to hold my attention. The bottom line is that even for NCAA 09 the game felt stale after just a couple of weeks and there is no WAY that should happen that quickly to a die-hard, fanatical football nut like myself.
__________________
Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741

ODogg is offline  
Reply With Quote
Old 03-25-2009, 11:45 PM   #115
MVP
 
OVR: 39
Join Date: May 2008
Posts: 3,912
Re: NCAA Football 10 - Designer Chat

Alright, I haven't seen this mentioned on here yet:

Preset Attribute Ratings (Create-a-Recruit) - let me explain

While in dynasty I typically will create 3-5 players for the upcoming class. It is really annoying though when all of the sliders on the ratings are preset at 78 (I believe that is the number). No matter what position the player is, all of them are set at that default number.

Example: When I create a QB for the upcoming class, I don't want to have to go all the way down the attribute list and lower ratings like Impact Blocking, Man Coverage, or Kick Return. These are irrelevant for that position.

Instead, the ratings that correspond to that position should be the only ones preset highly, and the rest could be preset somewhere between 0-50. In the case of the QB, you would essentially see a 78 rating as the default number for the attributes that matter (Throw Power, Throw Accuracy, Awr, etc.). Of course though you would still have the ability to adjust any of the ratings to your liking.

Any chance you guys can give this a look?
sportzbro is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-26-2009, 12:53 AM   #116
Rookie
 
hornfan's Arena
 
OVR: 1
Join Date: May 2003
Re: NCAA Football 10 - Designer Chat

Thanks for answering questions guys. The game sounds great so far! I have one question and it is an important one... Will the computer throw deep this year?!? There was really no play action game at all last year. The computer would only throw short to medium passes and it got really old. The deep pass is one of the most exciting plays in football. Thanks again!
hornfan is offline  
Reply With Quote
Old 03-26-2009, 01:17 AM   #117
TCF
Rookie
 
OVR: 7
Join Date: Apr 2004
Blog Entries: 1
Re: NCAA Football 10 - Designer Chat

its great seeing the EA guys on here answering questions and talking about the game. been so busy i forgot about NCAA coming out in 3 months.
TCF is offline  
Reply With Quote
Old 03-26-2009, 01:58 AM   #118
Banned
 
OVR: 31
Join Date: Nov 2004
Location: Columbus, Ohio
Posts: 4,137
Blog Entries: 5
Re: NCAA Football 10 - Designer Chat

Interior line push is very important!!! I hope that instead of pancake blocks and DT blow ups we get movement/push/drive on the OL/DL interaction.

The push of the DL makes a QB scramble or throw the ball quicker with less accuracy.

OL drive makes holes and allows for a four yard run up the gut without pancakes and clotheslined tackles....
J.R. Locke is offline  
Reply With Quote
Old 03-26-2009, 02:45 AM   #119
MVP
 
youALREADYknow's Arena
 
OVR: 28
Join Date: Aug 2008
Location: DC
Posts: 3,638
Re: NCAA Football 10 - Designer Chat

Quote:
Originally Posted by BORN4CORN
Alright, I haven't seen this mentioned on here yet:

Preset Attribute Ratings (Create-a-Recruit) - let me explain

While in dynasty I typically will create 3-5 players for the upcoming class. It is really annoying though when all of the sliders on the ratings are preset at 78 (I believe that is the number). No matter what position the player is, all of them are set at that default number.

Example: When I create a QB for the upcoming class, I don't want to have to go all the way down the attribute list and lower ratings like Impact Blocking, Man Coverage, or Kick Return. These are irrelevant for that position.

Instead, the ratings that correspond to that position should be the only ones preset highly, and the rest could be preset somewhere between 0-50. In the case of the QB, you would essentially see a 78 rating as the default number for the attributes that matter (Throw Power, Throw Accuracy, Awr, etc.). Of course though you would still have the ability to adjust any of the ratings to your liking.

Any chance you guys can give this a look?
I mentioned this to Greg on the NCAA team months ago, but hopefully Russ sees this as well and can confirm that some changes are being made. The way this was done in NCAA 09 was horrific and completely ruined Create-A-Prospect/Player for me. It takes hours to create the 25 recruits for a class with the current system.
youALREADYknow is offline  
Reply With Quote
Old 03-26-2009, 03:03 AM   #120
MVP
 
Madwolf's Arena
 
OVR: 9
Join Date: Jul 2007
Location: Louisville, KY
Re: NCAA Football 10 - Designer Chat

Definitely agree on the pre-set attribute ratings. It should work like this:

Position: RB (just one example)
Type: Power/Balanced/Finesse
Star: 1/2/3/4/5

You're type would dictate what type of back they are of course, and what stats stand out, and then you could change how good of a back they are by the star ratings which would increase or decrease their ratings accordingly.

It was incredibly frustrating in 09 to allow everyone to create a player that could only be a 3 star player.
Madwolf is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:00 PM.
Top -